Player Matchup

Jormungandr
Jormungandr
Freedom Pigeons
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Hun Batz
Hun Batz
Lordeoo
Hun Batz
Level 64
God Stats
1W - 1L
1,951 SR
Queue Stats
74W - 58L
1,626 Elo+
Party 1
Bacchus
Bacchus
Memiazacks
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Izanami
Izanami
jess3000
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Hou Yi
Hou Yi
willhughes
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Team Averages
Level 26
1,590 SR
1,334 Elo+

VS

Team Averages
Level 54
1,594 SR
1,615 Elo+
Athena
Athena
AtsushiWolf
Athena
Level 48
God Stats
14W - 5L
1,796 SR
Queue Stats
22W - 10L
1,897 Elo+
Party 2
Yu Huang
Yu Huang
Deadloxz
Yu Huang
Level 48
God Stats
6W - 2L
1,674 SR
Queue Stats
137W - 114L
1,678 Elo+
Party 3
Charybdis
Charybdis
booquisha
Charybdis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
greengamer200
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
lynxdaddy
Anubis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Freedom Pigeons
Jormungandr
16
0 / 4 / 1
9,553
455
4,768
21,303
12,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Lordeoo
Hun Batz
17
5 / 7 / 1
10,929
520
12,932
21,017
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Memiazacks
Bacchus
14
3 / 5 / 0
9,278
442
3,855
18,664
20,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
jess3000
Izanami
13
0 / 12 / 1
8,383
399
10,685
18,968
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
willhughes
Hou Yi
15
1 / 4 / 1
9,648
459
7,056
16,507
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 2 / 14
11,030
525
9,359
16,021
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Deadloxz
Yu Huang
19
8 / 2 / 4
11,870
565
20,577
11,713
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
booquisha
Charybdis
19
10 / 2 / 2
12,441
592
21,995
21,077
9,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 2
10,862
517
8,518
17,483
7,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
lynxdaddy
Anubis
17
4 / 1 / 6
10,865
517
13,197
11,088
6,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
9
Kills
32
32
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
14
5
W
Yu Huang
Deadloxz
Yu Huang
8
2
4
5
L
Jormungandr
Freedom Pigeons
Jormungandr
0
4
1
0.13
L
Hun Batz
Lordeoo
Hun Batz
5
7
1
0.79
L
Bacchus
Memiazacks
Bacchus
3
5
0
0.6
W
Charybdis
booquisha
Charybdis
10
2
2
5.5
W
7
2
2
4
L
Izanami
jess3000
Izanami
0
12
1
0.04
W
Anubis
lynxdaddy
Anubis
4
1
6
7
L
Hou Yi
willhughes
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
73,646
96,459
Taken
77,382
52,578
Mitigated
47,156
10,144
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,359
3,724
0
3,292
16,021
16,805
450
1,564
14,457
47,789
0
W
Yu Huang
Deadloxz
Yu Huang
20,577
2,750
0
750
11,713
6,687
728
3,466
8,247
100,419
0
L
Jormungandr
Freedom Pigeons
Jormungandr
4,768
2,093
0
0
21,303
12,840
1,038
16,700
4,603
69,227
0
L
Hun Batz
Lordeoo
Hun Batz
12,932
4,591
0
5,614
21,017
7,755
0
10,203
10,814
0
96,355
L
Bacchus
Memiazacks
Bacchus
3,855
527
0
718
18,664
20,009
160
6,874
11,790
23,613
0
W
Charybdis
booquisha
Charybdis
21,995
13,782
0
6,936
21,077
9,977
3,279
1,893
19,184
0
121,535
W
8,518
2,722
0
5,114
17,483
7,580
749
1,250
16,233
0
77,486
L
Izanami
jess3000
Izanami
10,685
8,095
0
1,336
18,968
6,001
43
3,129
15,839
0
51,850
W
Anubis
lynxdaddy
Anubis
13,197
321
0
5,044
11,088
6,107
394
450
10,638
80,988
0
L
Hou Yi
willhughes
Hou Yi
7,056
2,934
0
2,476
16,507
5,973
1,249
6,227
10,280
0
61,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
57,068
465
Minions Killed
623
0
Camps Cleared
0
1,833,881
Distance Traveled
2,040,537
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,030
525
74
4
0
470,726
1
W
Yu Huang
11,870
565
150
7
0
361,720
7
L
Jormungandr
9,553
455
99
5
0
422,444
0
L
Hun Batz
10,929
520
137
7
0
387,564
2
L
Bacchus
9,278
442
34
2
0
372,621
4
W
Charybdis
12,441
592
164
8
0
353,713
1
W
Bastet
10,862
517
114
5
0
470,029
1
L
Izanami
8,383
399
82
4
0
288,326
1
W
Anubis
10,865
517
121
6
0
384,349
3
L
Hou Yi
9,648
459
113
5
0
362,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role