Player Matchup

Ares
Ares
Cakeleb
Ares
Level 154
God Stats
3W - 3L
1,418 SR
Queue Stats
112W - 76L
1,691 Elo+
Party 1
Charybdis
Charybdis
Jeremoo1121
Charybdis
Level 45
God Stats
37W - 20L
1,595 SR
Queue Stats
82W - 51L
1,595 Elo+
Party 1
Achilles
Achilles
Omvi
Achilles
Level 124
God Stats
1W - 2L
1,366 SR
Queue Stats
80W - 56L
1,548 Elo+
Party 1
Ra
Ra
TreyTheDragon92
Ra
Level 142
God Stats
11W - 8L
1,653 SR
Queue Stats
55W - 33L
1,656 Elo+
Party 1
Chiron
Chiron
UnknownAccent
Chiron
Level 128
God Stats
6W - 8L
1,477 SR
Queue Stats
269W - 295L
1,413 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,581 Elo+

VS

Team Averages
Level 103
1,460 SR
1,451 Elo+
Atlas
Atlas
Avail_Godz
Atlas
Level 128
God Stats
24W - 16L
1,513 SR
Queue Stats
99W - 74L
1,494 Elo+
Party 2
Serqet
Serqet
CelestialDream-
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
SmokeSalmonz
Ah Puch
Level 141
God Stats
26W - 26L
1,443 SR
Queue Stats
145W - 154L
1,412 Elo+
Solo
He Bo
He Bo
WaterHornet
He Bo
Level 147
God Stats
2W - 7L
1,342 SR
Queue Stats
326W - 352L
1,422 Elo+
Solo
Mercury
Mercury
abravelittIecat
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cakeleb
Ares
16
3 / 1 / 8
10,122
1,012
9,999
9,386
10,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Jeremoo1121
Charybdis
16
1 / 0 / 9
9,761
976
5,050
2,802
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Achilles
Omvi
Achilles
16
2 / 0 / 7
9,937
994
7,768
10,691
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 0 / 7
10,562
1,056
13,670
3,802
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 10
10,130
1,013
10,439
5,325
2,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

279

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 3 / 0
10,726
1,073
11,962
14,147
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
0 / 1 / 1
9,144
914
2,816
9,424
4,952
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
SmokeSalmonz
Ah Puch
15
0 / 0 / 1
9,699
970
5,873
2,635
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 0
9,586
959
6,098
13,697
6,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 0
8,928
893
1,876
9,971
4,551
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
11
Kills
1
1
Deaths
11
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
3
0
0.33
W
Ares
Cakeleb
Ares
3
1
8
7
L
0
1
1
0.5
W
Charybdis
Jeremoo1121
Charybdis
1
0
9
5.5
W
Achilles
Omvi
Achilles
2
0
7
5.5
L
Ah Puch
SmokeSalmonz
Ah Puch
0
0
1
0.5
W
4
0
7
7.5
W
1
0
10
6
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,926
Damage
28,625
32,006
Taken
49,874
30,116
Mitigated
34,789
8,925
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,962
4,109
0
1,131
14,147
18,056
0
6,549
6,968
33,288
0
W
Ares
Cakeleb
Ares
9,999
452
0
259
9,386
10,828
0
6,995
2,391
15,933
0
L
2,816
423
0
18
9,424
4,952
0
5,439
3,677
0
4,454
W
Charybdis
Jeremoo1121
Charybdis
5,050
3,231
0
859
2,802
1,517
0
2,098
638
0
15,577
W
Achilles
Omvi
Achilles
7,768
1,413
0
2,199
10,691
12,953
0
8,026
2,665
0
14,215
L
Ah Puch
SmokeSalmonz
Ah Puch
5,873
0
64
891
2,635
1,085
0
140
2,387
33,893
0
W
13,670
1,053
2,249
864
3,802
2,193
0
3,096
706
40,554
0
W
10,439
2,225
754
1,741
5,325
2,625
0
3,718
1,361
0
34,487
L
6,098
568
693
3,270
13,697
6,145
0
7,358
5,918
37,749
0
L
1,876
255
0
66
9,971
4,551
0
3,369
6,347
0
5,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
48,083
205
Minions Killed
202
4
Camps Cleared
10
971,474
Distance Traveled
998,291
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,726
1,073
26
3
0
209,740
1
W
Ares
10,122
1,012
9
1
0
191,943
0
L
Serqet
9,144
914
10
1
2
225,990
0
W
Charybdis
9,761
976
35
4
1
179,579
1
W
Achilles
9,937
994
11
1
1
208,470
0
L
Ah Puch
9,699
970
60
6
7
164,272
1
W
Ra
10,562
1,056
81
8
0
197,692
0
W
Chiron
10,130
1,013
69
7
2
193,790
2
L
He Bo
9,586
959
97
10
1
192,774
0
L
Mercury
8,928
893
9
1
0
205,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role