Player Matchup

Achilles
Achilles
CK Huncho
Achilles
Level 28
God Stats
6W - 9L
1,503 SR
Queue Stats
32W - 46L
1,152 Elo+
Party 1
Heimdallr
Heimdallr
CK LouiV
Heimdallr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 105L
1,240 Elo+
Party 1
Nox
Nox
CK Peanuts
Nox
Level 68
God Stats
4W - 1L
1,186 SR
Queue Stats
118W - 117L
1,246 Elo+
Party 1
Tiamat
Tiamat
KindaKirby-
Tiamat
Level 79
God Stats
1W - 3L
1,278 SR
Queue Stats
52W - 61L
1,267 Elo+
Solo
Serqet
Serqet
polo1218
Serqet
Level 124
God Stats
1W - 2L
1,236 SR
Queue Stats
89W - 75L
1,247 Elo+
Solo
Team Averages
Level 71
1,341 SR
1,231 Elo+

VS

Team Averages
Level 40
1,423 SR
1,181 Elo+
Ymir
Ymir
BaldoT_T
Ymir
Level 39
God Stats
4W - 6L
1,317 SR
Queue Stats
47W - 59L
1,173 Elo+
Party 2
Izanami
Izanami
D3V1LGR1
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
975 Elo+
Party 2
Zhong Kui
Zhong Kui
Tetrix-_507
Zhong Kui
Level 69
God Stats
26W - 15L
1,556 SR
Queue Stats
238W - 234L
1,426 Elo+
Solo
Anubis
Anubis
peck_killa23
Anubis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,047 Elo+
Party 2
Thanatos
Thanatos
tormented_DK
Thanatos
Level 55
God Stats
15W - 25L
1,243 SR
Queue Stats
74W - 72L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CK Huncho
Achilles
19
1 / 1 / 6
12,977
481
7,132
18,570
21,980
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
CK LouiV
Heimdallr
20
0 / 1 / 3
13,840
513
9,009
12,683
6,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 0 / 16
13,265
491
8,018
19,156
21,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
8 / 2 / 13
13,668
506
29,478
20,123
15,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
polo1218
Serqet
20
17 / 2 / 8
15,706
582
27,115
29,387
16,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 0
9,862
365
8,341
22,062
15,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
D3V1LGR1
Izanami
17
0 / 2 / 1
11,448
424
4,362
12,757
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Tetrix-_507
Zhong Kui
18
2 / 5 / 2
11,779
436
24,554
24,538
17,544
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
0 / 6 / 0
9,502
352
8,676
22,957
12,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
tormented_DK
Thanatos
17
3 / 10 / 2
11,166
414
8,922
29,064
21,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
29
Kills
6
6
Deaths
29
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
0
0.17
W
Achilles
CK Huncho
Achilles
1
1
6
4
W
Heimdallr
CK LouiV
Heimdallr
0
1
3
1.5
W
3
0
16
11
L
Izanami
D3V1LGR1
Izanami
0
2
1
0.25
W
Tiamat
8
2
13
7.25
L
Zhong Kui
Tetrix-_507
Zhong Kui
2
5
2
0.6
L
Anubis
0
6
0
0
W
Serqet
polo1218
Serqet
17
2
8
10.5
L
Thanatos
tormented_DK
Thanatos
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,752
Damage
54,855
99,919
Taken
111,378
81,767
Mitigated
72,817
37,824
Healing
39,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,341
668
126
1,510
22,062
15,733
0
10,148
11,153
46,136
0
W
Achilles
CK Huncho
Achilles
7,132
2,163
0
47
18,570
21,980
2,783
5,075
13,495
0
72,430
W
Heimdallr
CK LouiV
Heimdallr
9,009
3,670
0
5,510
12,683
6,872
1,047
2,531
10,152
0
131,370
W
8,018
1,647
4,259
3,227
19,156
21,488
89
11,157
7,999
40,776
0
L
Izanami
D3V1LGR1
Izanami
4,362
2,958
0
2,983
12,757
5,525
0
4,163
8,594
0
75,815
W
Tiamat
29,478
4,009
0
8,063
20,123
15,111
1,416
14,708
5,415
98,161
0
L
Zhong Kui
Tetrix-_507
Zhong Kui
24,554
2,551
0
8,123
24,538
17,544
666
7,181
15,301
101,954
0
L
Anubis
8,676
1,146
0
8,958
22,957
12,218
744
10,651
11,903
57,749
0
W
Serqet
polo1218
Serqet
27,115
10,326
493
16,225
29,387
16,316
1,129
10,643
18,744
0
151,327
L
Thanatos
tormented_DK
Thanatos
8,922
2,746
100
17,640
29,064
21,797
0
5,353
23,041
0
78,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,456
Gold Earned
53,757
670
Minions Killed
597
0
Camps Cleared
0
2,431,064
Distance Traveled
2,237,085
9
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,862
365
63
2
0
459,027
12
W
Achilles
12,977
481
115
4
0
454,523
0
W
Heimdallr
13,840
513
206
8
0
428,584
3
W
Nox
13,265
491
50
2
0
471,659
3
L
Izanami
11,448
424
166
6
0
525,368
16
W
Tiamat
13,668
506
129
5
0
474,682
3
L
Zhong Kui
11,779
436
148
5
0
431,157
1
L
Anubis
9,502
352
93
3
0
389,295
8
W
Serqet
15,706
582
170
6
0
601,616
0
L
Thanatos
11,166
414
127
5
0
432,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role