Player Matchup

Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
HMBAG
Ares
Gold V
Level 113
God Stats
12W - 6L
1,428 SR
Queue Stats
209W - 227L
1,319 MMR
Solo
Mercury
Mercury
Gold V
IWozzled
Mercury
Gold V
Level 108
God Stats
4W - 3L
1,490 SR
Queue Stats
33W - 41L
1,310 MMR
Solo
Geb
Geb
Gold III
SPACEDBASSONXD
Geb
Gold III
Level 145
God Stats
7W - 9L
1,546 SR
Queue Stats
106W - 124L
1,407 MMR
Solo
Ullr
Ullr
Gold IV
nagufi
Ullr
Gold IV
Level 145
God Stats
2W - 1L
1,557 SR
Queue Stats
215W - 220L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,504 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,511 SR
1,392 MMR
Izanami
Izanami
Bronze V
NoLifee619
Izanami
Bronze V
Level 64
God Stats
25W - 24L
1,535 SR
Queue Stats
96W - 104L
1,416 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
PinchePelon
Kuzenbo
Gold V
Level 108
God Stats
8W - 3L
1,777 SR
Queue Stats
272W - 267L
1,397 MMR
Solo
Thanatos
Thanatos
Gold V
SANDW1CHK1NG
Thanatos
Gold V
Level 137
God Stats
3W - 2L
1,571 SR
Queue Stats
29W - 34L
1,308 MMR
Solo
Yu Huang
Yu Huang
Gold IV
YouTube Flexin
Yu Huang
Gold IV
Level 152
God Stats
0W - 4L
1,198 SR
Queue Stats
236W - 243L
1,392 MMR
Solo
Bellona
Bellona
Gold V
ez_kill069
Bellona
Gold V
Level 118
God Stats
18W - 19L
1,473 SR
Queue Stats
247W - 265L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
7 / 2 / 9
17,959
544
29,009
21,943
10,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
HMBAG
Ares
20
3 / 7 / 15
15,691
475
15,208
40,550
41,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
IWozzled
Mercury
20
7 / 5 / 8
16,825
510
30,678
32,513
20,889
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 1 / 19
15,946
483
16,974
30,700
41,947
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
nagufi
Ullr
20
8 / 2 / 9
17,603
533
33,955
33,307
17,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
DanzaburouSylvanusBakasura

VS

Bans
PoseidonJing WeiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoLifee619
Izanami
20
5 / 10 / 3
15,589
472
30,065
35,114
19,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
PinchePelon
Kuzenbo
20
1 / 2 / 10
14,044
426
15,032
41,795
86,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
SANDW1CHK1NG
Thanatos
20
4 / 8 / 3
14,721
446
19,572
37,422
21,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
20
5 / 5 / 10
14,814
449
26,867
24,352
14,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ez_kill069
Bellona
20
2 / 3 / 6
15,044
456
22,569
40,048
55,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
26
Kills
17
17
Deaths
28
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
2
9
5.75
W
Ares
HMBAG
Ares
3
7
15
1.5
W
Mercury
IWozzled
Mercury
7
5
8
2.2
L
Izanami
NoLifee619
Izanami
5
10
3
0.65
L
Kuzenbo
PinchePelon
Kuzenbo
1
2
10
3
L
Thanatos
SANDW1CHK1NG
Thanatos
4
8
3
0.69
W
1
1
19
10.5
L
Yu Huang
5
5
10
2
L
Bellona
ez_kill069
Bellona
2
3
6
1.67
W
Ullr
nagufi
Ullr
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,824
Damage
114,105
159,013
Taken
178,731
133,128
Mitigated
197,172
29,645
Healing
60,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
29,009
16,033
0
5,749
21,943
10,654
2,589
9,515
12,428
0
199,506
W
Ares
HMBAG
Ares
15,208
1,125
7,918
6,183
40,550
41,987
1,056
12,541
28,009
48,661
0
W
Mercury
IWozzled
Mercury
30,678
19,102
0
2,520
32,513
20,889
3,233
8,146
24,367
0
189,667
L
Izanami
NoLifee619
Izanami
30,065
18,029
0
8,961
35,114
19,320
505
6,318
28,796
0
166,843
L
Kuzenbo
PinchePelon
Kuzenbo
15,032
4,977
1,256
9,011
41,795
86,886
215
9,841
31,818
58,207
0
L
Thanatos
SANDW1CHK1NG
Thanatos
19,572
5,118
0
28,076
37,422
21,436
0
4,931
32,411
0
140,039
W
16,974
1,752
0
3,563
30,700
41,947
861
4,552
26,148
97,059
0
L
Yu Huang
26,867
1,188
6
5,380
24,352
14,250
192
5,105
19,167
117,366
0
L
Bellona
ez_kill069
Bellona
22,569
4,531
0
7,879
40,048
55,280
794
7,800
32,100
0
107,176
W
Ullr
nagufi
Ullr
33,955
14,525
0
3,712
33,307
17,651
5,908
9,329
23,978
0
214,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,024
Gold Earned
74,212
901
Minions Killed
756
0
Camps Cleared
0
3,316,765
Distance Traveled
2,969,688
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,959
544
247
7
0
657,077
7
W
Ares
15,691
475
40
1
0
600,609
6
W
Mercury
16,825
510
204
6
0
725,798
7
L
Izanami
15,589
472
193
6
0
501,067
2
L
Kuzenbo
14,044
426
72
2
0
628,732
5
L
Thanatos
14,721
446
156
5
0
658,495
0
W
Geb
15,946
483
165
5
0
700,635
2
L
Yu Huang
14,814
449
147
4
0
548,414
3
L
Bellona
15,044
456
188
6
0
632,980
3
W
Ullr
17,603
533
245
7
0
632,646
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role