Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cannabis22
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Solo
Jormungandr
Jormungandr
MaestroPiero
Jormungandr
Level 126
God Stats
4W - 4L
1,490 SR
Queue Stats
351W - 423L
1,465 Elo+
Solo
Sol
Sol
ZannuM
Sol
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 154L
1,441 Elo+
Solo
Thor
Thor
rrpazsfc
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 45L
1,329 Elo+
Solo
Team Averages
Level 95
1,498 SR
1,427 Elo+

VS

Team Averages
Level 113
1,438 SR
1,520 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IgValles
Kumbhakarna
Level 124
God Stats
1W - 0L
1,298 SR
Queue Stats
86W - 103L
1,474 Elo+
Party 1
Artio
Artio
MrGalacticDuck
Artio
Level 49
God Stats
5W - 2L
1,419 SR
Queue Stats
87W - 104L
1,493 Elo+
Party 1
Ullr
Ullr
PowerShampoo
Ullr
Level 128
God Stats
2W - 1L
1,470 SR
Queue Stats
45W - 47L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
camilito10
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 5 / 7
10,515
619
13,809
18,279
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 7
10,651
627
13,712
13,508
6,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MaestroPiero
Jormungandr
20
9 / 3 / 5
13,951
821
25,578
21,569
20,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
ZannuM
Sol
19
3 / 3 / 4
11,202
659
12,036
10,980
4,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
17
2 / 7 / 8
10,410
612
7,942
15,197
6,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 5 / 8
10,865
639
20,147
14,120
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
IgValles
Kumbhakarna
20
4 / 2 / 15
11,159
656
7,991
16,691
22,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 4 / 9
10,702
630
2,935
14,507
20,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 3 / 9
10,965
645
22,107
20,054
11,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
camilito10
Hun Batz
19
4 / 4 / 8
11,330
666
12,022
18,029
9,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
18
Kills
21
21
Deaths
18
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
7
1.1
W
He Bo
 
He Bo
6
5
8
2
L
2
3
7
1.83
W
Kumbhakarna
IgValles
Kumbhakarna
4
2
15
5.75
L
Jormungandr
MaestroPiero
Jormungandr
9
3
5
3.83
W
2
4
9
1.63
W
5
3
9
3.17
L
Sol
ZannuM
Sol
3
3
4
1.67
W
Hun Batz
camilito10
Hun Batz
4
4
8
2
L
Thor
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,077
Damage
65,202
79,533
Taken
83,401
55,197
Mitigated
71,168
26,470
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,809
2,953
745
1,953
18,279
17,118
82
8,270
10,009
0
18,859
W
He Bo
 
He Bo
20,147
939
929
2,787
14,120
6,660
93
7,254
6,802
39,746
0
L
13,712
4,452
1,507
2,078
13,508
6,145
1,390
6,534
6,974
0
25,019
W
Kumbhakarna
IgValles
Kumbhakarna
7,991
637
595
3,017
16,691
22,853
0
6,271
10,091
22,088
0
L
Jormungandr
MaestroPiero
Jormungandr
25,578
3,760
5,022
8,573
21,569
20,825
84
5,332
16,237
62,870
0
W
2,935
294
3,729
3,506
14,507
20,527
0
5,658
8,809
5,639
0
W
22,107
11,303
2,118
6,949
20,054
11,602
1,446
10,595
9,265
0
42,611
L
Sol
ZannuM
Sol
12,036
1,882
1,785
2,083
10,980
4,422
2,493
4,436
6,544
33,377
0
W
Hun Batz
camilito10
Hun Batz
12,022
2,253
1,696
5,942
18,029
9,526
0
7,836
10,017
0
28,733
L
Thor
7,942
1,882
1,916
808
15,197
6,687
337
6,501
8,696
0
10,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,729
Gold Earned
55,021
169
Minions Killed
156
0
Camps Cleared
0
1,455,372
Distance Traveled
1,367,512
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,515
619
15
1
0
260,655
0
W
He Bo
10,865
639
41
2
0
286,120
1
L
Ullr
10,651
627
43
3
0
322,003
0
W
Kumbhakarna
11,159
656
29
2
0
305,180
1
L
Jormungandr
13,951
821
51
3
0
289,758
0
W
Artio
10,702
630
5
0
0
192,643
0
W
Ullr
10,965
645
44
3
0
259,518
0
L
Sol
11,202
659
53
3
0
295,066
3
W
Hun Batz
11,330
666
37
2
0
324,051
1
L
Thor
10,410
612
7
0
0
287,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role