Player Matchup

Yu Huang
Yu Huang
ImAdem
Yu Huang
Level 42
God Stats
3W - 1L
1,302 SR
Queue Stats
99W - 94L
1,493 Elo+
Party 3
Artio
Artio
NYB AUTO
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 135L
1,438 Elo+
Party 3
Thanatos
Thanatos
NYB SHOT
Thanatos
Level 68
God Stats
29W - 20L
1,560 SR
Queue Stats
283W - 278L
1,465 Elo+
Party 3
Achilles
Achilles
SJPN82
Achilles
Level 47
God Stats
13W - 8L
1,622 SR
Queue Stats
127W - 52L
1,767 Elo+
Solo
Rama
Rama
Snoozin34
Rama
Level 124
God Stats
9W - 9L
1,521 SR
Queue Stats
397W - 399L
1,460 Elo+
Party 3
Team Averages
Level 70
1,501 SR
1,525 Elo+

VS

Team Averages
Level 66
1,439 SR
1,493 Elo+
Nemesis
Nemesis
DarkHikarii
Nemesis
Level 105
God Stats
4W - 6L
1,347 SR
Queue Stats
211W - 208L
1,459 Elo+
Party 2
Loki
Loki
DecentDude
Loki
Level 127
God Stats
0W - 1L
1,142 SR
Queue Stats
31W - 21L
1,597 Elo+
Party 1
Ra
Ra
Hellsleader
Ra
Level 41
God Stats
11W - 8L
1,611 SR
Queue Stats
56W - 78L
1,448 Elo+
Solo
Khepri
Khepri
PerfectStone
Khepri
Level 29
God Stats
1W - 1L
1,598 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
Soduma
Hou Yi
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 190L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ImAdem
Yu Huang
15
6 / 0 / 1
8,645
576
9,380
7,555
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
NYB AUTO
Artio
12
1 / 0 / 4
7,621
508
1,822
9,680
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NYB SHOT
Thanatos
11
1 / 1 / 2
6,924
462
3,574
10,243
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
SJPN82
Achilles
15
1 / 0 / 0
8,451
563
6,926
8,733
8,564
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
14
2 / 0 / 2
8,094
540
6,505
8,488
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkHikarii
Nemesis
11
0 / 2 / 0
6,476
432
2,909
11,574
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 0
7,527
502
3,509
7,728
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 0
7,194
480
3,701
8,000
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
0 / 1 / 0
6,555
437
4,263
5,739
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Soduma
Hou Yi
10
0 / 2 / 0
5,985
399
5,584
8,588
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DarkHikarii
Nemesis
0
2
0
0
L
0
2
0
0
L
1
4
0
0.25
W
Yu Huang
ImAdem
Yu Huang
6
0
1
6.5
W
Artio
NYB AUTO
Artio
1
0
4
3
W
Thanatos
NYB SHOT
Thanatos
1
1
2
2
L
Khepri
0
1
0
0
W
Achilles
SJPN82
Achilles
1
0
0
1
W
Rama
2
0
2
3
L
Hou Yi
Soduma
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
19,966
44,699
Taken
41,629
25,864
Mitigated
20,088
18,477
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DarkHikarii
Nemesis
2,909
484
0
984
11,574
4,256
0
2,965
8,503
0
43,614
L
3,509
884
0
2,310
7,728
5,358
0
322
7,376
0
50,304
L
3,701
477
81
1,331
8,000
3,231
0
4,927
2,765
51,541
0
W
Yu Huang
ImAdem
Yu Huang
9,380
958
97
1,681
7,555
3,649
0
1,242
6,107
73,136
0
W
Artio
NYB AUTO
Artio
1,822
296
360
3,534
9,680
6,192
102
1,976
7,678
21,079
0
W
Thanatos
NYB SHOT
Thanatos
3,574
1,096
0
8,635
10,243
4,073
0
2,102
8,053
0
54,754
L
Khepri
4,263
612
0
1,192
5,739
4,384
0
1,325
4,364
15,158
0
W
Achilles
SJPN82
Achilles
6,926
1,584
0
662
8,733
8,564
171
0
8,733
0
60,262
W
Rama
6,505
4,734
0
3,508
8,488
3,386
213
2,324
6,164
0
65,043
L
Hou Yi
Soduma
Hou Yi
5,584
1,681
0
2,171
8,588
2,859
18
1,115
7,419
0
52,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
33,737
489
Minions Killed
373
0
Camps Cleared
0
1,352,552
Distance Traveled
1,410,594
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,476
432
73
5
0
270,815
0
L
Loki
7,527
502
107
7
0
303,064
3
L
Ra
7,194
480
100
7
0
284,202
3
W
Yu Huang
8,645
576
116
8
0
271,256
2
W
Artio
7,621
508
35
2
0
293,150
0
W
Thanatos
6,924
462
89
6
0
275,088
7
L
Khepri
6,555
437
8
1
0
296,271
2
W
Achilles
8,451
563
124
8
0
241,441
2
W
Rama
8,094
540
125
8
0
271,617
1
L
Hou Yi
5,985
399
85
6
0
256,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role