Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Claodeos
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,774 Elo+
Solo
Odin
Odin
Deathneil
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 1
Ymir
Ymir
Roneelf
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kzaonly
Tsukuyomi
Level 158
God Stats
3W - 4L
1,540 SR
Queue Stats
67W - 52L
1,620 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,524 Elo+

VS

Team Averages
Level 114
1,478 SR
1,539 Elo+
Chernobog
Chernobog
DOUBLEoTRIPPLEo
Chernobog
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 90L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
HotGirlFartzYUM
Kuzenbo
Level 87
God Stats
3W - 3L
1,313 SR
Queue Stats
101W - 109L
1,556 Elo+
Party 2
Mercury
Mercury
Sarotic
Mercury
Level 101
God Stats
3W - 1L
1,577 SR
Queue Stats
59W - 69L
1,514 Elo+
Party 2
Olorun
Olorun
StartledGoose
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 209L
1,533 Elo+
Party 3
Odin
Odin
outrunmahbullet
Odin
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 138L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 1
9,923
473
10,599
14,816
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
15
0 / 5 / 1
9,331
444
11,638
14,900
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
0 / 6 / 1
9,306
443
9,754
22,016
17,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Roneelf
Ymir
13
0 / 5 / 1
8,307
396
6,007
18,419
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
kzaonly
Tsukuyomi
17
6 / 6 / 1
10,706
510
11,687
18,795
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DOUBLEoTRIPPLEo
Chernobog
18
8 / 2 / 9
12,031
573
16,775
15,154
7,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 14
10,006
476
11,615
15,103
19,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Sarotic
Mercury
17
6 / 4 / 11
11,308
538
12,171
16,931
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 6
10,906
519
8,163
13,393
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 9
11,750
560
13,382
16,259
19,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
8
Kills
26
27
Deaths
8
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
L
Agni
0
5
1
0.1
W
Chernobog
DOUBLEoTRIPPLEo
Chernobog
8
2
9
6.25
L
Odin
0
6
1
0.08
W
5
1
14
12
L
Ymir
Roneelf
Ymir
0
5
1
0.1
W
Mercury
Sarotic
Mercury
6
4
11
2.88
W
3
1
6
6
L
Tsukuyomi
kzaonly
Tsukuyomi
6
6
1
1.08
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,685
Damage
62,106
88,946
Taken
76,840
59,144
Mitigated
62,509
13,706
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,599
3,520
0
160
14,816
6,815
153
2,907
11,695
0
97,748
L
Agni
11,638
633
58
1,991
14,900
6,410
0
3,594
11,078
82,937
0
W
Chernobog
DOUBLEoTRIPPLEo
Chernobog
16,775
10,565
0
4,383
15,154
7,372
1,635
1,996
13,096
0
100,500
L
Odin
9,754
2,515
0
1,445
22,016
17,857
1,332
2,223
19,793
52
76,232
W
11,615
4,589
1,006
2,219
15,103
19,827
0
4,094
10,188
26,624
0
L
Ymir
Roneelf
Ymir
6,007
765
520
3,805
18,419
18,392
0
5,713
12,252
33,181
0
W
Mercury
Sarotic
Mercury
12,171
6,293
0
2,737
16,931
9,132
263
2,698
14,045
0
91,246
W
8,163
3,743
379
6,888
13,393
6,285
2,574
4,652
8,333
93,795
0
L
Tsukuyomi
kzaonly
Tsukuyomi
11,687
1,621
0
5,727
18,795
9,670
0
4,311
14,350
0
75,046
W
13,382
2,507
0
1,715
16,259
19,893
466
3,279
12,870
0
78,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
56,001
579
Minions Killed
616
0
Camps Cleared
0
1,857,589
Distance Traveled
2,099,625
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,923
473
160
8
0
369,198
2
L
Agni
9,331
444
141
7
0
379,246
3
W
Chernobog
12,031
573
136
6
0
437,890
1
L
Odin
9,306
443
128
6
0
352,444
1
W
Kuzenbo
10,006
476
30
1
0
431,738
8
L
Ymir
8,307
396
48
2
0
351,224
7
W
Mercury
11,308
538
131
6
0
482,327
3
W
Olorun
10,906
519
166
8
0
383,800
3
L
Tsukuyomi
10,706
510
102
5
0
405,477
2
W
Odin
11,750
560
153
7
0
363,870
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role