Player Matchup

Atlas
Atlas
ArcticHunter8
Atlas
Level 141
God Stats
1W - 1L
1,711 SR
Queue Stats
28W - 26L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
ROLLANDhtg
Guan Yu
Level 108
God Stats
3W - 3L
1,542 SR
Queue Stats
43W - 55L
1,578 Elo+
Party 1
Olorun
Olorun
skullkrusher321
Olorun
Level 89
God Stats
2W - 0L
1,240 SR
Queue Stats
26W - 26L
1,536 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,578 Elo+

VS

Team Averages
Level 130
1,746 SR
1,543 Elo+
Bastet
Bastet
COD FATHER 453
Bastet
Level 122
God Stats
18W - 9L
2,021 SR
Queue Stats
252W - 246L
1,672 Elo+
Solo
Chaac
Chaac
ExBankai
Chaac
Level 109
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyKingOG
Baron Samedi
Level 159
God Stats
5W - 4L
1,929 SR
Queue Stats
133W - 160L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
13,654
719
22,913
29,734
41,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
ROLLANDhtg
Guan Yu
16
0 / 3 / 13
12,840
676
8,735
29,191
34,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

19
8 / 1 / 6
13,899
732
27,943
15,586
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
11,706
616
18,772
20,384
9,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ExBankai
Chaac
16
2 / 6 / 6
11,956
629
16,845
30,962
34,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MonkeyKingOG
Baron Samedi
17
5 / 5 / 3
12,693
668
28,553
22,639
11,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
8
8
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
1
4
6
1
L
Chaac
ExBankai
Chaac
2
6
6
0.83
L
Baron Samedi
MonkeyKingOG
Baron Samedi
5
5
3
1.3
W
Guan Yu
ROLLANDhtg
Guan Yu
0
3
13
2.17
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,591
Damage
64,170
74,511
Taken
73,985
84,549
Mitigated
55,327
40,408
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,913
8,439
2,454
6,192
29,734
41,240
394
11,306
17,772
63,307
0
L
18,772
3,978
0
4,843
20,384
9,365
261
12,669
7,715
0
48,442
L
Chaac
ExBankai
Chaac
16,845
3,377
0
9,372
30,962
34,037
970
21,192
9,770
0
44,254
L
Baron Samedi
MonkeyKingOG
Baron Samedi
28,553
1,607
7,039
10,029
22,639
11,925
0
14,921
7,718
74,592
0
W
Guan Yu
ROLLANDhtg
Guan Yu
8,735
1,003
8,876
13,341
29,191
34,676
263
11,181
17,540
533
27,551
W
27,943
14,688
3,471
6,074
15,586
8,633
2,228
6,268
9,064
59,796
5,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
36,355
234
Minions Killed
212
5
Camps Cleared
11
1,016,538
Distance Traveled
999,845
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,654
719
84
4
0
306,262
4
L
Bastet
11,706
616
59
3
5
374,335
1
L
Chaac
11,956
629
48
3
3
335,960
6
L
Baron Samedi
12,693
668
105
6
3
289,550
0
W
Guan Yu
12,840
676
50
3
0
365,649
3
W
Olorun
13,899
732
100
5
5
344,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role