Player Matchup

Anubis
Anubis
GORILLA RAGE 27
Anubis
Level 160
God Stats
5W - 5L
1,423 SR
Queue Stats
485W - 452L
1,648 Elo+
Solo
Cliodhna
Cliodhna
flymecha
Cliodhna
Level 160
God Stats
3W - 4L
1,520 SR
Queue Stats
26W - 29L
1,448 Elo+
Solo
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 120
God Stats
223W - 270L
1,546 SR
Queue Stats
224W - 280L
1,599 Elo+
Solo
Team Averages
Level 147
1,497 SR
1,565 Elo+

VS

Team Averages
Level 72
1,775 SR
1,827 Elo+
Tiamat
Tiamat
Delta-Klepto
Tiamat
Level 144
God Stats
2W - 1L
1,698 SR
Queue Stats
313W - 181L
1,788 Elo+
Party 1
Atlas
Atlas
Igneely
Atlas
Level 40
God Stats
41W - 12L
1,849 SR
Queue Stats
306W - 100L
1,787 Elo+
Party 1
Achilles
Achilles
SwoogNye
Achilles
Level 31
God Stats
5W - 3L
1,779 SR
Queue Stats
126W - 39L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,053
641
6,862
7,045
3,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
flymecha
Cliodhna
12
3 / 2 / 1
8,140
740
9,563
12,778
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
1 / 0 / 4
7,428
675
10,355
10,903
6,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 4
7,177
652
7,166
10,776
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Igneely
Atlas
12
1 / 1 / 3
7,851
714
7,693
11,533
10,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
SwoogNye
Achilles
12
4 / 1 / 1
8,156
741
11,090
12,296
10,363
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
5
5
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
3
4
0.67
L
1
3
2
0.67
W
Atlas
Igneely
Atlas
1
1
3
2.5
W
Achilles
SwoogNye
Achilles
4
1
1
4.5
L
Cliodhna
flymecha
Cliodhna
3
2
1
1.75
L
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,780
Damage
25,949
30,726
Taken
34,605
16,531
Mitigated
26,799
12,522
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,166
596
75
3,048
10,776
6,278
0
5,951
4,825
23,834
0
L
6,862
228
0
2,359
7,045
3,587
0
3,216
3,649
24,108
0
W
Atlas
Igneely
Atlas
7,693
3,717
947
3,786
11,533
10,158
0
5,614
5,919
16,198
0
W
Achilles
SwoogNye
Achilles
11,090
2,654
0
4,711
12,296
10,363
0
6,147
6,149
0
22,863
L
Cliodhna
flymecha
Cliodhna
9,563
750
0
3,796
12,778
6,938
0
5,296
7,188
0
19,600
L
Cthulhu
10,355
1,192
259
6,108
10,903
6,006
0
5,672
4,920
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,621
Gold Earned
23,184
89
Minions Killed
89
3
Camps Cleared
5
657,274
Distance Traveled
646,653
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,177
652
51
5
4
195,027
0
L
Anubis
7,053
641
42
4
1
196,741
5
W
Atlas
7,851
714
15
1
0
219,211
5
W
Achilles
8,156
741
23
2
1
232,415
2
L
Cliodhna
8,140
740
24
2
0
222,698
0
L
Cthulhu
7,428
675
23
2
2
237,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role