Player Matchup

Sylvanus
Sylvanus
AinsworthD
Sylvanus
Level 107
God Stats
1W - 2L
1,451 SR
Queue Stats
49W - 56L
1,379 Elo+
Party 1
Freya
Freya
MateoPPP
Freya
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 1
Set
Set
SAOxTotodile
Set
Level 100
God Stats
0W - 1L
1,336 SR
Queue Stats
15W - 27L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
SaNtGameR2003
Zhong Kui
Level 101
God Stats
1W - 3L
1,296 SR
Queue Stats
43W - 55L
1,363 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blackhallow526
Morgan Le Fay
Level 131
God Stats
0W - 1L
1,468 SR
Queue Stats
42W - 37L
1,417 Elo+
Party 1
Team Averages
Level 101
1,367 SR
1,389 Elo+

VS

Team Averages
Level 81
1,483 SR
1,411 Elo+
Heimdallr
Heimdallr
CoughdUpLung
Heimdallr
Level 114
God Stats
2W - 2L
1,190 SR
Queue Stats
42W - 55L
1,374 Elo+
Solo
Ymir
Ymir
DeadFool33
Ymir
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 340L
1,352 Elo+
Solo
Guan Yu
Guan Yu
Dorigard
Guan Yu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,437 Elo+
Party 2
Chaac
Chaac
badhitman008
Chaac
Level 18
God Stats
2W - 0L
1,684 SR
Queue Stats
21W - 23L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
diagonal-umlaut7
Ne Zha
Level 156
God Stats
1W - 0L
1,543 SR
Queue Stats
29W - 24L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AinsworthD
Sylvanus
20
5 / 6 / 17
14,552
633
15,160
30,353
52,291
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Freya
MateoPPP
Freya
20
4 / 8 / 14
13,568
590
21,378
25,822
13,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 17
14,206
618
13,519
20,272
12,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SaNtGameR2003
Zhong Kui
20
5 / 8 / 24
13,659
594
39,360
30,723
21,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
blackhallow526
Morgan Le Fay
20
11 / 9 / 14
15,601
678
45,093
29,122
14,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoughdUpLung
Heimdallr
20
7 / 8 / 17
14,335
623
29,006
31,618
15,075
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 8 / 21
15,005
652
20,068
46,325
60,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Dorigard
Guan Yu
20
8 / 7 / 19
15,499
674
19,252
40,970
66,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 5 / 24
16,369
712
27,155
38,919
51,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 5 / 20
15,681
682
25,598
28,682
15,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
136
32
Kills
35
35
Deaths
33
86
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AinsworthD
Sylvanus
5
6
17
2.25
W
Heimdallr
CoughdUpLung
Heimdallr
7
8
17
1.94
W
5
8
21
1.94
W
Guan Yu
Dorigard
Guan Yu
8
7
19
2.5
L
Freya
MateoPPP
Freya
4
8
14
1.38
L
7
4
17
3.88
L
Zhong Kui
SaNtGameR2003
Zhong Kui
5
8
24
2.13
W
8
5
24
4
L
Morgan Le Fay
blackhallow526
Morgan Le Fay
11
9
14
2
W
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,510
Damage
121,079
136,292
Taken
186,514
113,931
Mitigated
209,836
54,603
Healing
64,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AinsworthD
Sylvanus
15,160
2,490
8,816
8,502
30,353
52,291
286
6,399
23,954
23,063
0
W
Heimdallr
CoughdUpLung
Heimdallr
29,006
11,735
2,384
4,843
31,618
15,075
2,995
23,672
7,946
0
58,542
W
20,068
4,077
4,720
4,798
46,325
60,669
829
27,100
19,225
44,298
0
W
Guan Yu
Dorigard
Guan Yu
19,252
1,454
13,712
12,250
40,970
66,305
155
24,967
16,003
389
31,640
L
Freya
MateoPPP
Freya
21,378
8,074
1,736
6,453
25,822
13,383
1,056
4,129
21,693
42,438
0
L
13,519
4,759
2,870
1,953
20,272
12,352
1,202
1,726
18,546
0
36,381
L
Zhong Kui
SaNtGameR2003
Zhong Kui
39,360
1,308
4,133
9,016
30,723
21,120
770
6,459
24,264
51,507
0
W
27,155
4,301
3,001
9,018
38,919
51,853
400
25,957
12,962
0
53,222
L
Morgan Le Fay
blackhallow526
Morgan Le Fay
45,093
2,473
2,723
8,401
29,122
14,785
2,107
1,702
27,420
83,746
0
W
25,598
3,012
1,716
8,484
28,682
15,934
3,402
19,295
9,387
0
57,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,586
Gold Earned
76,889
179
Minions Killed
241
0
Camps Cleared
0
1,982,956
Distance Traveled
2,060,301
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,552
633
14
1
0
413,404
0
W
Heimdallr
14,335
623
63
3
0
401,294
1
W
Ymir
15,005
652
37
2
0
351,444
0
W
Guan Yu
15,499
674
36
2
0
429,871
0
L
Freya
13,568
590
29
1
0
382,246
0
L
Set
14,206
618
43
2
0
450,205
0
L
Zhong Kui
13,659
594
25
1
0
378,305
0
W
Chaac
16,369
712
45
2
0
438,740
0
L
Morgan Le Fay
15,601
678
68
3
0
358,796
0
W
Ne Zha
15,681
682
60
3
0
438,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role