Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum V
Frostfang195509
Poseidon
Platinum V
Level 137
God Stats
10W - 8L
1,603 SR
Queue Stats
276W - 277L
1,697 MMR
Solo
Ne Zha
Ne Zha
Gold II
ItzMichelTJMX
Ne Zha
Gold II
Level 121
God Stats
6W - 5L
1,847 SR
Queue Stats
70W - 37L
1,783 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,650 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,461 SR
1,841 MMR
Zeus
Zeus
Platinum II
Ballistic6549
Zeus
Platinum II
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 145L
1,877 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
DaDon Pierre182
Hou Yi
Bronze III
Level 85
God Stats
0W - 1L
1,383 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Horus
Horus
Platinum I
hotdogagua
Horus
Platinum I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 108L
2,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
6 / 3 / 10
12,971
683
23,649
30,162
34,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
19
9 / 5 / 9
13,811
727
19,601
21,629
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 12
13,349
703
24,417
22,511
15,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaAtlasBaron SamediGilgameshAphrodite

VS

Bans
ThothChaacBaba YagaAh Muzen CabPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
13,349
703
28,078
21,535
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 8 / 5
13,433
707
15,961
23,333
9,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
16
1 / 4 / 5
12,236
644
13,550
29,513
39,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
9
10
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
3
10
3.67
L
4
8
1
0.56
L
4
8
5
0.81
W
Poseidon
9
5
9
2.7
W
5
2
12
5.5
L
Horus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,667
Damage
57,589
74,302
Taken
74,381
59,433
Mitigated
57,965
17,125
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
23,649
2,549
0
4,498
30,162
34,931
407
9,147
21,015
0
48,407
L
28,078
3,202
122
2,508
21,535
8,210
0
3,809
17,726
70,909
0
L
15,961
6,519
0
1,452
23,333
9,886
0
5,965
17,368
0
53,403
W
Poseidon
19,601
3,951
0
4,580
21,629
8,826
1,095
10,192
11,437
66,171
0
W
24,417
5,426
0
8,047
22,511
15,676
956
9,129
13,382
0
70,168
L
Horus
13,550
5,498
1,914
9,796
29,513
39,869
15
10,065
19,448
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
39,018
213
Minions Killed
186
12
Camps Cleared
4
1,055,593
Distance Traveled
889,692
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,971
683
48
3
2
356,303
1
L
Zeus
13,349
703
102
5
1
275,892
2
L
Hou Yi
13,433
707
67
4
2
277,024
1
W
Poseidon
13,811
727
78
4
5
328,986
5
W
Ne Zha
13,349
703
87
5
5
370,304
5
L
Horus
12,236
644
17
1
1
336,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role