Player Matchup

Kuzenbo
Kuzenbo
Capucim
Kuzenbo
Level 27
God Stats
15W - 8L
1,676 SR
Queue Stats
74W - 33L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
PauFino
Kukulkan
Level 25
God Stats
3W - 2L
1,508 SR
Queue Stats
33W - 18L
1,608 Elo+
Party 1
Medusa
Medusa
monicadocrl
Medusa
Level 47
God Stats
27W - 17L
1,710 SR
Queue Stats
164W - 109L
1,588 Elo+
Party 1
Team Averages
Level 33
1,631 SR
1,610 Elo+

VS

Team Averages
Level 116
1,438 SR
1,493 Elo+
Hou Yi
Hou Yi
Igornunes199
Hou Yi
Level 96
God Stats
0W - 2L
1,583 SR
Queue Stats
4W - 9L
1,534 Elo+
Solo
Guan Yu
Guan Yu
TheIcePapuh
Guan Yu
Level 127
God Stats
0W - 2L
1,239 SR
Queue Stats
161W - 205L
1,441 Elo+
Solo
Poseidon
Poseidon
ƒυjiτSu
Poseidon
Level 126
God Stats
2W - 2L
1,490 SR
Queue Stats
28W - 33L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Capucim
Kuzenbo
12
5 / 1 / 3
7,992
799
5,508
8,770
9,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
PauFino
Kukulkan
12
2 / 0 / 4
7,313
731
7,182
3,276
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
2 / 3 / 6
7,435
744
11,642
8,532
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 3 / 2
6,269
627
3,531
8,761
3,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
TheIcePapuh
Guan Yu
11
1 / 3 / 3
6,755
676
5,141
11,937
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
ƒυjiτSu
Poseidon
11
2 / 3 / 2
6,939
694
6,088
7,659
2,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Capucim
Kuzenbo
5
1
3
6.5
L
Hou Yi
1
3
2
0.67
W
Kukulkan
PauFino
Kukulkan
2
0
4
4
L
Guan Yu
TheIcePapuh
Guan Yu
1
3
3
0.83
W
Medusa
2
3
6
1.67
L
Poseidon
ƒυjiτSu
Poseidon
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
14,760
20,578
Taken
28,357
13,738
Mitigated
17,786
3,790
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Capucim
Kuzenbo
5,508
1,786
0
500
8,770
9,133
358
2,093
6,483
8,952
0
L
Hou Yi
3,531
1,251
0
509
8,761
3,659
0
4,766
3,695
0
14,472
W
Kukulkan
PauFino
Kukulkan
7,182
575
0
500
3,276
1,535
156
1,918
1,330
28,648
0
L
Guan Yu
TheIcePapuh
Guan Yu
5,141
693
1,402
2,244
11,937
11,155
0
4,356
7,347
0
16,932
W
Medusa
11,642
6,722
0
2,790
8,532
3,070
1,072
2,292
6,025
0
34,234
L
Poseidon
ƒυjiτSu
Poseidon
6,088
852
0
1,334
7,659
2,972
0
3,430
4,165
25,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,740
Gold Earned
19,963
121
Minions Killed
109
6
Camps Cleared
3
586,892
Distance Traveled
555,265
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,992
799
4
0
2
206,402
4
L
Hou Yi
6,269
627
31
3
0
168,340
2
W
Kukulkan
7,313
731
63
6
2
204,777
2
L
Guan Yu
6,755
676
27
3
0
209,433
4
W
Medusa
7,435
744
54
5
2
175,713
4
L
Poseidon
6,939
694
51
5
3
177,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role