Player Matchup

Mulan
Mulan
Ddogg2400
Mulan
Level 101
God Stats
4W - 9L
1,252 SR
Queue Stats
61W - 86L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Fear Decays
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
cHaberman11
Baron Samedi
Level 89
God Stats
4W - 6L
1,319 SR
Queue Stats
91W - 101L
1,453 Elo+
Solo
Team Averages
Level 99
1,357 SR
1,415 Elo+

VS

Team Averages
Level 122
1,650 SR
1,432 Elo+
Hercules
Hercules
Julian McCoy
Hercules
Level 146
God Stats
4W - 6L
1,599 SR
Queue Stats
461W - 334L
1,594 Elo+
Party 2
Ymir
Ymir
SPEEDY IS MDG
Ymir
Level 68
God Stats
4W - 6L
1,718 SR
Queue Stats
36W - 38L
1,301 Elo+
Party 2
Hades
Hades
thotbunny66
Hades
Level 151
God Stats
7W - 3L
1,634 SR
Queue Stats
212W - 269L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ddogg2400
Mulan
18
4 / 5 / 4
14,243
647
26,601
36,170
37,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Fear Decays
Gilgamesh
16
1 / 10 / 6
13,182
599
18,117
35,288
42,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
cHaberman11
Baron Samedi
17
3 / 7 / 4
13,281
604
26,320
24,307
12,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Julian McCoy
Hercules
20
8 / 1 / 12
15,270
694
34,702
39,045
37,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 2 / 10
14,982
681
12,095
23,468
40,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 5 / 10
15,256
693
28,821
25,572
14,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
22
22
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ddogg2400
Mulan
4
5
4
1.2
L
Gilgamesh
Fear Decays
Gilgamesh
1
10
6
0.4
W
Hercules
Julian McCoy
Hercules
8
1
12
14
W
6
2
10
5.5
L
Baron Samedi
cHaberman11
Baron Samedi
3
7
4
0.71
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,038
Damage
75,618
95,765
Taken
88,085
92,493
Mitigated
92,253
21,439
Healing
33,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ddogg2400
Mulan
26,601
3,485
0
10,839
36,170
37,742
970
16,380
19,790
0
54,162
L
Gilgamesh
Fear Decays
Gilgamesh
18,117
4,781
0
747
35,288
42,441
288
11,232
24,056
0
44,312
W
Hercules
Julian McCoy
Hercules
34,702
14,151
1,073
20,211
39,045
37,346
1,590
9,898
29,147
0
70,476
W
12,095
1,948
277
2,378
23,468
40,225
379
9,600
13,868
30,784
0
L
Baron Samedi
cHaberman11
Baron Samedi
26,320
2,958
2,855
6,998
24,307
12,310
633
13,789
10,518
71,955
0
W
28,821
1,212
1,484
8,336
25,572
14,682
1,499
7,353
18,219
84,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
45,508
167
Minions Killed
219
7
Camps Cleared
11
1,065,908
Distance Traveled
1,140,125
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,243
647
39
2
2
388,381
2
L
Gilgamesh
13,182
599
38
2
2
381,543
0
W
Hercules
15,270
694
61
3
3
432,555
4
W
Ymir
14,982
681
29
1
0
348,047
0
L
Baron Samedi
13,281
604
90
4
3
295,984
4
W
Hades
15,256
693
129
6
8
359,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role