Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Big-_-Rondo
Mercury
Level 120
God Stats
5W - 8L
1,487 SR
Queue Stats
195W - 189L
1,441 Elo+
Solo
Cernunnos
Cernunnos
BlowmaBrain
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 2
Hera
Hera
friendlyplayerz
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 105L
1,545 Elo+
Solo
Athena
Athena
namaste_Brah
Athena
Level 119
God Stats
4W - 4L
1,658 SR
Queue Stats
188W - 194L
1,404 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,498 Elo+

VS

Team Averages
Level 125
1,527 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Dreast092
Vulcan
Level 129
God Stats
11W - 10L
1,443 SR
Queue Stats
190W - 248L
1,434 Elo+
Solo
Sobek
Sobek
JaredX328
Sobek
Level 124
God Stats
5W - 4L
1,619 SR
Queue Stats
195W - 208L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
No_salt_required
Ratatoskr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 161L
1,438 Elo+
Party 1
Medusa
Medusa
SpawnedPlague
Medusa
Level 67
God Stats
8W - 2L
1,576 SR
Queue Stats
109W - 96L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 0 / 0
5,230
581
2,938
6,032
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Big-_-Rondo
Mercury
9
1 / 1 / 1
5,541
616
2,977
8,283
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
BlowmaBrain
Cernunnos
6
0 / 3 / 0
4,093
455
3,754
6,074
1,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 0 / 0
4,200
467
1,412
2,907
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
7
0 / 1 / 0
4,772
530
3,044
7,656
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 1
5,259
584
4,881
5,630
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dreast092
Vulcan
9
0 / 0 / 2
5,138
571
3,066
4,183
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
JaredX328
Sobek
8
2 / 0 / 1
5,136
571
2,463
8,360
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
9
3 / 2 / 0
5,445
605
3,380
7,061
2,289
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 3
4,329
481
5,586
4,046
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
5
5
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
W
Arachne
 
Arachne
0
1
1
0.5
L
Mercury
Big-_-Rondo
Mercury
1
1
1
1.5
L
Cernunnos
BlowmaBrain
Cernunnos
0
3
0
0
W
Vulcan
Dreast092
Vulcan
0
0
2
1
W
Sobek
JaredX328
Sobek
2
0
1
2.5
W
Ratatoskr
3
2
0
1.5
W
0
0
3
1.5
L
0
0
0
0
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
19,376
30,952
Taken
29,280
11,669
Mitigated
12,854
10,385
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,938
2,050
0
2,104
6,032
2,210
0
588
5,444
0
29,180
W
Arachne
 
Arachne
4,881
2,547
0
2,825
5,630
2,495
0
0
5,483
0
31,445
L
Mercury
Big-_-Rondo
Mercury
2,977
2,310
0
3,873
8,283
2,768
0
0
8,283
0
31,513
L
Cernunnos
BlowmaBrain
Cernunnos
3,754
1,614
0
1,133
6,074
1,919
0
1,626
4,448
0
21,088
W
Vulcan
Dreast092
Vulcan
3,066
644
0
1,250
4,183
1,612
0
996
3,187
41,482
0
W
Sobek
JaredX328
Sobek
2,463
148
0
4,527
8,360
5,208
0
1,975
6,000
16,469
0
W
Ratatoskr
3,380
1,171
0
2,638
7,061
2,289
0
288
6,588
0
31,931
W
5,586
1,839
0
1,454
4,046
1,250
0
1,197
2,849
0
27,113
L
1,412
350
0
891
2,907
872
0
1,026
1,881
20,471
0
L
Athena
3,044
724
178
2,206
7,656
3,900
0
2,289
5,367
17,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
25,307
234
Minions Killed
255
0
Camps Cleared
0
877,035
Distance Traveled
946,407
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,230
581
76
8
0
242,604
1
W
Arachne
5,259
584
56
6
0
199,451
5
L
Mercury
5,541
616
61
7
0
182,807
1
L
Cernunnos
4,093
455
32
4
0
146,653
0
W
Vulcan
5,138
571
78
9
0
200,197
3
W
Sobek
5,136
571
23
3
0
170,286
4
W
Ratatoskr
5,445
605
63
7
0
209,891
1
W
Medusa
4,329
481
35
4
0
166,582
0
L
Hera
4,200
467
38
4
0
128,028
1
L
Athena
4,772
530
27
3
0
176,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role