Player Matchup

Anubis
Anubis
GodzillaKing561
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
LuvDocta9
Cthulhu
Level 116
God Stats
0W - 1L
1,213 SR
Queue Stats
6W - 7L
1,348 Elo+
Party 1
Thanatos
Thanatos
NightroadGames
Thanatos
Level 99
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 1
Charybdis
Charybdis
demipersonas
Charybdis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
hobameranor
Vamana
Level 7
God Stats
3W - 2L
1,676 SR
Queue Stats
6W - 8L
1,354 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,281 Elo+

VS

Team Averages
Level 90
1,396 SR
1,405 Elo+
Xing Tian
Xing Tian
CorrosiveExodus
Xing Tian
Level 88
God Stats
1W - 2L
1,176 SR
Queue Stats
8W - 28L
1,307 Elo+
Party 2
Chaac
Chaac
CrowCommando
Chaac
Level 108
God Stats
1W - 2L
1,834 SR
Queue Stats
10W - 28L
1,404 Elo+
Party 2
Merlin
Merlin
Robby24
Merlin
Level 83
God Stats
77W - 79L
1,464 SR
Queue Stats
166W - 184L
1,435 Elo+
Solo
Zeus
Zeus
devlin311
Zeus
Level 85
God Stats
2W - 5L
1,320 SR
Queue Stats
8W - 17L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
rocketgo21
Hou Yi
Level 84
God Stats
5W - 5L
1,187 SR
Queue Stats
50W - 59L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,969
665
8,432
11,758
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LuvDocta9
Cthulhu
16
1 / 4 / 3
9,357
624
10,789
18,727
20,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
16
1 / 2 / 3
9,544
636
7,612
12,410
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
demipersonas
Charybdis
15
0 / 1 / 2
9,304
620
7,754
10,421
4,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
17
2 / 3 / 1
10,732
715
10,492
22,302
21,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CorrosiveExodus
Xing Tian
16
2 / 1 / 8
9,739
649
7,622
17,502
12,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 1 / 6
10,463
698
9,832
14,767
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Robby24
Merlin
19
2 / 0 / 5
10,991
733
13,189
6,825
3,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
16
0 / 2 / 6
9,457
630
10,624
8,867
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
rocketgo21
Hou Yi
18
9 / 1 / 2
11,417
761
18,838
15,330
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
5
Kills
15
15
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CorrosiveExodus
Xing Tian
2
1
8
6
W
2
1
6
5
L
1
5
2
0.4
L
Cthulhu
LuvDocta9
Cthulhu
1
4
3
0.63
L
Thanatos
1
2
3
1.25
W
Merlin
Robby24
Merlin
2
0
5
4.5
L
Charybdis
demipersonas
Charybdis
0
1
2
1
W
Zeus
0
2
6
1.5
L
Vamana
2
3
1
0.83
W
Hou Yi
rocketgo21
Hou Yi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
60,105
75,618
Taken
63,291
59,705
Mitigated
36,939
18,649
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CorrosiveExodus
Xing Tian
7,622
730
1,034
8,225
17,502
12,480
0
4,726
12,482
17,335
0
W
9,832
1,341
0
6,305
14,767
11,474
1,058
3,754
10,841
169
26,262
L
8,432
288
0
2,248
11,758
6,559
66
3,575
7,914
33,173
0
L
Cthulhu
LuvDocta9
Cthulhu
10,789
857
691
1,880
18,727
20,194
95
8,696
9,564
21,977
0
L
Thanatos
7,612
739
0
6,313
12,410
6,011
1,291
6,155
5,932
0
21,584
W
Merlin
Robby24
Merlin
13,189
634
306
3,721
6,825
3,170
498
2,393
4,314
62,334
0
L
Charybdis
demipersonas
Charybdis
7,754
2,750
0
113
10,421
4,967
44
5,816
4,384
0
26,873
W
Zeus
10,624
1,816
0
0
8,867
3,297
844
3,462
5,249
34,624
0
L
Vamana
10,492
5,653
1,472
5,932
22,302
21,974
696
6,471
15,111
0
34,135
W
Hou Yi
rocketgo21
Hou Yi
18,838
12,004
0
4,378
15,330
6,518
218
3,996
11,184
0
42,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
52,067
175
Minions Killed
265
0
Camps Cleared
0
1,466,618
Distance Traveled
1,463,868
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,739
649
20
1
0
321,952
2
W
Chaac
10,463
698
43
3
0
318,160
2
L
Anubis
9,969
665
52
3
0
258,854
0
L
Cthulhu
9,357
624
13
1
0
293,193
2
L
Thanatos
9,544
636
26
2
0
308,974
0
W
Merlin
10,991
733
105
7
0
280,142
1
L
Charybdis
9,304
620
47
3
0
298,735
1
W
Zeus
9,457
630
45
3
0
262,279
0
L
Vamana
10,732
715
37
2
0
306,862
1
W
Hou Yi
11,417
761
52
3
0
281,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role