Player Matchup

Ymir
Ymir
Im Polski
Ymir
Level 84
God Stats
1W - 2L
1,303 SR
Queue Stats
9W - 11L
1,617 Elo+
Party 2
Skadi
Skadi
MarkieThe10
Skadi
Level 127
God Stats
25W - 19L
1,131 SR
Queue Stats
105W - 102L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
Mims2846
Baron Samedi
Level 148
God Stats
2W - 3L
1,673 SR
Queue Stats
80W - 89L
1,557 Elo+
Party 2
King Arthur
King Arthur
ZeroTwoTheWaifu
King Arthur
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,555 Elo+
Party 2
Arachne
Arachne
keats75555
Arachne
Level 127
God Stats
34W - 18L
1,661 SR
Queue Stats
100W - 91L
1,569 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,573 Elo+

VS

Team Averages
Level 125
1,546 SR
1,519 Elo+
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
DeepSeaGabe
Ganesha
Level 145
God Stats
4W - 7L
1,406 SR
Queue Stats
237W - 243L
1,552 Elo+
Party 3
Mercury
Mercury
MrStealYourUwU
Mercury
Level 160
God Stats
3W - 1L
1,624 SR
Queue Stats
152W - 157L
1,501 Elo+
Party 1
Nemesis
Nemesis
SqwilyumfanCson
Nemesis
Level 156
God Stats
1W - 0L
1,716 SR
Queue Stats
106W - 115L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
Starryisacutie
Heimdallr
Level 103
God Stats
4W - 5L
1,482 SR
Queue Stats
837W - 729L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 1
6,994
389
3,423
11,733
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 2
8,669
482
10,635
13,736
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mims2846
Baron Samedi
16
2 / 2 / 0
9,454
525
8,526
11,030
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ZeroTwoTheWaifu
King Arthur
14
0 / 3 / 3
8,872
493
10,024
13,344
13,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
keats75555
Arachne
11
2 / 5 / 1
7,761
431
3,861
14,393
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 1 / 8
9,584
532
13,610
7,627
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
DeepSeaGabe
Ganesha
14
0 / 2 / 10
9,034
502
5,327
14,512
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 2 / 6
10,348
575
10,961
13,387
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 1
9,749
542
7,428
14,529
10,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Starryisacutie
Heimdallr
18
8 / 1 / 2
11,143
619
8,322
11,409
5,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
19
19
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
8
7
W
Ganesha
DeepSeaGabe
Ganesha
0
2
10
2.5
L
Ymir
1
3
1
0.5
L
2
6
2
0.5
L
Baron Samedi
Mims2846
Baron Samedi
2
2
0
1
W
6
2
6
4.5
W
2
2
1
1.25
W
Heimdallr
Starryisacutie
Heimdallr
8
1
2
9
L
King Arthur
ZeroTwoTheWaifu
King Arthur
0
3
3
0.5
L
Arachne
keats75555
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
45,648
64,236
Taken
61,464
41,577
Mitigated
39,267
9,748
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,610
2,895
0
2,808
7,627
3,523
2,323
3,322
4,305
83,674
0
W
Ganesha
DeepSeaGabe
Ganesha
5,327
486
0
3,817
14,512
13,502
50
5,531
8,981
34,388
0
L
Ymir
3,423
304
0
1,631
11,733
10,314
0
4,449
7,277
20,993
0
L
10,635
4,320
0
750
13,736
5,276
0
3,824
9,905
0
76,173
L
Baron Samedi
Mims2846
Baron Samedi
8,526
527
356
4,854
11,030
6,034
0
5,111
5,919
82,280
0
W
10,961
5,791
0
1,271
13,387
5,933
0
1,604
11,783
0
100,631
W
7,428
3,120
0
4,153
14,529
10,454
1,212
1,437
13,092
0
74,974
W
Heimdallr
Starryisacutie
Heimdallr
8,322
3,601
0
5,099
11,409
5,855
2,519
1,691
9,718
0
92,334
L
King Arthur
ZeroTwoTheWaifu
King Arthur
10,024
936
0
0
13,344
13,011
0
1,100
12,244
9,487
57,148
L
Arachne
keats75555
Arachne
3,861
2,499
0
2,157
14,393
6,942
58
4,453
9,940
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
49,858
481
Minions Killed
643
0
Camps Cleared
0
1,673,482
Distance Traveled
1,832,644
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,584
532
152
8
0
378,274
2
W
Ganesha
9,034
502
16
1
0
329,384
1
L
Ymir
6,994
389
34
2
0
360,213
0
L
Skadi
8,669
482
115
6
0
316,973
6
L
Baron Samedi
9,454
525
144
8
0
331,752
6
W
Mercury
10,348
575
163
9
0
443,062
6
W
Nemesis
9,749
542
143
8
0
344,927
9
W
Heimdallr
11,143
619
169
9
0
336,997
5
L
King Arthur
8,872
493
128
7
0
324,051
0
L
Arachne
7,761
431
60
3
0
340,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role