Player Matchup

Ganesha
Ganesha
TheSkulls
Ganesha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,490 Elo+
Party 2
Rama
Rama
YumIsDumb
Rama
Level 156
God Stats
2W - 1L
1,680 SR
Queue Stats
26W - 32L
1,482 Elo+
Party 2
Chang'e
Chang'e
huch2
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,320 Elo+
Party 2
Team Averages
Level 143
1,560 SR
1,430 Elo+

VS

Team Averages
Level 144
1,587 SR
1,600 Elo+
Agni
Agni
KCEpic12
Agni
Level 145
God Stats
0W - 1L
1,629 SR
Queue Stats
190W - 162L
1,642 Elo+
Party 1
Apollo
Apollo
kinantrax
Apollo
Level 127
God Stats
0W - 3L
1,541 SR
Queue Stats
7W - 6L
1,524 Elo+
Solo
Mulan
Mulan
xIrishLuckx
Mulan
Level 160
God Stats
11W - 11L
1,592 SR
Queue Stats
305W - 281L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TheSkulls
Ganesha
12
0 / 0 / 13
8,440
844
2,903
8,493
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
14
11 / 0 / 3
9,565
957
13,713
11,066
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
huch2
Chang'e
12
3 / 1 / 8
7,890
789
9,598
6,804
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 1
6,357
636
6,998
8,240
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
kinantrax
Apollo
10
1 / 5 / 0
6,729
673
4,576
10,440
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 1
6,098
610
4,260
11,821
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
1
0.13
W
Ganesha
TheSkulls
Ganesha
0
0
13
6.5
W
Rama
11
0
3
12.5
W
Chang'e
huch2
Chang'e
3
1
8
7
L
Apollo
kinantrax
Apollo
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
15,834
26,363
Taken
30,501
16,399
Mitigated
18,094
11,145
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,998
657
0
790
8,240
3,267
0
3,951
4,015
24,855
0
W
Ganesha
TheSkulls
Ganesha
2,903
480
0
1,820
8,493
9,141
46
1,583
6,766
11,636
0
W
Rama
13,713
12,063
0
4,343
11,066
4,783
1,750
3,511
7,388
0
41,601
W
Chang'e
huch2
Chang'e
9,598
858
2,598
2,384
6,804
2,475
372
2,101
4,638
20,713
0
L
Apollo
kinantrax
Apollo
4,576
3,019
0
328
10,440
4,392
198
3,865
6,357
0
19,386
L
4,260
484
193
2,107
11,821
10,435
0
4,333
7,116
0
19,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
19,184
113
Minions Killed
98
5
Camps Cleared
5
556,237
Distance Traveled
502,852
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,357
636
46
5
0
173,750
1
W
Ganesha
8,440
844
4
0
0
195,312
0
W
Rama
9,565
957
80
8
4
184,904
0
W
Chang'e
7,890
789
29
3
1
176,021
3
L
Apollo
6,729
673
37
4
3
144,742
1
L
Mulan
6,098
610
15
2
2
184,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role