Player Matchup

Sol
Sol
 
Sol
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hybrid MP7 98Z7
Heimdallr
Level 65
God Stats
3W - 1L
1,804 SR
Queue Stats
61W - 56L
1,483 Elo+
Party 1
King Arthur
King Arthur
Na8dog345
King Arthur
Level 56
God Stats
4W - 2L
1,690 SR
Queue Stats
103W - 89L
1,532 Elo+
Party 1
Poseidon
Poseidon
Nekoconeko
Poseidon
Level 123
God Stats
18W - 20L
1,734 SR
Queue Stats
343W - 372L
1,872 Elo+
Party 2
Ne Zha
Ne Zha
RC2138
Ne Zha
Level 109
God Stats
2W - 2L
1,452 SR
Queue Stats
245W - 243L
1,483 Elo+
Party 2
Team Averages
Level 85
1,636 SR
1,574 Elo+

VS

Team Averages
Level 113
1,516 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Angelfart
Ne Zha
Level 140
God Stats
37W - 25L
1,497 SR
Queue Stats
137W - 151L
1,528 Elo+
Solo
Jing Wei
Jing Wei
Cowabunga-DUKE
Jing Wei
Level 145
God Stats
1W - 1L
1,454 SR
Queue Stats
42W - 42L
1,502 Elo+
Solo
Ganesha
Ganesha
ItAint P
Ganesha
Level 69
God Stats
1W - 2L
1,510 SR
Queue Stats
153W - 130L
1,525 Elo+
Solo
He Bo
He Bo
Marzbeats
He Bo
Level 89
God Stats
7W - 4L
1,617 SR
Queue Stats
49W - 79L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 3 / 7
14,191
1,092
20,317
14,735
6,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Hybrid MP7 98Z7
Heimdallr
19
4 / 6 / 14
13,666
1,051
23,928
20,864
12,324
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Na8dog345
King Arthur
20
3 / 1 / 12
14,014
1,078
22,573
24,097
35,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
Nekoconeko
Poseidon
20
3 / 2 / 15
13,502
1,039
24,498
14,816
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
RC2138
Ne Zha
19
4 / 3 / 13
13,736
1,057
16,279
17,770
11,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

143

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 1 / 6
13,656
1,050
15,763
22,403
27,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
Angelfart
Ne Zha
19
6 / 4 / 8
14,340
1,103
23,815
27,612
14,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
19
1 / 7 / 8
13,492
1,038
17,181
25,303
12,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ItAint P
Ganesha
18
0 / 5 / 5
12,459
958
4,606
18,688
26,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Marzbeats
He Bo
19
4 / 6 / 6
13,847
1,065
26,949
19,408
8,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
23
Kills
15
15
Deaths
23
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
7
4.17
L
Sun Wukong
 
Sun Wukong
4
1
6
7
L
Ne Zha
Angelfart
Ne Zha
6
4
8
2.5
L
Jing Wei
1
7
8
0.71
W
Heimdallr
Hybrid MP7 98Z7
Heimdallr
4
6
14
1.83
L
Ganesha
ItAint P
Ganesha
0
5
5
0.5
L
He Bo
Marzbeats
He Bo
4
6
6
1.17
W
King Arthur
Na8dog345
King Arthur
3
1
12
9
W
Poseidon
Nekoconeko
Poseidon
3
2
15
5.25
W
Ne Zha
RC2138
Ne Zha
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,595
Damage
88,314
92,282
Taken
113,414
71,810
Mitigated
89,312
9,075
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,317
8,209
0
3,621
14,735
6,396
0
4,941
9,794
37,820
0
L
Sun Wukong
 
Sun Wukong
15,763
1,680
0
8,491
22,403
27,512
0
8,340
13,980
0
48,035
L
Ne Zha
Angelfart
Ne Zha
23,815
4,545
0
2,570
27,612
14,368
0
11,780
15,832
0
44,240
L
Jing Wei
17,181
13,079
0
3,981
25,303
12,163
0
9,891
15,412
0
40,806
W
Heimdallr
Hybrid MP7 98Z7
Heimdallr
23,928
10,982
0
1,716
20,864
12,324
0
7,116
13,748
0
52,077
L
Ganesha
ItAint P
Ganesha
4,606
705
0
1,104
18,688
26,723
0
9,168
9,520
10,402
0
L
He Bo
Marzbeats
He Bo
26,949
891
0
4,419
19,408
8,546
0
5,636
13,772
58,179
0
W
King Arthur
Na8dog345
King Arthur
22,573
2,284
0
425
24,097
35,957
0
6,549
17,548
0
50,857
W
Poseidon
Nekoconeko
Poseidon
24,498
7,260
0
2,155
14,816
5,923
0
4,442
10,374
47,237
0
W
Ne Zha
RC2138
Ne Zha
16,279
4,438
0
1,158
17,770
11,210
0
8,507
9,263
0
38,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,109
Gold Earned
67,794
277
Minions Killed
249
10
Camps Cleared
9
1,318,509
Distance Traveled
1,315,229
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,191
1,092
59
5
2
249,471
0
L
Sun Wukong
13,656
1,050
83
6
1
317,067
3
L
Ne Zha
14,340
1,103
19
1
0
278,369
0
L
Jing Wei
13,492
1,038
65
5
4
251,590
0
W
Heimdallr
13,666
1,051
53
4
1
217,551
1
L
Ganesha
12,459
958
0
0
0
178,363
0
L
He Bo
13,847
1,065
82
6
4
289,840
0
W
King Arthur
14,014
1,078
46
4
1
291,953
0
W
Poseidon
13,502
1,039
76
6
2
286,636
1
W
Ne Zha
13,736
1,057
43
3
4
272,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role