Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CatchyToast
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,578 Elo+
Party 1
Sobek
Sobek
Oblivious Man01
Sobek
Level 145
God Stats
1W - 2L
1,748 SR
Queue Stats
131W - 110L
1,512 Elo+
Party 1
Neith
Neith
iDropFools66
Neith
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 1
Charybdis
Charybdis
iwacka
Charybdis
Level 154
God Stats
4W - 2L
1,647 SR
Queue Stats
105W - 89L
1,520 Elo+
Party 1
Team Averages
Level 124
1,579 SR
1,507 Elo+

VS

Team Averages
Level 91
1,426 SR
1,530 Elo+
Kuzenbo
Kuzenbo
Boltz696969
Kuzenbo
Level 63
God Stats
2W - 1L
1,622 SR
Queue Stats
20W - 27L
1,508 Elo+
Solo
Ganesha
Ganesha
CoxyMama9
Ganesha
Level 70
God Stats
23W - 11L
1,474 SR
Queue Stats
388W - 314L
1,522 Elo+
Party 2
Rama
Rama
FearTheDeer101
Rama
Level 88
God Stats
1W - 2L
1,264 SR
Queue Stats
345W - 291L
1,534 Elo+
Party 2
Izanami
Izanami
Klappman26
Izanami
Level 109
God Stats
4W - 4L
1,301 SR
Queue Stats
391W - 346L
1,543 Elo+
Party 2
Sol
Sol
husky12830
Sol
Level 126
God Stats
5W - 7L
1,469 SR
Queue Stats
592W - 544L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 4 / 10
9,431
589
8,785
24,539
19,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
17
5 / 6 / 6
10,076
630
12,617
18,732
16,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 3
9,354
585
4,652
19,122
10,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 7
10,493
656
13,179
11,459
5,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
iwacka
Charybdis
17
3 / 3 / 8
10,368
648
16,007
10,518
4,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boltz696969
Kuzenbo
18
3 / 2 / 16
12,004
750
9,321
16,765
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
CoxyMama9
Ganesha
17
0 / 3 / 17
10,058
629
5,474
14,705
10,744
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 4 / 14
10,552
660
16,305
10,895
5,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Klappman26
Izanami
18
3 / 3 / 15
11,482
718
15,928
10,948
5,743
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 2 / 6
13,149
822
27,280
12,941
6,266
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
14
Kills
22
22
Deaths
14
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
10
1.25
W
Kuzenbo
Boltz696969
Kuzenbo
3
2
16
5.5
L
Ravana
5
6
6
1.33
W
Ganesha
CoxyMama9
Ganesha
0
3
17
2.83
W
3
4
14
2.5
W
Izanami
Klappman26
Izanami
3
3
15
3.5
L
2
7
3
0.5
W
13
2
6
8
L
4
2
7
3.75
L
Charybdis
iwacka
Charybdis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
74,308
84,370
Taken
66,254
56,831
Mitigated
50,733
32,556
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,785
1,067
3,246
9,962
24,539
19,503
0
9,262
15,277
0
19,930
W
Kuzenbo
Boltz696969
Kuzenbo
9,321
2,657
2,357
3,978
16,765
22,558
317
940
15,546
16,394
0
L
Ravana
12,617
2,417
2,539
3,188
18,732
16,956
0
8,100
10,632
0
20,235
W
Ganesha
CoxyMama9
Ganesha
5,474
230
2,579
1,868
14,705
10,744
120
1,063
13,528
8,779
0
W
16,305
10,226
1,795
378
10,895
5,422
3,575
374
10,350
0
30,571
W
Izanami
Klappman26
Izanami
15,928
11,489
3,893
2,570
10,948
5,743
2,157
1,436
9,361
0
47,642
L
4,652
86
1,489
4,630
19,122
10,259
0
10,194
8,928
17,063
0
W
27,280
7,349
3,497
5,818
12,941
6,266
1,928
839
11,924
57,391
0
L
13,179
3,185
541
4,123
11,459
5,265
1,472
7,270
4,189
0
37,973
L
Charybdis
iwacka
Charybdis
16,007
7,385
1,935
903
10,518
4,848
153
7,249
3,269
0
33,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
57,245
173
Minions Killed
180
0
Camps Cleared
0
1,387,952
Distance Traveled
1,443,387
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,431
589
24
2
0
314,858
6
W
Kuzenbo
12,004
750
8
1
0
338,756
1
L
Ravana
10,076
630
21
1
0
282,574
0
W
Ganesha
10,058
629
0
0
0
271,642
0
W
Rama
10,552
660
35
2
0
238,717
3
W
Izanami
11,482
718
84
5
0
279,852
1
L
Sobek
9,354
585
31
2
0
256,736
0
W
Sol
13,149
822
53
3
0
314,420
3
L
Neith
10,493
656
46
3
0
282,472
0
L
Charybdis
10,368
648
51
3
0
251,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role