Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Abahdon
Zeus
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 102L
1,298 Elo+
Party 1
Neith
Neith
Lanok714
Neith
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 48L
1,615 Elo+
Party 1
Pele
Pele
OrsheNoble
Pele
Level 125
God Stats
13W - 4L
1,700 SR
Queue Stats
275W - 169L
1,481 Elo+
Party 1
Nemesis
Nemesis
prevaill
Nemesis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 63L
1,477 Elo+
Party 1
Team Averages
Level 86
1,540 SR
1,474 Elo+

VS

Team Averages
Level 48
1,357 SR
1,442 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeWokeNCroak
Zeus
Level 27
God Stats
4W - 2L
1,322 SR
Queue Stats
166W - 228L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Druciferising
Jormungandr
Level 28
God Stats
1W - 4L
1,412 SR
Queue Stats
40W - 58L
1,435 Elo+
Solo
Agni
Agni
Project Tab
Agni
Level 26
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo
Cthulhu
Cthulhu
deadknight31
Cthulhu
Level 19
God Stats
0W - 4L
1,275 SR
Queue Stats
31W - 34L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 3 / 10
8,917
743
10,394
7,999
4,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Abahdon
Zeus
19
7 / 3 / 12
10,843
904
19,983
8,363
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Lanok714
Neith
17
2 / 2 / 14
9,300
775
10,566
9,825
5,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 3 / 8
10,023
835
12,022
12,514
6,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
prevaill
Nemesis
15
2 / 5 / 12
9,217
768
8,155
14,761
11,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 11
9,030
753
8,914
21,911
16,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 4 / 3
8,345
695
7,980
9,272
4,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Druciferising
Jormungandr
17
7 / 4 / 6
10,000
833
11,364
16,288
18,983
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 6 / 6
8,905
742
9,331
10,918
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
deadknight31
Cthulhu
13
1 / 4 / 8
8,019
668
6,852
12,771
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
20
Kills
16
16
Deaths
21
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
10
2.67
L
Bacchus
 
Bacchus
2
3
11
2.5
W
Zeus
Abahdon
Zeus
7
3
12
4.33
L
2
4
3
0.88
L
Jormungandr
Druciferising
Jormungandr
7
4
6
2.5
W
Neith
Lanok714
Neith
2
2
14
4.5
W
6
3
8
3.33
L
4
6
6
1.17
L
Cthulhu
deadknight31
Cthulhu
1
4
8
1.25
W
Nemesis
prevaill
Nemesis
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,120
Damage
44,441
53,462
Taken
71,160
31,299
Mitigated
55,858
20,614
Healing
25,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,394
5,372
1,014
1,255
7,999
4,116
285
7,688
283
24,553
0
L
Bacchus
 
Bacchus
8,914
588
2,054
9,298
21,911
16,767
0
9,686
12,225
18,130
0
W
Zeus
Abahdon
Zeus
19,983
2,223
736
1,498
8,363
4,170
98
7,486
815
33,473
0
L
7,980
161
584
2,405
9,272
4,494
84
5,214
4,058
22,802
0
L
Jormungandr
Druciferising
Jormungandr
11,364
2,498
1,645
3,360
16,288
18,983
12
5,153
11,135
29,483
0
W
Neith
Lanok714
Neith
10,566
4,420
1,391
3,509
9,825
5,023
1,255
7,693
1,958
0
24,768
W
12,022
1,465
2,167
4,013
12,514
6,187
31
10,109
2,208
0
20,304
L
9,331
559
318
1,031
10,918
4,845
558
5,676
5,242
19,602
0
L
Cthulhu
deadknight31
Cthulhu
6,852
323
1,765
2,918
12,771
10,769
60
4,648
8,123
14,310
0
W
Nemesis
prevaill
Nemesis
8,155
2,830
2,281
2,750
14,761
11,803
0
10,937
3,757
0
12,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
44,299
118
Minions Killed
135
0
Camps Cleared
0
1,154,873
Distance Traveled
1,052,387
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,917
743
19
2
0
223,185
1
L
Bacchus
9,030
753
22
2
0
246,112
1
W
Zeus
10,843
904
43
4
0
212,369
0
L
Zeus
8,345
695
35
3
0
187,943
0
L
Jormungandr
10,000
833
36
3
0
221,112
0
W
Neith
9,300
775
30
3
0
224,655
0
W
Pele
10,023
835
18
2
0
254,584
0
L
Agni
8,905
742
33
3
0
198,029
0
L
Cthulhu
8,019
668
9
1
0
199,191
0
W
Nemesis
9,217
768
8
1
0
240,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role