Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Ciccles
Jing Wei
Level 135
God Stats
66W - 22L
1,883 SR
Queue Stats
158W - 59L
1,767 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OnePunchHen6
Kumbhakarna
Level 17
God Stats
2W - 7L
1,431 SR
Queue Stats
2W - 8L
1,207 Elo+
Party 1
Gilgamesh
Gilgamesh
Shaxq
Gilgamesh
Level 158
God Stats
2W - 0L
1,705 SR
Queue Stats
75W - 39L
1,675 Elo+
Party 1
Hera
Hera
Spagotty
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,598 Elo+
Party 1
Team Averages
Level 114
1,604 SR
1,549 Elo+

VS

Team Averages
Level 41
1,392 SR
1,369 Elo+
Gilgamesh
Gilgamesh
CrazyFish444
Gilgamesh
Level 40
God Stats
1W - 2L
1,526 SR
Queue Stats
64W - 65L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
DeityEsus
Baron Samedi
Level 41
God Stats
1W - 2L
1,440 SR
Queue Stats
28W - 27L
1,208 Elo+
Party 2
The Morrigan
The Morrigan
Tigerslayer1550
The Morrigan
Level 15
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
TravyG
Bakasura
Level 63
God Stats
1W - 2L
1,227 SR
Queue Stats
20W - 26L
1,266 Elo+
Party 2
Bastet
Bastet
xKlNGxMENACE
Bastet
Level 48
God Stats
0W - 1L
1,539 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
20 / 7 / 16
14,871
1,487
27,265
13,482
6,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Ciccles
Jing Wei
18
12 / 1 / 16
13,201
1,320
24,926
11,018
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
OnePunchHen6
Kumbhakarna
18
2 / 4 / 32
11,263
1,126
7,032
14,228
13,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Shaxq
Gilgamesh
17
3 / 5 / 25
11,205
1,121
15,095
13,744
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
19
8 / 2 / 28
13,689
1,369
27,497
9,907
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyFish444
Gilgamesh
16
2 / 7 / 10
10,782
1,078
9,362
18,924
16,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DeityEsus
Baron Samedi
16
3 / 12 / 11
10,908
1,091
16,186
25,288
11,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Tigerslayer1550
The Morrigan
16
0 / 8 / 12
9,981
998
8,004
15,264
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
TravyG
Bakasura
16
7 / 10 / 6
11,479
1,148
7,432
23,303
10,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
17
6 / 8 / 9
12,192
1,219
15,764
24,387
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
66
45
Kills
18
19
Deaths
45
117
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
20
7
16
4
W
Jing Wei
Ciccles
Jing Wei
12
1
16
20
L
Gilgamesh
CrazyFish444
Gilgamesh
2
7
10
1
L
Baron Samedi
DeityEsus
Baron Samedi
3
12
11
0.71
W
Kumbhakarna
OnePunchHen6
Kumbhakarna
2
4
32
4.5
W
Gilgamesh
Shaxq
Gilgamesh
3
5
25
3.1
W
Hera
8
2
28
11
L
The Morrigan
Tigerslayer1550
The Morrigan
0
8
12
0.75
L
Bakasura
TravyG
Bakasura
7
10
6
1
L
Bastet
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,815
Damage
56,748
62,379
Taken
107,166
34,981
Mitigated
55,227
4,685
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
27,265
13,895
0
748
13,482
6,212
0
4,381
8,961
0
29,506
W
Jing Wei
Ciccles
Jing Wei
24,926
19,317
0
1,652
11,018
4,345
0
5,766
4,745
0
50,044
L
Gilgamesh
CrazyFish444
Gilgamesh
9,362
2,610
1,023
1,808
18,924
16,686
0
6,929
11,995
617
14,811
L
Baron Samedi
DeityEsus
Baron Samedi
16,186
1,670
1,253
3,099
25,288
11,977
0
8,551
16,631
34,668
0
W
Kumbhakarna
OnePunchHen6
Kumbhakarna
7,032
708
0
709
14,228
13,712
0
5,982
7,324
13,686
0
W
Gilgamesh
Shaxq
Gilgamesh
15,095
6,079
0
1,068
13,744
6,677
0
4,900
8,579
0
31,698
W
Hera
27,497
7,080
0
508
9,907
4,035
0
3,538
6,159
61,106
0
L
The Morrigan
Tigerslayer1550
The Morrigan
8,004
1,052
0
17
15,264
6,000
0
4,025
11,239
20,613
0
L
Bakasura
TravyG
Bakasura
7,432
5,443
0
1,765
23,303
10,870
0
5,639
17,559
0
14,974
L
Bastet
15,764
4,637
0
3,492
24,387
9,694
0
9,385
15,002
0
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
55,342
202
Minions Killed
142
5
Camps Cleared
4
914,815
Distance Traveled
894,973
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,871
1,487
6
1
1
148,486
0
W
Jing Wei
13,201
1,320
53
5
1
244,777
1
L
Gilgamesh
10,782
1,078
8
1
0
148,612
0
L
Baron Samedi
10,908
1,091
47
5
0
166,364
0
W
Kumbhakarna
11,263
1,126
17
2
0
177,266
0
W
Gilgamesh
11,205
1,121
30
3
1
155,498
1
W
Hera
13,689
1,369
96
10
2
188,788
0
L
The Morrigan
9,981
998
20
2
0
176,328
0
L
Bakasura
11,479
1,148
37
4
4
194,851
0
L
Bastet
12,192
1,219
30
3
0
208,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role