Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Conquistador740
Jing Wei
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
144W - 168L
1,457 Elo+
Party 3
Yu Huang
Yu Huang
KorolevaSmerti
Yu Huang
Level 56
God Stats
1W - 1L
1,300 SR
Queue Stats
43W - 47L
1,271 Elo+
Party 2
King Arthur
King Arthur
Krabnuts
King Arthur
Level 86
God Stats
8W - 8L
1,220 SR
Queue Stats
206W - 263L
1,387 Elo+
Solo
Cerberus
Cerberus
WacharyZood
Cerberus
Level 18
God Stats
0W - 2L
1,622 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Team Averages
Level 57
1,428 SR
1,377 Elo+

VS

Team Averages
Level 77
1,661 SR
1,552 Elo+
Chernobog
Chernobog
 
Chernobog
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ChrisxOblivion
Xing Tian
Level 107
God Stats
24W - 9L
1,629 SR
Queue Stats
522W - 606L
1,413 Elo+
Solo
Osiris
Osiris
KingMoney666
Osiris
Level 32
God Stats
3W - 0L
1,946 SR
Queue Stats
77W - 72L
1,632 Elo+
Party 1
Jing Wei
Jing Wei
Stretch6-9
Jing Wei
Level 87
God Stats
3W - 2L
1,429 SR
Queue Stats
19W - 12L
1,655 Elo+
Party 1
Agni
Agni
elTigre03
Agni
Level 119
God Stats
11W - 5L
1,799 SR
Queue Stats
34W - 30L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 0
5,429
494
2,132
7,252
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
9
0 / 1 / 2
5,301
482
3,690
5,636
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
10
0 / 4 / 0
5,278
480
1,675
6,252
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Krabnuts
King Arthur
8
1 / 3 / 1
4,847
441
4,725
9,177
5,014
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
WacharyZood
Cerberus
9
1 / 4 / 0
5,210
474
3,691
7,733
3,706
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 0 / 2
6,620
602
3,485
7,863
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ChrisxOblivion
Xing Tian
9
3 / 1 / 1
5,975
543
1,917
9,970
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
11
3 / 1 / 1
6,907
628
7,253
8,506
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Stretch6-9
Jing Wei
10
1 / 1 / 2
5,765
524
4,423
6,165
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
4 / 0 / 3
7,223
657
6,241
3,954
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
14
14
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Chernobog
 
Chernobog
3
0
2
4
W
Xing Tian
ChrisxOblivion
Xing Tian
3
1
1
3.5
L
Jing Wei
0
1
2
1
W
Osiris
3
1
1
3.5
L
Yu Huang
0
4
0
0
L
King Arthur
Krabnuts
King Arthur
1
3
1
0.5
W
Jing Wei
Stretch6-9
Jing Wei
1
1
2
2
L
Cerberus
WacharyZood
Cerberus
1
4
0
0.25
W
Agni
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,913
Damage
23,319
36,050
Taken
36,458
15,540
Mitigated
17,321
5,094
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,132
1,154
0
1,215
7,252
2,463
0
647
6,605
0
36,829
W
Chernobog
 
Chernobog
3,485
1,741
0
621
7,863
2,606
1,176
941
6,922
0
47,799
W
Xing Tian
ChrisxOblivion
Xing Tian
1,917
202
0
2,599
9,970
5,605
0
164
9,806
11,114
0
L
Jing Wei
3,690
2,542
0
1,474
5,636
1,716
0
626
5,010
0
27,904
W
Osiris
7,253
2,887
0
3,636
8,506
5,893
64
3,691
4,815
0
39,664
L
Yu Huang
1,675
300
10
224
6,252
2,641
318
3,981
2,271
36,285
0
L
King Arthur
Krabnuts
King Arthur
4,725
852
210
1,001
9,177
5,014
0
2,819
6,358
0
24,039
W
Jing Wei
Stretch6-9
Jing Wei
4,423
3,278
0
984
6,165
1,722
0
0
6,165
0
31,040
L
Cerberus
WacharyZood
Cerberus
3,691
320
0
960
7,733
3,706
78
85
7,648
23,402
0
W
Agni
6,241
454
0
2,055
3,954
1,495
268
570
3,384
54,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
32,490
259
Minions Killed
335
0
Camps Cleared
0
1,074,506
Distance Traveled
1,102,081
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,429
494
74
7
0
262,700
2
W
Chernobog
6,620
602
90
8
0
246,432
2
W
Xing Tian
5,975
543
19
2
0
216,967
2
L
Jing Wei
5,301
482
54
5
0
199,560
2
W
Osiris
6,907
628
83
8
0
219,584
4
L
Yu Huang
5,278
480
65
6
0
180,017
2
L
King Arthur
4,847
441
31
3
0
227,719
0
W
Jing Wei
5,765
524
55
5
0
198,399
2
L
Cerberus
5,210
474
35
3
0
204,510
0
W
Agni
7,223
657
88
8
0
220,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role