Player Matchup

Susano
Susano
 
Susano
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Jackie_Rocmon
Fafnir
Level 101
God Stats
7W - 6L
1,534 SR
Queue Stats
193W - 200L
1,396 Elo+
Solo
Charybdis
Charybdis
NandoJack1729
Charybdis
Level 124
God Stats
4W - 1L
1,691 SR
Queue Stats
138W - 146L
1,479 Elo+
Solo
Fenrir
Fenrir
SD209_Leme
Fenrir
Level 128
God Stats
9W - 17L
1,480 SR
Queue Stats
114W - 104L
1,382 Elo+
Solo
Osiris
Osiris
carlalf9
Osiris
Level 142
God Stats
3W - 2L
1,387 SR
Queue Stats
401W - 375L
1,516 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,455 Elo+

VS

Team Averages
Level 108
1,492 SR
1,456 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ant1230x
Mercury
Level 148
God Stats
3W - 7L
1,507 SR
Queue Stats
269W - 254L
1,542 Elo+
Solo
Athena
Athena
Deleonfabri78
Athena
Level 98
God Stats
30W - 9L
1,684 SR
Queue Stats
175W - 172L
1,494 Elo+
Solo
Jing Wei
Jing Wei
DivineK1A
Jing Wei
Level 40
God Stats
0W - 2L
1,269 SR
Queue Stats
19W - 29L
1,237 Elo+
Solo
King Arthur
King Arthur
pilage_king
King Arthur
Level 96
God Stats
27W - 26L
1,500 SR
Queue Stats
778W - 760L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 1 / 5
6,452
538
4,613
8,749
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 3
5,875
490
3,001
8,613
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NandoJack1729
Charybdis
11
2 / 1 / 3
6,347
529
7,019
6,303
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SD209_Leme
Fenrir
11
5 / 0 / 3
6,785
565
6,393
7,530
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
carlalf9
Osiris
11
2 / 1 / 2
6,664
555
5,640
9,438
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 1 / 0
4,603
384
2,031
3,010
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Ant1230x
Mercury
11
2 / 5 / 0
6,510
543
2,232
8,802
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,761
480
3,419
9,687
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
DivineK1A
Jing Wei
9
0 / 3 / 0
4,953
413
3,132
7,779
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
pilage_king
King Arthur
11
0 / 2 / 1
6,308
526
7,068
9,999
8,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
5
4.5
L
Zeus
 
Zeus
0
1
0
0
L
Mercury
Ant1230x
Mercury
2
5
0
0.4
L
1
3
1
0.5
L
Jing Wei
DivineK1A
Jing Wei
0
3
0
0
W
2
0
3
3.5
W
Charybdis
NandoJack1729
Charybdis
2
1
3
3.5
W
Fenrir
SD209_Leme
Fenrir
5
0
3
6.5
W
Osiris
carlalf9
Osiris
2
1
2
3
L
King Arthur
pilage_king
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
17,882
40,633
Taken
39,277
23,075
Mitigated
19,362
19,232
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,613
734
0
4,180
8,749
3,291
0
822
7,927
0
42,144
L
Zeus
 
Zeus
2,031
920
0
625
3,010
750
0
0
3,010
15,337
0
L
Mercury
Ant1230x
Mercury
2,232
893
0
214
8,802
2,736
0
0
8,802
0
42,627
L
3,419
1,063
0
689
9,687
5,819
0
1,431
8,256
15,978
0
L
Jing Wei
DivineK1A
Jing Wei
3,132
2,194
0
2,153
7,779
1,749
0
1,420
6,359
0
29,639
W
3,001
1,402
0
3,269
8,613
5,937
243
1,024
7,589
19,306
0
W
Charybdis
NandoJack1729
Charybdis
7,019
4,909
0
2,020
6,303
2,145
981
1,028
5,275
0
53,196
W
Fenrir
SD209_Leme
Fenrir
6,393
1,673
296
4,365
7,530
3,445
0
1,903
5,627
0
28,709
W
Osiris
carlalf9
Osiris
5,640
2,223
0
5,102
9,438
8,257
0
673
8,765
0
43,100
L
King Arthur
pilage_king
King Arthur
7,068
1,338
0
2,165
9,999
8,308
0
150
9,849
0
46,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
28,135
325
Minions Killed
245
0
Camps Cleared
0
1,060,361
Distance Traveled
1,023,807
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,452
538
78
7
0
245,898
5
L
Zeus
4,603
384
25
2
0
104,559
0
L
Mercury
6,510
543
74
6
0
257,838
3
L
Athena
5,761
480
24
2
0
236,089
0
L
Jing Wei
4,953
413
45
4
0
201,266
1
W
Fafnir
5,875
490
36
3
0
222,350
5
W
Charybdis
6,347
529
80
7
0
179,067
0
W
Fenrir
6,785
565
48
4
0
210,120
0
W
Osiris
6,664
555
83
7
0
202,926
1
L
King Arthur
6,308
526
77
6
0
224,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role