Player Matchup

Thor
Thor
BigGuap1017
Thor
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
412W - 467L
1,340 Elo+
Solo
Chiron
Chiron
Ginja88
Chiron
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 94L
1,456 Elo+
Party 2
Ravana
Ravana
Nayrbx3
Ravana
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
78W - 66L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Tharper42
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 69L
1,462 Elo+
Party 2
Poseidon
Poseidon
xNerdKidSociety
Poseidon
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,528 Elo+
Solo
Team Averages
Level 74
1,548 SR
1,454 Elo+

VS

Team Averages
Level 84
1,477 SR
1,431 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BtrThanBacon
Sol
Level 107
God Stats
2W - 11L
1,383 SR
Queue Stats
207W - 226L
1,436 Elo+
Party 1
Geb
Geb
Mad_D_762
Geb
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 130L
1,334 Elo+
Solo
Chernobog
Chernobog
MrPickles420708
Chernobog
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 134L
1,385 Elo+
Party 1
Thoth
Thoth
TTCKraken
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 13
11,290
706
8,778
23,560
11,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Ginja88
Chiron
18
5 / 7 / 10
11,350
709
13,073
15,185
6,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Nayrbx3
Ravana
20
15 / 2 / 12
13,476
842
17,177
13,378
9,748
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Tharper42
Cthulhu
18
1 / 4 / 16
11,209
701
12,318
18,976
15,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
19
5 / 4 / 20
11,591
724
23,264
12,752
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
7 / 4 / 14
11,932
746
10,597
19,918
25,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 3 / 10
11,340
709
22,810
15,926
7,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 8 / 11
9,404
588
8,964
20,906
14,259
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MrPickles420708
Chernobog
17
4 / 7 / 8
10,168
636
13,209
15,064
6,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
TTCKraken
Thoth
17
4 / 8 / 8
10,325
645
8,704
14,145
5,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
75
30
Kills
24
26
Deaths
30
71
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
7
4
14
3.5
W
4
9
13
1.17
L
8
3
10
4.33
W
Chiron
Ginja88
Chiron
5
7
10
1.43
L
1
8
11
0.81
L
Chernobog
MrPickles420708
Chernobog
4
7
8
1.14
W
Ravana
Nayrbx3
Ravana
15
2
12
10.5
L
Thoth
TTCKraken
Thoth
4
8
8
1
W
Cthulhu
Tharper42
Cthulhu
1
4
16
2.25
W
Poseidon
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,610
Damage
64,284
83,851
Taken
85,959
50,582
Mitigated
59,708
24,090
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,597
971
2,243
3,592
19,918
25,657
0
8,977
10,941
17,398
0
W
8,778
1,953
1,119
1,476
23,560
11,351
721
12,496
10,792
0
14,698
L
22,810
4,298
2,849
7,804
15,926
7,162
0
8,027
7,899
40,644
0
W
Chiron
Ginja88
Chiron
13,073
4,633
2,258
2,710
15,185
6,988
1,134
8,361
6,619
0
25,109
L
8,964
1,725
481
1,329
20,906
14,259
0
4,924
15,982
16,485
0
L
Chernobog
MrPickles420708
Chernobog
13,209
8,397
2,028
1,445
15,064
6,813
0
7,461
7,603
0
29,700
W
Ravana
Nayrbx3
Ravana
17,177
4,222
2,263
3,948
13,378
9,748
870
8,664
4,330
343
30,609
L
Thoth
TTCKraken
Thoth
8,704
2,071
0
1,076
14,145
5,817
0
6,316
7,829
17,646
0
W
Cthulhu
Tharper42
Cthulhu
12,318
622
1,404
4,878
18,976
15,811
461
10,706
7,885
33,556
0
W
Poseidon
23,264
3,273
793
3,241
12,752
6,684
1,045
9,300
3,150
41,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,916
Gold Earned
53,169
156
Minions Killed
117
0
Camps Cleared
0
1,289,962
Distance Traveled
1,320,304
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,932
746
12
1
0
284,504
2
W
Thor
11,290
706
17
1
0
228,818
3
L
Sol
11,340
709
43
3
0
283,097
0
W
Chiron
11,350
709
23
1
0
220,452
0
L
Geb
9,404
588
14
1
0
262,427
0
L
Chernobog
10,168
636
32
2
0
246,802
0
W
Ravana
13,476
842
30
2
0
296,819
0
L
Thoth
10,325
645
16
1
0
243,474
2
W
Cthulhu
11,209
701
46
3
0
277,456
0
W
Poseidon
11,591
724
40
3
0
266,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role