Player Matchup

Apollo
Apollo
NikkoPrieto
Apollo
Level 120
God Stats
3W - 1L
1,701 SR
Queue Stats
66W - 64L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Ozby G
Kukulkan
Level 25
God Stats
5W - 2L
1,515 SR
Queue Stats
8W - 14L
1,135 Elo+
Party 2
Arachne
Arachne
xDailyDabber
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 77L
1,261 Elo+
Party 2
Team Averages
Level 84
1,572 SR
1,275 Elo+

VS

Team Averages
Level 86
1,472 SR
1,309 Elo+
Sol
Sol
BlanketSenpai420
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 95L
1,227 Elo+
Party 1
Bakasura
Bakasura
CaptinSauceNut69
Bakasura
Level 68
God Stats
28W - 48L
1,290 SR
Queue Stats
150W - 273L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
DXCKat
Amaterasu
Level 103
God Stats
2W - 3L
1,625 SR
Queue Stats
179W - 213L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 4 / 5
15,957
760
24,914
18,255
9,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ozby G
Kukulkan
20
3 / 3 / 11
14,764
703
18,939
15,887
12,737
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
xDailyDabber
Arachne
18
6 / 9 / 4
14,501
691
18,591
26,213
14,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
14,348
683
14,308
22,529
7,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 8 / 6
14,782
704
18,930
27,184
11,802
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
DXCKat
Amaterasu
18
6 / 5 / 3
14,379
685
20,643
26,355
21,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
18
Kills
16
16
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
8
8
6
1.38
L
Amaterasu
DXCKat
Amaterasu
6
5
3
1.5
W
Apollo
9
4
5
2.88
W
Kukulkan
Ozby G
Kukulkan
3
3
11
2.83
W
Arachne
xDailyDabber
Arachne
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,444
Damage
53,881
60,355
Taken
76,068
36,855
Mitigated
41,044
11,610
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,308
4,505
69
7,754
22,529
7,715
1,229
5,300
17,229
55,222
0
L
18,930
10,680
0
4,521
27,184
11,802
336
5,877
21,307
0
54,075
L
Amaterasu
DXCKat
Amaterasu
20,643
8,943
0
6,486
26,355
21,527
0
8,601
17,754
74
71,359
W
Apollo
24,914
19,914
0
4,594
18,255
9,745
2,917
5,599
12,086
0
67,608
W
Kukulkan
Ozby G
Kukulkan
18,939
5,161
0
2,614
15,887
12,737
45
4,318
11,191
57,097
0
W
Arachne
xDailyDabber
Arachne
18,591
10,746
22
4,380
26,213
14,373
0
4,587
19,363
0
49,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
43,509
234
Minions Killed
269
6
Camps Cleared
10
1,000,413
Distance Traveled
1,082,974
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,348
683
92
4
0
304,784
0
L
Bakasura
14,782
704
75
4
3
381,104
3
L
Amaterasu
14,379
685
102
5
7
397,086
3
W
Apollo
15,957
760
103
5
2
332,227
0
W
Kukulkan
14,764
703
78
4
2
353,824
0
W
Arachne
14,501
691
53
3
2
314,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role