Player Matchup

Pele
Pele
Floyds0n-_-
Pele
Level 84
God Stats
3W - 4L
1,466 SR
Queue Stats
51W - 52L
1,371 Elo+
Party 2
Raijin
Raijin
LordPermafrost
Raijin
Level 69
God Stats
8W - 2L
1,277 SR
Queue Stats
53W - 53L
1,366 Elo+
Party 2
Chernobog
Chernobog
Razorkind
Chernobog
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 85L
1,374 Elo+
Solo
Artio
Artio
Syst3m06
Artio
Level 89
God Stats
2W - 3L
1,166 SR
Queue Stats
68W - 50L
1,467 Elo+
Solo
Amaterasu
Amaterasu
WeebsLegacy
Amaterasu
Level 87
God Stats
12W - 11L
1,490 SR
Queue Stats
31W - 33L
1,449 Elo+
Solo
Team Averages
Level 75
1,380 SR
1,406 Elo+

VS

Team Averages
Level 69
1,361 SR
1,368 Elo+
Cthulhu
Cthulhu
AFKwedo
Cthulhu
Level 58
God Stats
7W - 9L
1,414 SR
Queue Stats
16W - 25L
1,348 Elo+
Party 1
Arachne
Arachne
Decker4535
Arachne
Level 29
God Stats
2W - 5L
1,474 SR
Queue Stats
17W - 23L
1,370 Elo+
Party 1
Ullr
Ullr
Mega Gengar Dom
Ullr
Level 127
God Stats
1W - 2L
1,037 SR
Queue Stats
157W - 161L
1,394 Elo+
Solo
Guan Yu
Guan Yu
S1mpleSh0ts-
Guan Yu
Level 100
God Stats
7W - 9L
1,548 SR
Queue Stats
301W - 342L
1,415 Elo+
Solo
Ra
Ra
thebeast233
Ra
Level 29
God Stats
6W - 13L
1,334 SR
Queue Stats
12W - 22L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
14,742
461
13,939
28,406
12,151
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
13 / 9 / 6
18,473
577
41,046
25,044
12,282
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Razorkind
Chernobog
20
12 / 4 / 3
17,249
539
32,722
22,997
12,945
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Syst3m06
Artio
17
1 / 7 / 11
13,813
432
12,473
38,476
54,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
WeebsLegacy
Amaterasu
20
0 / 7 / 9
14,954
467
17,141
38,322
37,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKwedo
Cthulhu
20
1 / 6 / 11
14,477
452
14,756
35,733
46,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Decker4535
Arachne
20
18 / 4 / 7
19,130
598
44,306
38,663
23,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 7 / 1
10,832
339
4,136
11,329
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
S1mpleSh0ts-
Guan Yu
20
7 / 4 / 14
16,186
506
25,852
45,316
59,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 9 / 13
15,852
495
21,895
27,643
11,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
30
Kills
32
33
Deaths
30
36
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFKwedo
Cthulhu
1
6
11
1.08
L
Arachne
Decker4535
Arachne
18
4
7
5.38
W
4
6
7
1.25
W
13
9
6
1.78
L
1
7
1
0.21
W
Chernobog
Razorkind
Chernobog
12
4
3
3.38
L
Guan Yu
S1mpleSh0ts-
Guan Yu
7
4
14
3.5
W
Artio
Syst3m06
Artio
1
7
11
0.93
W
Amaterasu
WeebsLegacy
Amaterasu
0
7
9
0.64
L
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,321
Damage
110,945
153,245
Taken
158,684
129,638
Mitigated
144,120
43,997
Healing
54,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFKwedo
Cthulhu
14,756
953
603
6,745
35,733
46,541
586
12,448
23,285
69,015
0
L
Arachne
Decker4535
Arachne
44,306
28,241
0
14,984
38,663
23,574
0
13,713
24,950
0
250,720
W
13,939
2,717
0
7,418
28,406
12,151
1,440
2,432
25,974
0
122,392
W
41,046
1,905
0
3,207
25,044
12,282
3,597
10,657
14,387
154,800
0
L
4,136
2,121
0
1,592
11,329
3,407
98
3,140
8,189
0
36,641
W
Chernobog
Razorkind
Chernobog
32,722
20,838
0
6,599
22,997
12,945
11,560
9,104
13,893
0
147,896
L
Guan Yu
S1mpleSh0ts-
Guan Yu
25,852
3,543
4,226
12,964
45,316
59,119
666
13,638
31,678
0
113,255
W
Artio
Syst3m06
Artio
12,473
1,451
3,306
10,374
38,476
54,952
306
10,369
28,107
54,522
0
W
Amaterasu
WeebsLegacy
Amaterasu
17,141
5,932
185
12,908
38,322
37,308
1,911
5,939
32,383
14,601
105,562
L
21,895
3,311
3,531
10,049
27,643
11,479
166
16,517
11,126
113,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,231
Gold Earned
76,477
794
Minions Killed
693
0
Camps Cleared
0
2,777,356
Distance Traveled
2,505,087
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,477
452
67
2
0
540,245
0
L
Arachne
19,130
598
239
7
0
642,710
1
W
Pele
14,742
461
130
4
0
684,452
5
W
Raijin
18,473
577
192
6
0
489,598
3
L
Ullr
10,832
339
67
2
0
238,571
0
W
Chernobog
17,249
539
217
7
0
478,580
1
L
Guan Yu
16,186
506
174
5
0
564,567
2
W
Artio
13,813
432
72
2
0
581,503
6
W
Amaterasu
14,954
467
183
6
0
543,223
2
L
Ra
15,852
495
146
5
0
518,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role