Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AZZMAD69
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 1
Thanatos
Thanatos
Sneaky_Snake1178
Thanatos
Level 81
God Stats
1W - 0L
1,694 SR
Queue Stats
66W - 80L
1,332 Elo+
Party 1
Team Averages
Level 73
1,565 SR
1,387 Elo+

VS

Team Averages
Level 140
1,568 SR
1,474 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DOOMFACE77
Kali
Level 158
God Stats
3W - 4L
1,650 SR
Queue Stats
228W - 251L
1,405 Elo+
Solo
King Arthur
King Arthur
SithofTheSheets
King Arthur
Level 140
God Stats
20W - 16L
1,555 SR
Queue Stats
310W - 362L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 8
8,274
752
9,192
10,024
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
AZZMAD69
Kukulkan
14
4 / 1 / 8
9,033
821
7,734
7,712
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 3
8,363
760
7,062
12,472
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 4 / 3
6,706
610
5,946
6,800
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 3 / 1
8,339
758
5,132
11,057
4,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SithofTheSheets
King Arthur
12
1 / 5 / 4
7,591
690
12,887
13,350
9,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
8
7
L
Discordia
 
Discordia
0
4
3
0.38
W
Kukulkan
AZZMAD69
Kukulkan
4
1
8
8
L
4
3
1
1.5
L
King Arthur
SithofTheSheets
King Arthur
1
5
4
0.6
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
23,965
30,208
Taken
31,207
19,578
Mitigated
15,889
10,180
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,192
535
1,191
1,253
10,024
11,009
0
2,410
7,303
23,446
0
L
Discordia
 
Discordia
5,946
587
0
0
6,800
2,249
0
3,783
2,756
15,354
0
W
Kukulkan
AZZMAD69
Kukulkan
7,734
1,437
803
331
7,712
3,278
161
1,386
6,118
29,761
0
L
5,132
2,498
0
2,561
11,057
4,311
0
5,407
5,158
0
19,156
L
King Arthur
SithofTheSheets
King Arthur
12,887
2,248
126
1,195
13,350
9,329
0
6,741
6,025
0
28,252
W
7,062
1,813
431
6,171
12,472
5,291
0
1,707
10,521
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
22,636
125
Minions Killed
87
6
Camps Cleared
4
616,901
Distance Traveled
535,747
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,274
752
30
3
0
188,029
2
L
Discordia
6,706
610
21
2
0
141,483
0
W
Kukulkan
9,033
821
62
6
2
215,792
4
L
Kali
8,339
758
25
2
1
201,686
1
L
King Arthur
7,591
690
41
4
3
192,578
6
W
Thanatos
8,363
760
33
3
4
213,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role