Player Matchup

Xing Tian
Xing Tian
Adurillion
Xing Tian
Level 24
God Stats
24W - 5L
1,781 SR
Queue Stats
69W - 24L
1,673 Elo+
Party 2
Hercules
Hercules
NickleFresh
Hercules
Level 29
God Stats
106W - 19L
1,900 SR
Queue Stats
166W - 38L
1,809 Elo+
Party 2
Serqet
Serqet
Solipsondere
Serqet
Level 140
God Stats
8W - 3L
1,719 SR
Queue Stats
306W - 134L
1,745 Elo+
Party 2
Anubis
Anubis
SupahFresh
Anubis
Level 148
God Stats
3W - 0L
1,834 SR
Queue Stats
139W - 68L
1,658 Elo+
Party 2
Jing Wei
Jing Wei
Weezie
Jing Wei
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 82L
1,664 Elo+
Party 2
Team Averages
Level 81
1,747 SR
1,710 Elo+

VS

Team Averages
Level 70
1,618 SR
1,417 Elo+
Anubis
Anubis
DSnakeGames
Anubis
Level 47
God Stats
1W - 1L
1,769 SR
Queue Stats
17W - 23L
1,226 Elo+
Party 1
Ne Zha
Ne Zha
Oldey54
Ne Zha
Level 62
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 1
Izanami
Izanami
nikkikim1
Izanami
Level 44
God Stats
45W - 41L
1,535 SR
Queue Stats
145W - 173L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
valenciya
Nu Wa
Level 160
God Stats
263W - 254L
1,555 SR
Queue Stats
358W - 359L
1,511 Elo+
Solo
Bacchus
Bacchus
wizhaha
Bacchus
Level 35
God Stats
15W - 15L
1,477 SR
Queue Stats
123W - 138L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adurillion
Xing Tian
18
2 / 0 / 35
11,751
1,175
10,037
15,960
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
NickleFresh
Hercules
18
7 / 1 / 28
11,682
1,168
18,029
20,026
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
18
12 / 0 / 21
11,295
1,130
13,230
9,114
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SupahFresh
Anubis
18
12 / 1 / 25
12,677
1,268
24,631
9,265
5,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Weezie
Jing Wei
18
8 / 0 / 29
11,408
1,141
22,412
8,717
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

317

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 13 / 2
9,097
910
15,583
23,960
12,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Oldey54
Ne Zha
14
0 / 11 / 1
9,075
908
8,846
19,762
8,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
nikkikim1
Izanami
15
2 / 12 / 0
9,751
975
9,391
25,182
10,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
valenciya
Nu Wa
15
0 / 1 / 1
9,375
938
13,411
3,682
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
wizhaha
Bacchus
14
0 / 4 / 1
8,958
896
8,934
19,138
26,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
7
41
Kills
2
2
Deaths
41
138
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Adurillion
Xing Tian
2
0
35
19.5
L
Anubis
0
13
2
0.08
W
Hercules
NickleFresh
Hercules
7
1
28
21
L
Ne Zha
Oldey54
Ne Zha
0
11
1
0.05
W
Serqet
12
0
21
22.5
W
Anubis
SupahFresh
Anubis
12
1
25
24.5
W
Jing Wei
Weezie
Jing Wei
8
0
29
22.5
L
Izanami
nikkikim1
Izanami
2
12
0
0.17
L
Nu Wa
valenciya
Nu Wa
0
1
1
0.5
L
Bacchus
wizhaha
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,339
Damage
56,165
63,082
Taken
91,724
52,562
Mitigated
59,920
16,854
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Adurillion
Xing Tian
10,037
1,011
0
1,030
15,960
21,184
0
8,615
7,345
18,334
0
L
Anubis
15,583
774
0
3,221
23,960
12,979
0
9,597
13,706
31,574
0
W
Hercules
NickleFresh
Hercules
18,029
3,862
0
7,282
20,026
17,289
0
12,467
7,559
0
34,614
L
Ne Zha
Oldey54
Ne Zha
8,846
2,807
0
672
19,762
8,462
0
7,610
11,789
0
19,650
W
Serqet
13,230
2,037
0
217
9,114
4,433
0
4,961
4,153
0
22,385
W
Anubis
SupahFresh
Anubis
24,631
1,100
303
5,238
9,265
5,335
0
6,749
2,516
50,221
0
W
Jing Wei
Weezie
Jing Wei
22,412
19,638
0
2,784
8,717
4,321
0
5,136
3,581
0
56,734
L
Izanami
nikkikim1
Izanami
9,391
6,886
0
1,205
25,182
10,929
0
9,443
14,683
0
20,409
L
Nu Wa
valenciya
Nu Wa
13,411
4,707
0
201
3,682
1,495
0
1,401
2,241
35,933
0
L
Bacchus
wizhaha
Bacchus
8,934
1,139
0
0
19,138
26,055
0
6,617
11,937
13,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,813
Gold Earned
46,256
212
Minions Killed
137
8
Camps Cleared
5
1,121,333
Distance Traveled
914,452
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,751
1,175
10
1
1
241,686
0
L
Anubis
9,097
910
45
5
0
153,362
1
W
Hercules
11,682
1,168
36
4
0
207,654
2
L
Ne Zha
9,075
908
18
2
1
188,183
1
W
Serqet
11,295
1,130
24
2
4
267,430
2
W
Anubis
12,677
1,268
56
6
0
197,782
1
W
Jing Wei
11,408
1,141
86
9
3
206,781
3
L
Izanami
9,751
975
24
2
2
174,594
1
L
Nu Wa
9,375
938
39
4
2
207,110
1
L
Bacchus
8,958
896
11
1
0
191,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role