Player Matchup

Osiris
Osiris
 
Osiris
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
HeSo_OverLord
Artio
Level 60
God Stats
3W - 2L
1,701 SR
Queue Stats
57W - 55L
1,565 Elo+
Party 2
Jing Wei
Jing Wei
ITzMiles2k
Jing Wei
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,588 Elo+
Party 2
Sobek
Sobek
LazyDreadNinja
Sobek
Level 100
God Stats
2W - 0L
1,812 SR
Queue Stats
9W - 5L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
true-designa
Sylvanus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,621 Elo+
Party 2
Team Averages
Level 92
1,603 SR
1,579 Elo+

VS

Team Averages
Level 89
1,548 SR
1,488 Elo+
Poseidon
Poseidon
BigxxDaddyxxG
Poseidon
Level 100
God Stats
226W - 203L
1,581 SR
Queue Stats
290W - 327L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
Kingkyro123
Erlang Shen
Level 86
God Stats
9W - 14L
1,482 SR
Queue Stats
224W - 248L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
MocK Septic
Cernunnos
Level 53
God Stats
54W - 69L
1,566 SR
Queue Stats
282W - 322L
1,507 Elo+
Party 1
Yemoja
Yemoja
SappyPack
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,413 Elo+
Solo
Pele
Pele
Snugglebear13
Pele
Level 106
God Stats
26W - 24L
1,614 SR
Queue Stats
268W - 313L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 2
8,049
537
7,510
11,092
9,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 7
7,723
515
7,732
10,818
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
ITzMiles2k
Jing Wei
14
4 / 0 / 0
8,537
569
6,129
9,164
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 3
7,251
483
4,246
14,916
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
true-designa
Sylvanus
16
6 / 1 / 2
9,667
644
7,569
13,766
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigxxDaddyxxG
Poseidon
13
0 / 5 / 0
7,182
479
7,169
6,752
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Kingkyro123
Erlang Shen
12
2 / 6 / 1
7,204
480
8,259
15,953
12,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MocK Septic
Cernunnos
11
1 / 4 / 0
6,626
442
6,231
11,273
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
SappyPack
Yemoja
9
0 / 1 / 1
6,206
414
3,012
7,927
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
7,699
513
7,668
11,395
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
2
3
L
Poseidon
BigxxDaddyxxG
Poseidon
0
5
0
0
W
2
1
7
5.5
W
Jing Wei
ITzMiles2k
Jing Wei
4
0
0
4
L
Erlang Shen
Kingkyro123
Erlang Shen
2
6
1
0.42
W
2
2
3
1.75
L
Cernunnos
MocK Septic
Cernunnos
1
4
0
0.25
L
Yemoja
SappyPack
Yemoja
0
1
1
0.5
L
2
1
2
3
W
Sylvanus
true-designa
Sylvanus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
32,339
59,756
Taken
53,300
40,948
Mitigated
27,145
23,636
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,510
3,823
0
1,706
11,092
9,636
20
108
10,984
0
54,389
L
Poseidon
BigxxDaddyxxG
Poseidon
7,169
1,487
0
0
6,752
2,433
0
4,287
2,465
70,589
0
W
7,732
1,375
835
4,658
10,818
6,169
23
667
10,151
43,336
0
W
Jing Wei
ITzMiles2k
Jing Wei
6,129
4,770
0
3,510
9,164
3,050
1,260
726
8,438
0
64,921
L
Erlang Shen
Kingkyro123
Erlang Shen
8,259
5,076
0
3,645
15,953
12,294
99
4,386
11,567
0
40,245
W
4,246
634
0
3,976
14,916
13,488
58
2,395
12,521
17,133
0
L
Cernunnos
MocK Septic
Cernunnos
6,231
3,025
0
3,313
11,273
4,293
0
2,879
8,394
0
50,358
L
Yemoja
SappyPack
Yemoja
3,012
958
1,503
1,964
7,927
4,044
0
3,411
4,516
19,597
0
L
7,668
2,221
0
5,534
11,395
4,081
0
3,776
7,619
0
57,210
W
Sylvanus
true-designa
Sylvanus
7,569
2,650
855
8,096
13,766
8,605
1,093
6,285
7,481
63,109
19,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
34,917
409
Minions Killed
385
0
Camps Cleared
0
1,450,805
Distance Traveled
1,350,131
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,049
537
84
6
0
270,030
0
L
Poseidon
7,182
479
112
7
0
288,088
2
W
Artio
7,723
515
53
4
0
348,667
0
W
Jing Wei
8,537
569
112
7
0
288,769
0
L
Erlang Shen
7,204
480
75
5
0
254,270
2
W
Sobek
7,251
483
29
2
0
293,421
0
L
Cernunnos
6,626
442
82
5
0
259,283
0
L
Yemoja
6,206
414
28
2
0
212,688
2
L
Pele
7,699
513
88
6
0
335,802
6
W
Sylvanus
9,667
644
131
9
0
249,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role