Player Matchup

Chiron
Chiron
Pedro cano3718
Chiron
Level 89
God Stats
3W - 0L
1,804 SR
Queue Stats
50W - 70L
1,409 Elo+
Party 2
Anhur
Anhur
PhatBulge
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,446 Elo+
Party 3
Nox
Nox
TeDeChai
Nox
Level 157
God Stats
1W - 1L
1,535 SR
Queue Stats
5W - 12L
1,291 Elo+
Party 2
Chronos
Chronos
UsedKekSalesman
Chronos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,449 Elo+
Party 3
Kuzenbo
Kuzenbo
v Killi
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,309 Elo+
Party 2
Team Averages
Level 102
1,568 SR
1,381 Elo+

VS

Team Averages
Level 108
1,529 SR
1,464 Elo+
Vulcan
Vulcan
Blagemo
Vulcan
Level 115
God Stats
0W - 4L
1,538 SR
Queue Stats
203W - 218L
1,508 Elo+
Party 1
Pele
Pele
ElPastaDente
Pele
Level 108
God Stats
10W - 5L
1,601 SR
Queue Stats
264W - 281L
1,430 Elo+
Party 1
Hercules
Hercules
John C ReiIly
Hercules
Level 84
God Stats
0W - 5L
1,122 SR
Queue Stats
102W - 96L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
PUMBA__98
Heimdallr
Level 85
God Stats
2W - 1L
1,615 SR
Queue Stats
110W - 110L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Robottron
Kuzenbo
Level 146
God Stats
5W - 3L
1,768 SR
Queue Stats
366W - 415L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
8,689
790
11,427
10,262
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
PhatBulge
Anhur
17
8 / 2 / 12
9,181
835
11,913
12,274
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 13
8,332
757
9,974
9,196
4,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 13
8,947
813
9,972
13,441
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
v Killi
Kuzenbo
17
3 / 1 / 19
9,530
866
8,141
13,790
18,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blagemo
Vulcan
15
2 / 4 / 4
8,438
767
17,016
12,136
6,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 2
7,597
691
8,001
15,475
7,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
John C ReiIly
Hercules
15
1 / 2 / 4
8,021
729
7,375
14,961
14,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
PUMBA__98
Heimdallr
14
1 / 4 / 5
7,859
714
11,025
11,487
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Robottron
Kuzenbo
13
2 / 7 / 6
8,246
750
9,608
20,633
23,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
24
Kills
8
10
Deaths
24
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Blagemo
Vulcan
2
4
4
1
L
2
7
2
0.43
L
Hercules
John C ReiIly
Hercules
1
2
4
1.5
L
Heimdallr
PUMBA__98
Heimdallr
1
4
5
0.88
W
4
2
14
5.5
W
Anhur
PhatBulge
Anhur
8
2
12
7
L
Kuzenbo
Robottron
Kuzenbo
2
7
6
0.71
W
4
3
13
3.5
W
5
2
13
5.75
W
Kuzenbo
v Killi
Kuzenbo
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
53,025
58,963
Taken
74,692
39,406
Mitigated
56,475
20,670
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Blagemo
Vulcan
17,016
6,387
636
2,263
12,136
6,088
260
4,152
7,984
27,648
0
L
8,001
1,602
841
2,754
15,475
7,074
162
5,316
10,159
0
17,921
L
Hercules
John C ReiIly
Hercules
7,375
1,774
692
4,040
14,961
14,224
182
6,740
8,221
0
12,379
L
Heimdallr
PUMBA__98
Heimdallr
11,025
3,578
396
1,355
11,487
5,946
156
4,974
6,513
0
26,473
W
11,427
5,231
2,717
2,589
10,262
4,633
522
3,795
6,467
0
27,270
W
Anhur
PhatBulge
Anhur
11,913
5,711
686
3,197
12,274
5,910
597
5,903
6,371
0
21,992
L
Kuzenbo
Robottron
Kuzenbo
9,608
1,976
1,105
3,921
20,633
23,143
59
6,905
13,728
19,836
0
W
9,974
1,199
920
875
9,196
4,393
224
5,610
3,586
20,545
0
W
9,972
4,831
2,222
3,231
13,441
6,239
342
5,787
7,654
20,665
0
W
Kuzenbo
v Killi
Kuzenbo
8,141
3,057
1,771
2,462
13,790
18,231
273
5,529
8,261
15,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
40,161
128
Minions Killed
107
0
Camps Cleared
0
1,182,133
Distance Traveled
1,017,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,438
767
28
3
0
205,231
0
L
Pele
7,597
691
15
1
0
209,320
0
L
Hercules
8,021
729
15
1
0
217,942
0
L
Heimdallr
7,859
714
31
3
0
175,159
0
W
Chiron
8,689
790
31
3
0
236,306
4
W
Anhur
9,181
835
32
3
0
220,221
0
L
Kuzenbo
8,246
750
18
2
0
210,085
4
W
Nox
8,332
757
29
3
0
229,617
0
W
Chronos
8,947
813
31
3
0
233,104
0
W
Kuzenbo
9,530
866
5
0
0
262,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role