Player Matchup

Merlin
Merlin
C4 Bungler
Merlin
Level 35
God Stats
5W - 0L
1,741 SR
Queue Stats
318W - 148L
1,684 Elo+
Party 2
Mercury
Mercury
Macreoni
Mercury
Level 51
God Stats
4W - 0L
1,887 SR
Queue Stats
156W - 77L
1,735 Elo+
Party 2
Neith
Neith
Tearindisup
Neith
Level 93
God Stats
50W - 18L
1,824 SR
Queue Stats
433W - 305L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThanatoastGang
Cu Chulainn
Level 89
God Stats
5W - 2L
1,462 SR
Queue Stats
307W - 218L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
lelii17
Aphrodite
Level 29
God Stats
8W - 5L
1,636 SR
Queue Stats
225W - 141L
1,680 Elo+
Party 2
Team Averages
Level 59
1,710 SR
1,678 Elo+

VS

Team Averages
Level 71
1,534 SR
1,603 Elo+
Kali
Kali
 
Kali
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Apx Oblivion
Gilgamesh
Level 43
God Stats
2W - 5L
1,589 SR
Queue Stats
5W - 14L
1,548 Elo+
Solo
Scylla
Scylla
PunkFoo
Scylla
Level 29
God Stats
0W - 1L
1,583 SR
Queue Stats
174W - 70L
1,708 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Syrphix
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 130L
1,607 Elo+
Party 1
Khepri
Khepri
qitra
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 172L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C4 Bungler
Merlin
19
8 / 1 / 8
13,090
595
17,700
9,798
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Macreoni
Mercury
20
13 / 1 / 10
14,470
658
24,129
19,742
9,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 1 / 6
12,874
585
7,317
7,773
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ThanatoastGang
Cu Chulainn
20
8 / 0 / 10
14,054
639
20,933
22,483
27,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
lelii17
Aphrodite
15
0 / 3 / 14
11,104
505
3,830
18,850
19,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
1 / 7 / 0
9,780
445
8,116
24,702
14,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Apx Oblivion
Gilgamesh
14
1 / 9 / 1
8,439
384
7,371
24,262
20,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
PunkFoo
Scylla
17
2 / 5 / 1
10,393
472
9,232
15,238
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Syrphix
Ah Muzen Cab
17
2 / 6 / 1
10,827
492
9,202
16,862
8,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
qitra
Khepri
13
0 / 4 / 2
8,629
392
3,125
16,688
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
31
Kills
6
6
Deaths
31
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
7
0
0.14
L
Gilgamesh
Apx Oblivion
Gilgamesh
1
9
1
0.17
W
Merlin
C4 Bungler
Merlin
8
1
8
12
W
Mercury
Macreoni
Mercury
13
1
10
18
L
Scylla
PunkFoo
Scylla
2
5
1
0.5
L
Ah Muzen Cab
Syrphix
Ah Muzen Cab
2
6
1
0.42
W
2
1
6
5
W
Cu Chulainn
ThanatoastGang
Cu Chulainn
8
0
10
13
W
Aphrodite
lelii17
Aphrodite
0
3
14
2.33
L
Khepri
qitra
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,909
Damage
37,046
78,646
Taken
97,752
65,038
Mitigated
70,177
28,167
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,116
3,323
0
3,871
24,702
14,506
102
4,439
20,263
0
97,563
L
Gilgamesh
Apx Oblivion
Gilgamesh
7,371
1,960
0
6,191
24,262
20,690
0
7,721
16,541
0
48,764
W
Merlin
C4 Bungler
Merlin
17,700
2,042
0
3,759
9,798
4,792
1,362
3,214
6,466
99,926
0
W
Mercury
Macreoni
Mercury
24,129
16,593
0
2,567
19,742
9,734
4,724
3,548
16,039
0
155,033
L
Scylla
PunkFoo
Scylla
9,232
1,256
0
412
15,238
7,288
152
2,726
12,512
98,062
0
L
Ah Muzen Cab
Syrphix
Ah Muzen Cab
9,202
2,647
0
3,456
16,862
8,029
510
815
16,047
0
100,290
W
7,317
2,267
0
3,291
7,773
3,988
5,252
682
7,091
0
104,261
W
Cu Chulainn
ThanatoastGang
Cu Chulainn
20,933
3,271
0
5,467
22,483
27,523
427
2,921
19,454
0
105,999
W
Aphrodite
lelii17
Aphrodite
3,830
816
3,750
9,333
18,850
19,001
535
4,645
14,030
28,164
0
L
Khepri
qitra
Khepri
3,125
539
0
2,179
16,688
19,664
0
5,829
10,859
17,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,592
Gold Earned
48,068
716
Minions Killed
553
0
Camps Cleared
0
2,290,949
Distance Traveled
1,969,205
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,780
445
129
6
0
422,943
6
L
Gilgamesh
8,439
384
76
3
0
360,036
2
W
Merlin
13,090
595
143
7
0
428,264
5
W
Mercury
14,470
658
181
8
0
545,234
4
L
Scylla
10,393
472
169
8
0
367,507
4
L
Ah Muzen Cab
10,827
492
160
7
0
374,292
3
W
Neith
12,874
585
174
8
0
432,995
3
W
Cu Chulainn
14,054
639
169
8
0
440,636
8
W
Aphrodite
11,104
505
49
2
0
443,820
6
L
Khepri
8,629
392
19
1
0
444,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role