Player Matchup

Chaac
Chaac
J_NASTY_190
Chaac
Level 69
God Stats
4W - 5L
1,597 SR
Queue Stats
12W - 11L
1,485 Elo+
Party 1
Janus
Janus
MuxOnPS
Janus
Level 105
God Stats
14W - 24L
1,454 SR
Queue Stats
80W - 86L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
TyoCloud
Jing Wei
Level 53
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Fenrir
Fenrir
elord55
Fenrir
Level 81
God Stats
8W - 13L
1,647 SR
Queue Stats
83W - 91L
1,454 Elo+
Party 1
Khepri
Khepri
mexehcano
Khepri
Level 97
God Stats
1W - 4L
1,314 SR
Queue Stats
15W - 20L
1,461 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,471 Elo+

VS

Team Averages
Level 132
1,633 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
InfamousGlitch
Pele
Level 86
God Stats
4W - 0L
1,676 SR
Queue Stats
96W - 92L
1,509 Elo+
Party 2
Hachiman
Hachiman
LieutenantTango
Hachiman
Level 152
God Stats
2W - 6L
1,367 SR
Queue Stats
205W - 209L
1,479 Elo+
Solo
Raijin
Raijin
SaltieBawlz
Raijin
Level 160
God Stats
2W - 2L
1,809 SR
Queue Stats
114W - 97L
1,559 Elo+
Solo
Olorun
Olorun
lobsessedl
Olorun
Level 101
God Stats
2W - 0L
1,811 SR
Queue Stats
210W - 206L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,763
457
6,602
18,389
12,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
MuxOnPS
Janus
13
2 / 5 / 1
8,047
473
8,399
9,427
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
TyoCloud
Jing Wei
12
0 / 3 / 0
6,689
393
3,134
10,907
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
elord55
Fenrir
13
3 / 5 / 0
8,026
472
5,632
13,963
6,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
mexehcano
Khepri
11
0 / 2 / 2
6,867
404
3,547
13,187
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 7
9,066
533
6,407
15,225
12,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 5
9,159
539
12,103
13,189
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
14
3 / 1 / 4
8,651
509
13,688
9,750
3,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
15
7 / 2 / 3
9,869
581
8,438
7,443
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
lobsessedl
Olorun
16
3 / 2 / 2
9,906
583
9,662
11,877
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
19
19
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
W
4
1
5
6.5
L
1
4
3
0.63
W
Hachiman
3
1
4
5
L
Janus
MuxOnPS
Janus
2
5
1
0.5
W
Raijin
7
2
3
4.25
L
Jing Wei
TyoCloud
Jing Wei
0
3
0
0
L
Fenrir
elord55
Fenrir
3
5
0
0.6
W
Olorun
lobsessedl
Olorun
3
2
2
2
L
Khepri
mexehcano
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
50,298
65,873
Taken
57,484
41,166
Mitigated
31,879
12,248
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,407
1,510
3,199
6,743
15,225
12,249
606
3,706
11,519
32,117
0
W
12,103
2,837
0
4,105
13,189
5,702
0
3,324
9,865
0
65,910
L
6,602
1,332
0
4,581
18,389
12,885
0
8,039
10,350
0
47,809
W
Hachiman
13,688
7,141
0
2,336
9,750
3,791
1,577
1,178
8,572
0
63,797
L
Janus
MuxOnPS
Janus
8,399
511
0
683
9,427
3,892
0
6,467
2,960
73,585
0
W
Raijin
8,438
1,633
0
250
7,443
2,969
82
3,716
3,727
67,769
0
L
Jing Wei
TyoCloud
Jing Wei
3,134
1,767
0
1,482
10,907
4,107
0
1,210
9,697
0
39,804
L
Fenrir
elord55
Fenrir
5,632
859
0
1,871
13,963
6,363
0
2,415
11,548
0
59,354
W
Olorun
lobsessedl
Olorun
9,662
5,410
348
5,609
11,877
7,168
2,194
896
10,981
65,401
10,873
L
Khepri
mexehcano
Khepri
3,547
268
352
3,279
13,187
13,919
0
4,698
8,489
23,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
46,651
381
Minions Killed
451
0
Camps Cleared
0
1,547,936
Distance Traveled
1,534,651
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,066
533
45
3
0
286,862
6
W
Pele
9,159
539
86
5
0
365,233
2
L
Chaac
7,763
457
81
5
0
282,394
1
W
Hachiman
8,651
509
103
6
0
312,531
5
L
Janus
8,047
473
115
7
0
302,785
5
W
Raijin
9,869
581
107
6
0
278,916
7
L
Jing Wei
6,689
393
73
4
0
302,067
4
L
Fenrir
8,026
472
90
5
0
334,940
4
W
Olorun
9,906
583
110
6
0
291,109
1
L
Khepri
6,867
404
22
1
0
325,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role