Player Matchup

Bellona
Bellona
DeadPolecat3834
Bellona
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Nemesis
Nemesis
R3 zGhostJisus1
Nemesis
Level 61
God Stats
40W - 45L
1,237 SR
Queue Stats
410W - 428L
1,399 Elo+
Party 1
Anubis
Anubis
SnowBerserker
Anubis
Level 58
God Stats
19W - 23L
1,388 SR
Queue Stats
60W - 76L
1,317 Elo+
Party 1
Ymir
Ymir
oODarkerzOo
Ymir
Level 27
God Stats
3W - 12L
1,361 SR
Queue Stats
14W - 28L
1,254 Elo+
Party 1
Neith
Neith
xSteelGhosth
Neith
Level 7
God Stats
0W - 8L
1,326 SR
Queue Stats
31W - 44L
1,285 Elo+
Party 1
Team Averages
Level 31
1,362 SR
1,351 Elo+

VS

Team Averages
Level 56
1,561 SR
1,440 Elo+
Sun Wukong
Sun Wukong
Arylious
Sun Wukong
Level 28
God Stats
13W - 5L
1,440 SR
Queue Stats
189W - 215L
1,343 Elo+
Party 2
Bakasura
Bakasura
JeeringSauce
Bakasura
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Artio
Artio
SpookyYuki3356
Artio
Level 61
God Stats
15W - 6L
1,453 SR
Queue Stats
135W - 160L
1,382 Elo+
Party 2
Charybdis
Charybdis
TaiGuy6633
Charybdis
Level 61
God Stats
7W - 1L
1,749 SR
Queue Stats
270W - 271L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
miles2005
Tsukuyomi
Level 82
God Stats
10W - 3L
1,665 SR
Queue Stats
245W - 202L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,510
407
2,708
10,642
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
6,974
436
7,941
13,689
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 8 / 0
7,287
455
9,374
14,358
5,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,569
411
3,803
15,122
9,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 2
5,672
355
4,322
5,927
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arylious
Sun Wukong
14
5 / 1 / 4
9,248
578
8,706
7,424
4,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
JeeringSauce
Bakasura
15
6 / 2 / 7
9,402
588
9,787
13,630
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 9
8,487
530
3,734
12,175
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TaiGuy6633
Charybdis
14
4 / 0 / 3
8,438
527
6,686
7,112
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
miles2005
Tsukuyomi
15
7 / 4 / 3
9,562
598
13,102
15,441
6,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
23
24
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arylious
Sun Wukong
5
1
4
7
L
1
6
0
0.17
W
Bakasura
JeeringSauce
Bakasura
6
2
7
4.75
L
1
4
3
0.63
L
5
8
0
0.63
W
1
2
9
2.75
W
Charybdis
TaiGuy6633
Charybdis
4
0
3
5.5
W
Tsukuyomi
miles2005
Tsukuyomi
7
4
3
2.13
L
1
3
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
42,015
59,738
Taken
55,782
32,856
Mitigated
31,773
12,224
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arylious
Sun Wukong
8,706
2,723
0
2,499
7,424
4,726
3,111
799
6,625
0
51,327
L
2,708
1,553
0
1,649
10,642
8,211
92
0
10,642
0
29,731
W
Bakasura
JeeringSauce
Bakasura
9,787
6,971
0
1,937
13,630
5,437
2,924
1,471
12,159
0
62,691
L
7,941
3,731
0
4,713
13,689
6,937
0
192
12,407
0
50,575
L
9,374
632
0
2,402
14,358
5,439
0
867
13,001
33,253
0
W
3,734
147
1,024
3,641
12,175
12,684
197
3,892
8,283
18,865
0
W
Charybdis
TaiGuy6633
Charybdis
6,686
3,239
0
4,123
7,112
2,848
3,076
1,734
5,378
0
55,649
W
Tsukuyomi
miles2005
Tsukuyomi
13,102
3,286
0
5,637
15,441
6,078
1,335
5,281
10,160
0
73,415
L
3,803
270
75
2,540
15,122
9,778
0
1,934
12,740
24,684
0
L
4,322
1,574
0
845
5,927
2,491
0
741
5,186
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
45,137
236
Minions Killed
396
0
Camps Cleared
0
1,394,082
Distance Traveled
1,507,311
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,248
578
79
5
0
279,228
0
L
Bellona
6,510
407
49
3
0
284,350
0
W
Bakasura
9,402
588
111
7
0
365,702
0
L
Nemesis
6,974
436
68
4
0
334,942
0
L
Anubis
7,287
455
51
3
0
258,076
2
W
Artio
8,487
530
26
2
0
290,762
1
W
Charybdis
8,438
527
77
5
0
253,250
1
W
Tsukuyomi
9,562
598
103
6
0
318,369
2
L
Ymir
6,569
411
30
2
0
268,750
2
L
Neith
5,672
355
38
2
0
247,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role