Player Matchup

Cthulhu
Cthulhu
NtD_Z3RA
Cthulhu
Level 24
God Stats
9W - 13L
1,246 SR
Queue Stats
11W - 16L
1,172 Elo+
Party 1
Izanami
Izanami
TNHawk03
Izanami
Level 49
God Stats
17W - 6L
1,661 SR
Queue Stats
53W - 43L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
The_Hobo_Lord_69
Zhong Kui
Level 118
God Stats
1W - 1L
1,217 SR
Queue Stats
11W - 17L
1,153 Elo+
Party 1
Team Averages
Level 64
1,375 SR
1,274 Elo+

VS

Team Averages
Level 74
1,335 SR
1,115 Elo+
Gilgamesh
Gilgamesh
Corycj5410
Gilgamesh
Level 63
God Stats
0W - 4L
1,164 SR
Queue Stats
0W - 9L
996 Elo+
Party 2
Eset
Eset
kingking23
Eset
Level 81
God Stats
3W - 10L
1,392 SR
Queue Stats
110W - 200L
1,180 Elo+
Solo
Charybdis
Charybdis
skor_98
Charybdis
Level 78
God Stats
2W - 3L
1,449 SR
Queue Stats
2W - 11L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NtD_Z3RA
Cthulhu
18
1 / 0 / 11
13,163
627
10,765
13,181
9,263
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TNHawk03
Izanami
20
8 / 2 / 7
14,491
690
14,728
19,333
8,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
20
8 / 3 / 8
14,501
691
24,916
25,829
23,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Corycj5410
Gilgamesh
18
3 / 5 / 1
12,663
603
19,973
24,051
19,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 3
12,275
585
12,606
18,034
9,625
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
skor_98
Charybdis
17
1 / 6 / 1
12,131
578
12,357
16,193
8,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Corycj5410
Gilgamesh
3
5
1
0.7
W
Cthulhu
NtD_Z3RA
Cthulhu
1
0
11
6.5
W
Izanami
TNHawk03
Izanami
8
2
7
5.75
W
Zhong Kui
8
3
8
4
L
1
6
3
0.42
L
Charybdis
skor_98
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
44,936
58,343
Taken
58,278
42,034
Mitigated
37,926
16,968
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Corycj5410
Gilgamesh
19,973
4,838
106
5,390
24,051
19,896
0
12,324
11,727
0
51,835
W
Cthulhu
NtD_Z3RA
Cthulhu
10,765
112
1,078
1,231
13,181
9,263
0
1,940
10,940
44,731
0
W
Izanami
TNHawk03
Izanami
14,728
10,456
0
3,669
19,333
8,934
1,163
4,701
14,294
0
66,598
W
Zhong Kui
24,916
879
0
10,990
25,829
23,837
1,548
7,347
17,961
64,997
0
L
12,606
490
545
5,830
18,034
9,625
455
11,713
6,321
40,854
0
L
Charybdis
skor_98
Charybdis
12,357
8,373
180
2,396
16,193
8,405
0
12,267
3,926
0
46,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
37,069
235
Minions Killed
200
9
Camps Cleared
7
1,129,103
Distance Traveled
983,005
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,663
603
61
3
4
418,280
2
W
Cthulhu
13,163
627
66
3
1
392,825
0
W
Izanami
14,491
690
92
4
4
374,674
3
W
Zhong Kui
14,501
691
77
4
4
361,604
2
L
Eset
12,275
585
47
2
2
277,972
1
L
Charybdis
12,131
578
92
4
1
286,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role