Player Matchup

Horus
Horus
KofteeNecmi
Horus
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
303W - 343L
1,369 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kaanoner09
Ah Muzen Cab
Level 69
God Stats
12W - 12L
1,305 SR
Queue Stats
209W - 198L
1,385 Elo+
Party 2
Tiamat
Tiamat
lvntu10
Tiamat
Level 81
God Stats
3W - 3L
1,408 SR
Queue Stats
306W - 327L
1,424 Elo+
Party 2
Chronos
Chronos
turkishmamba69
Chronos
Level 96
God Stats
12W - 12L
1,465 SR
Queue Stats
334W - 351L
1,385 Elo+
Party 2
Fenrir
Fenrir
xdgttrf
Fenrir
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 222L
1,622 Elo+
Solo
Team Averages
Level 79
1,435 SR
1,437 Elo+

VS

Team Averages
Level 111
1,526 SR
1,413 Elo+
King Arthur
King Arthur
JohnnyLarusso
King Arthur
Level 112
God Stats
11W - 10L
1,488 SR
Queue Stats
315W - 289L
1,445 Elo+
Party 3
Arachne
Arachne
Nubian_god
Arachne
Level 160
God Stats
21W - 17L
1,369 SR
Queue Stats
708W - 722L
1,450 Elo+
Party 3
Charybdis
Charybdis
Vandal_LDN
Charybdis
Level 109
God Stats
5W - 10L
1,791 SR
Queue Stats
238W - 223L
1,395 Elo+
Party 3
Ymir
Ymir
byCousin-
Ymir
Level 14
God Stats
1W - 5L
1,518 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 1
Xbalanque
Xbalanque
vfrbachem11
Xbalanque
Level 160
God Stats
8W - 11L
1,466 SR
Queue Stats
291W - 268L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,202
554
5,837
9,342
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
kaanoner09
Ah Muzen Cab
13
6 / 1 / 1
7,671
590
8,297
9,165
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
lvntu10
Tiamat
13
1 / 0 / 1
7,457
574
2,723
6,297
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 5
7,398
569
6,400
9,371
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
xdgttrf
Fenrir
13
7 / 2 / 4
7,777
598
9,937
12,069
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JohnnyLarusso
King Arthur
12
1 / 4 / 1
7,191
553
9,580
13,337
10,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Nubian_god
Arachne
12
2 / 2 / 0
7,077
544
8,514
11,175
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Vandal_LDN
Charybdis
9
0 / 4 / 0
5,609
431
4,401
9,192
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 5 / 0
5,455
420
1,607
11,989
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
vfrbachem11
Xbalanque
8
0 / 4 / 0
5,473
421
3,989
8,798
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
4
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JohnnyLarusso
King Arthur
1
4
1
0.38
W
3
0
7
6.5
L
Arachne
Nubian_god
Arachne
2
2
0
1
L
Charybdis
Vandal_LDN
Charybdis
0
4
0
0
L
Ymir
0
5
0
0
W
Ah Muzen Cab
kaanoner09
Ah Muzen Cab
6
1
1
6.5
W
Tiamat
lvntu10
Tiamat
1
0
1
1.5
W
2
1
5
4.5
L
Xbalanque
vfrbachem11
Xbalanque
0
4
0
0
W
Fenrir
xdgttrf
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
28,091
46,244
Taken
54,491
22,534
Mitigated
30,413
16,000
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JohnnyLarusso
King Arthur
9,580
718
0
2,250
13,337
10,253
0
4,478
8,820
0
59,651
W
5,837
2,949
1,466
4,049
9,342
5,669
0
996
8,346
0
21,774
L
Arachne
Nubian_god
Arachne
8,514
6,147
0
5,030
11,175
5,108
0
1,402
9,717
0
56,710
L
Charybdis
Vandal_LDN
Charybdis
4,401
2,112
0
2,117
9,192
3,461
0
0
9,192
0
40,783
L
Ymir
1,607
461
0
576
11,989
8,682
0
1,926
10,063
13,816
0
W
Ah Muzen Cab
kaanoner09
Ah Muzen Cab
8,297
3,642
0
2,515
9,165
3,682
888
298
8,867
0
62,851
W
Tiamat
lvntu10
Tiamat
2,723
362
0
2,040
6,297
3,512
0
0
6,297
49,120
0
W
6,400
2,973
0
2,940
9,371
3,755
0
217
9,154
53,628
0
L
Xbalanque
vfrbachem11
Xbalanque
3,989
1,149
0
2,355
8,798
2,909
0
1,088
7,576
0
34,076
W
Fenrir
xdgttrf
Fenrir
9,937
4,438
0
2,990
12,069
5,916
0
96
11,973
0
55,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
30,805
442
Minions Killed
338
0
Camps Cleared
0
1,302,915
Distance Traveled
1,267,406
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,191
553
100
8
0
257,416
1
W
Horus
7,202
554
32
2
0
256,851
1
L
Arachne
7,077
544
95
7
0
302,038
1
L
Charybdis
5,609
431
74
6
0
220,860
3
L
Ymir
5,455
420
23
2
0
249,615
0
W
Ah Muzen Cab
7,671
590
99
8
0
240,794
0
W
Tiamat
7,457
574
121
9
0
247,292
1
W
Chronos
7,398
569
103
8
0
253,044
3
L
Xbalanque
5,473
421
46
4
0
237,477
6
W
Fenrir
7,777
598
87
7
0
304,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role