Player Matchup

Thoth
Thoth
Platinum II
Abolitian
Thoth
Platinum II
Level 147
God Stats
1W - 5L
1,389 SR
Queue Stats
328W - 349L
1,892 MMR
Party 2
Atlas
Atlas
Platinum II
DAH Greenzz
Atlas
Platinum II
Level 105
God Stats
0W - 1L
1,596 SR
Queue Stats
47W - 38L
2,015 MMR
Party 2
Medusa
Medusa
Platinum I
xXThird i GODXx
Medusa
Platinum I
Level 122
God Stats
64W - 63L
1,584 SR
Queue Stats
339W - 272L
1,913 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,523 SR
1,940 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,648 SR
1,805 MMR
Cerberus
Cerberus
Platinum V
JRova-
Cerberus
Platinum V
Level 111
God Stats
4W - 1L
1,734 SR
Queue Stats
193W - 177L
1,587 MMR
Party 1
Neith
Neith
Diamond V
LaureMuscia
Neith
Diamond V
Level 125
God Stats
36W - 21L
1,694 SR
Queue Stats
287W - 251L
2,023 MMR
Party 1
Sol
Sol
Platinum III
LuciRX_
Sol
Platinum III
Level 146
God Stats
44W - 52L
1,516 SR
Queue Stats
977W - 1,127L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Abolitian
Thoth
12
1 / 4 / 2
8,161
628
7,523
9,140
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 2
9,292
715
7,753
19,000
22,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
8,174
629
9,633
13,251
6,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneGilgameshAh Muzen CabShivaBastet

VS

Bans
ScyllaGebBaron SamediArtioNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JRova-
Cerberus
14
2 / 2 / 5
9,963
766
6,232
13,260
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 2
9,978
768
15,786
9,047
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
15
2 / 2 / 6
9,677
744
11,864
12,194
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Abolitian
Thoth
1
4
2
0.5
L
2
4
2
0.75
W
Cerberus
JRova-
Cerberus
2
2
5
2.25
W
5
0
2
6
W
Sol
2
2
6
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
33,882
41,391
Taken
34,501
32,741
Mitigated
24,667
4,734
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Abolitian
Thoth
7,523
64
0
494
9,140
3,791
368
3,895
5,245
34,080
0
L
7,753
3,004
0
3,779
19,000
22,883
95
8,402
10,598
19,846
0
W
Cerberus
JRova-
Cerberus
6,232
292
0
3,071
13,260
14,936
26
4,882
8,378
15,186
0
W
15,786
5,378
0
3,121
9,047
4,688
722
4,575
4,472
0
50,967
W
Sol
11,864
5,250
0
6,273
12,194
5,043
2,744
5,940
6,254
44,025
0
L
9,633
4,395
0
461
13,251
6,067
374
5,926
7,325
0
43,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
29,618
149
Minions Killed
178
6
Camps Cleared
6
779,306
Distance Traveled
785,478
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,161
628
65
5
2
252,982
0
L
Atlas
9,292
715
15
1
1
264,797
5
W
Cerberus
9,963
766
20
2
0
265,357
2
W
Neith
9,978
768
89
7
1
257,606
4
W
Sol
9,677
744
69
5
5
262,515
2
L
Medusa
8,174
629
69
5
3
261,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role