Player Matchup

Ganesha
Ganesha
IgneelFoxx
Ganesha
Level 122
God Stats
13W - 6L
1,744 SR
Queue Stats
115W - 106L
1,586 Elo+
Party 1
Nemesis
Nemesis
NicGxd
Nemesis
Level 86
God Stats
15W - 18L
1,581 SR
Queue Stats
136W - 140L
1,538 Elo+
Party 3
Baron Samedi
Baron Samedi
Thanatoxx
Baron Samedi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 151L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
TpQ500
Jing Wei
Level 107
God Stats
91W - 83L
1,615 SR
Queue Stats
360W - 317L
1,549 Elo+
Party 3
Neith
Neith
aweartist
Neith
Level 114
God Stats
11W - 10L
1,688 SR
Queue Stats
413W - 377L
1,538 Elo+
Party 3
Team Averages
Level 115
1,625 SR
1,550 Elo+

VS

Team Averages
Level 135
1,627 SR
1,529 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HomeroAddams
Yemoja
Level 120
God Stats
7W - 3L
1,954 SR
Queue Stats
154W - 150L
1,507 Elo+
Party 2
Agni
Agni
Manseb
Agni
Level 125
God Stats
2W - 1L
1,521 SR
Queue Stats
100W - 105L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
juansegalvisc
Xbalanque
Level 148
God Stats
2W - 1L
1,540 SR
Queue Stats
367W - 383L
1,569 Elo+
Party 2
Nemesis
Nemesis
meritlol
Nemesis
Level 123
God Stats
4W - 3L
1,618 SR
Queue Stats
17W - 20L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IgneelFoxx
Ganesha
13
0 / 4 / 1
8,955
389
4,986
21,435
24,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
NicGxd
Nemesis
17
3 / 2 / 2
10,525
458
9,274
19,803
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Thanatoxx
Baron Samedi
16
1 / 7 / 2
10,228
445
8,411
16,626
9,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
TpQ500
Jing Wei
18
2 / 4 / 1
11,473
499
11,547
17,925
8,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
aweartist
Neith
15
1 / 4 / 2
9,633
419
15,131
12,956
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 1 / 9
12,790
556
17,606
22,709
13,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
15
0 / 3 / 12
10,236
445
8,754
20,070
27,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Manseb
Agni
18
4 / 2 / 7
11,969
520
11,742
12,556
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
juansegalvisc
Xbalanque
20
7 / 1 / 4
13,126
571
18,722
16,182
8,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
meritlol
Nemesis
20
6 / 0 / 4
12,623
549
8,532
18,299
9,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
21
21
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
9
8.5
W
Yemoja
0
3
12
2
L
Ganesha
IgneelFoxx
Ganesha
0
4
1
0.13
W
Agni
Manseb
Agni
4
2
7
3.75
L
Nemesis
NicGxd
Nemesis
3
2
2
2
L
Baron Samedi
Thanatoxx
Baron Samedi
1
7
2
0.29
L
Jing Wei
TpQ500
Jing Wei
2
4
1
0.63
L
Neith
aweartist
Neith
1
4
2
0.5
W
Xbalanque
juansegalvisc
Xbalanque
7
1
4
9
W
Nemesis
meritlol
Nemesis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,349
Damage
65,356
88,745
Taken
89,816
58,883
Mitigated
64,329
17,370
Healing
25,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,606
452
1,113
11,283
22,709
13,060
2,172
5,236
17,473
101,926
0
W
Yemoja
8,754
1,544
3,013
1,880
20,070
27,526
520
4,027
16,043
40,145
0
L
Ganesha
IgneelFoxx
Ganesha
4,986
368
0
2,946
21,435
24,665
0
10,101
11,334
38,306
0
W
Agni
Manseb
Agni
11,742
829
254
1,762
12,556
5,855
1,360
709
11,847
93,750
0
L
Nemesis
NicGxd
Nemesis
9,274
4,275
0
2,264
19,803
9,125
0
7,566
12,237
0
99,118
L
Baron Samedi
Thanatoxx
Baron Samedi
8,411
346
436
3,199
16,626
9,959
0
9,374
7,252
75,840
0
L
Jing Wei
TpQ500
Jing Wei
11,547
10,335
0
4,787
17,925
8,183
0
4,248
13,677
0
101,015
L
Neith
aweartist
Neith
15,131
6,008
0
3,738
12,956
6,951
0
6,813
6,143
0
87,667
W
Xbalanque
juansegalvisc
Xbalanque
18,722
9,256
0
3,064
16,182
8,004
4,147
1,622
14,560
0
127,771
W
Nemesis
meritlol
Nemesis
8,532
2,979
0
2,738
18,299
9,884
672
2,981
15,318
0
112,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
60,744
625
Minions Killed
732
0
Camps Cleared
0
2,187,635
Distance Traveled
2,232,157
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,790
556
186
8
0
444,423
4
W
Yemoja
10,236
445
52
2
0
407,442
6
L
Ganesha
8,955
389
20
1
0
433,257
4
W
Agni
11,969
520
142
6
0
444,208
6
L
Nemesis
10,525
458
154
7
0
528,468
8
L
Baron Samedi
10,228
445
131
6
0
354,561
4
L
Jing Wei
11,473
499
175
8
0
463,792
6
L
Neith
9,633
419
145
6
0
407,557
6
W
Xbalanque
13,126
571
196
9
0
411,082
6
W
Nemesis
12,623
549
156
7
0
525,002
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role