Player Matchup

Rama
Rama
BiggoHiggo
Rama
Level 109
God Stats
4W - 8L
1,543 SR
Queue Stats
53W - 84L
1,297 Elo+
Party 1
Sol
Sol
El_Perezidente5
Sol
Level 90
God Stats
0W - 1L
1,723 SR
Queue Stats
16W - 23L
1,262 Elo+
Party 1
Chaac
Chaac
King__MAG777
Chaac
Level 85
God Stats
21W - 37L
1,310 SR
Queue Stats
71W - 115L
1,268 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,276 Elo+

VS

Team Averages
Level 71
1,584 SR
1,293 Elo+
Kukulkan
Kukulkan
DAVIDG99
Kukulkan
Level 38
God Stats
2W - 1L
1,645 SR
Queue Stats
10W - 32L
1,199 Elo+
Party 2
Bastet
Bastet
Zelthor93
Bastet
Level 144
God Stats
52W - 50L
1,606 SR
Queue Stats
192W - 225L
1,453 Elo+
Solo
Hercules
Hercules
fireboypro12
Hercules
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 30L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 3
12,011
572
13,863
21,321
9,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 8 / 3
15,113
720
23,140
20,119
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 10 / 3
12,895
614
19,851
31,403
26,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DAVIDG99
Kukulkan
19
5 / 6 / 17
15,438
735
19,875
21,733
11,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Zelthor93
Bastet
20
7 / 2 / 15
15,607
743
17,760
18,762
9,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
fireboypro12
Hercules
20
17 / 0 / 12
16,918
806
24,273
30,179
47,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
8
Kills
29
29
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Kukulkan
DAVIDG99
Kukulkan
5
6
17
2.25
L
5
8
3
0.81
L
3
10
3
0.45
W
Bastet
Zelthor93
Bastet
7
2
15
7.25
W
Hercules
fireboypro12
Hercules
17
0
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
61,908
72,843
Taken
70,674
45,163
Mitigated
68,088
14,093
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,863
9,076
0
1,997
21,321
9,031
1,548
5,054
16,267
0
60,108
W
Kukulkan
DAVIDG99
Kukulkan
19,875
2,986
64
3,230
21,733
11,207
2,173
8,215
13,518
67,039
0
L
23,140
8,914
0
6,281
20,119
9,623
285
7,695
12,424
62,270
5,127
L
19,851
3,459
0
5,815
31,403
26,509
0
11,387
20,016
0
40,627
W
Bastet
Zelthor93
Bastet
17,760
3,705
0
5,187
18,762
9,628
25
4,577
14,185
0
68,382
W
Hercules
fireboypro12
Hercules
24,273
5,053
662
12,941
30,179
47,253
1,144
9,160
21,019
10,402
44,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
47,963
214
Minions Killed
248
3
Camps Cleared
15
999,929
Distance Traveled
1,160,235
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,011
572
93
4
2
306,165
0
W
Kukulkan
15,438
735
91
4
0
348,121
1
L
Sol
15,113
720
87
4
0
332,164
3
L
Chaac
12,895
614
34
2
1
361,600
2
W
Bastet
15,607
743
86
4
14
419,988
1
W
Hercules
16,918
806
71
3
1
392,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role