Player Matchup

Fafnir
Fafnir
H2OWILDCATVG
Fafnir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,276 Elo+
Party 1
Thoth
Thoth
NextIos
Thoth
Level 103
God Stats
1W - 4L
1,063 SR
Queue Stats
132W - 154L
1,363 Elo+
Solo
Hercules
Hercules
XGNCheezyyy
Hercules
Level 61
God Stats
1W - 0L
1,259 SR
Queue Stats
7W - 11L
1,305 Elo+
Party 1
Osiris
Osiris
kuakee
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,365 Elo+
Party 1
Skadi
Skadi
oP Torment
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,542 Elo+
Party 1
Team Averages
Level 86
1,364 SR
1,370 Elo+

VS

Team Averages
Level 71
1,473 SR
1,461 Elo+
Arachne
Arachne
LegitRekr321
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 3
Agni
Agni
SureKiller2
Agni
Level 126
God Stats
0W - 1L
1,518 SR
Queue Stats
49W - 32L
1,583 Elo+
Party 2
Ravana
Ravana
Zayummm
Ravana
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 50L
1,493 Elo+
Party 2
Hercules
Hercules
coolestlemur720
Hercules
Level 87
God Stats
0W - 4L
1,348 SR
Queue Stats
109W - 123L
1,452 Elo+
Party 3
Raijin
Raijin
zeemaninmask
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 6 / 20
13,761
655
8,404
28,674
47,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
NextIos
Thoth
20
8 / 5 / 19
15,677
747
30,500
23,022
11,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
XGNCheezyyy
Hercules
16
1 / 9 / 11
11,739
559
14,592
31,944
41,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
kuakee
Osiris
20
7 / 6 / 16
15,610
743
22,651
30,241
21,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
20
17 / 6 / 14
17,739
845
40,729
25,067
13,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LegitRekr321
Arachne
20
15 / 7 / 14
16,521
787
23,894
28,067
22,737
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 6 / 15
13,751
655
38,744
19,003
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Zayummm
Ravana
20
3 / 9 / 23
13,198
628
21,233
26,846
15,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
2 / 6 / 22
12,922
615
18,927
42,585
50,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
20
4 / 7 / 11
12,865
613
20,681
21,533
8,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
117
35
Kills
32
32
Deaths
35
80
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
6
20
2
L
Arachne
LegitRekr321
Arachne
15
7
14
3.14
W
Thoth
NextIos
Thoth
8
5
19
3.5
L
8
6
15
2.58
W
Hercules
XGNCheezyyy
Hercules
1
9
11
0.72
L
Ravana
Zayummm
Ravana
3
9
23
1.61
L
Hercules
2
6
22
2.17
W
Osiris
kuakee
Osiris
7
6
16
2.5
W
Skadi
17
6
14
4
L
Raijin
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,876
Damage
123,479
138,948
Taken
138,034
134,900
Mitigated
106,492
42,282
Healing
42,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,404
4,393
1,168
2,170
28,674
47,381
248
12,861
15,813
16,798
0
L
Arachne
LegitRekr321
Arachne
23,894
13,134
0
6,708
28,067
22,737
2,279
8,594
19,080
0
40,952
W
Thoth
NextIos
Thoth
30,500
3,326
2,109
5,158
23,022
11,589
1,880
8,274
14,568
77,370
0
L
38,744
2,154
2,570
2,566
19,003
8,854
1,483
4,166
14,720
72,954
0
W
Hercules
XGNCheezyyy
Hercules
14,592
2,954
1,344
5,857
31,944
41,724
346
14,817
17,127
0
24,462
L
Ravana
Zayummm
Ravana
21,233
5,513
0
3,766
26,846
15,796
1,641
7,833
18,872
0
38,163
L
Hercules
18,927
4,526
2,752
17,307
42,585
50,470
627
10,567
31,573
0
32,185
W
Osiris
kuakee
Osiris
22,651
6,724
5,533
7,469
30,241
21,015
1,684
14,435
15,806
0
40,849
W
Skadi
40,729
19,550
4,315
7,159
25,067
13,191
4,222
9,038
16,029
0
85,219
L
Raijin
20,681
3,000
2,681
3,946
21,533
8,635
587
7,744
13,758
40,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,526
Gold Earned
69,257
256
Minions Killed
191
0
Camps Cleared
0
1,788,506
Distance Traveled
1,779,431
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,761
655
16
1
0
333,467
0
L
Arachne
16,521
787
44
2
0
396,344
0
W
Thoth
15,677
747
90
4
0
346,223
0
L
Agni
13,751
655
69
3
0
332,437
0
W
Hercules
11,739
559
25
1
0
342,772
0
L
Ravana
13,198
628
40
2
0
350,004
0
L
Hercules
12,922
615
15
1
0
399,658
1
W
Osiris
15,610
743
34
2
0
414,736
0
W
Skadi
17,739
845
91
4
0
351,308
0
L
Raijin
12,865
613
23
1
0
300,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role