Player Matchup

Agni
Agni
DigiChrisL
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,718 Elo+
Party 2
Khepri
Khepri
LIGHT_UMBRA
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,246 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phi Delta Boss
Ah Muzen Cab
Level 146
God Stats
12W - 8L
1,566 SR
Queue Stats
689W - 626L
1,541 Elo+
Party 2
King Arthur
King Arthur
Uwantpopcicles
King Arthur
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
291W - 237L
1,631 Elo+
Party 2
Hades
Hades
vwGIGGLESwv
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 328L
1,569 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,541 Elo+

VS

Team Averages
Level 97
1,612 SR
1,677 Elo+
Baba Yaga
Baba Yaga
KoniSamaa
Baba Yaga
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,368 Elo+
Solo
Zeus
Zeus
PUPP3RS
Zeus
Level 26
God Stats
1W - 0L
1,829 SR
Queue Stats
4W - 0L
1,817 Elo+
Party 1
Agni
Agni
Scavenger115
Agni
Level 159
God Stats
1W - 0L
1,567 SR
Queue Stats
16W - 11L
1,803 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shotbuster36
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,758 Elo+
Party 1
Ullr
Ullr
TheWeasel117
Ullr
Level 160
God Stats
5W - 1L
1,664 SR
Queue Stats
267W - 227L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 6
13,339
635
20,598
15,369
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
18
1 / 8 / 7
11,951
569
6,923
28,763
30,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Phi Delta Boss
Ah Muzen Cab
20
4 / 3 / 9
13,247
631
32,103
24,883
12,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Uwantpopcicles
King Arthur
20
6 / 6 / 7
13,430
640
21,316
31,842
39,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 7 / 7
10,625
506
4,731
18,558
10,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KoniSamaa
Baba Yaga
20
2 / 3 / 15
12,751
607
12,254
22,197
11,242
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
PUPP3RS
Zeus
20
6 / 4 / 13
14,226
677
24,063
19,779
9,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 17
15,712
748
31,301
21,656
10,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Shotbuster36
Ah Muzen Cab
20
5 / 2 / 19
14,293
681
20,033
14,913
9,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 15
14,485
690
23,425
29,223
32,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
20
Kills
30
30
Deaths
20
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
8
6
6
1.83
W
Baba Yaga
KoniSamaa
Baba Yaga
2
3
15
3.17
L
Khepri
1
8
7
0.56
W
Zeus
PUPP3RS
Zeus
6
4
13
3.13
L
Ah Muzen Cab
Phi Delta Boss
Ah Muzen Cab
4
3
9
2.83
W
9
5
17
3.5
W
Ah Muzen Cab
Shotbuster36
Ah Muzen Cab
5
2
19
7.25
W
8
6
15
2.58
L
King Arthur
Uwantpopcicles
King Arthur
6
6
7
1.58
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,671
Damage
111,076
119,415
Taken
107,768
101,271
Mitigated
73,192
37,454
Healing
42,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,598
788
4,231
2,009
15,369
7,001
0
6,991
8,378
44,294
0
W
Baba Yaga
KoniSamaa
Baba Yaga
12,254
1,506
4,074
8,520
22,197
11,242
444
9,079
13,118
23,492
0
L
Khepri
6,923
543
3,089
3,560
28,763
30,896
399
17,270
11,493
17,607
0
W
Zeus
PUPP3RS
Zeus
24,063
2,235
315
3,199
19,779
9,602
557
7,261
12,518
55,768
0
L
Ah Muzen Cab
Phi Delta Boss
Ah Muzen Cab
32,103
5,686
1,949
10,934
24,883
12,923
2,557
13,621
11,262
0
72,752
W
31,301
1,270
3,828
7,596
21,656
10,931
2,130
3,672
17,984
60,112
0
W
Ah Muzen Cab
Shotbuster36
Ah Muzen Cab
20,033
4,631
1,506
3,965
14,913
9,246
3,496
3,082
11,831
0
54,375
W
23,425
9,840
3,411
5,716
29,223
32,171
504
9,158
20,065
0
39,130
L
King Arthur
Uwantpopcicles
King Arthur
21,316
1,557
2,504
5,257
31,842
39,660
240
17,680
14,162
0
33,777
L
4,731
188
1,937
1,984
18,558
10,791
916
12,056
6,502
7,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,592
Gold Earned
71,467
220
Minions Killed
266
0
Camps Cleared
0
1,740,910
Distance Traveled
2,028,929
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,339
635
55
3
0
370,331
1
W
Baba Yaga
12,751
607
33
2
0
441,700
0
L
Khepri
11,951
569
12
1
0
344,269
1
W
Zeus
14,226
677
70
3
0
370,504
1
L
Ah Muzen Cab
13,247
631
101
5
0
402,240
2
W
Agni
15,712
748
66
3
0
397,670
1
W
Ah Muzen Cab
14,293
681
59
3
0
453,723
1
W
Ullr
14,485
690
38
2
0
365,332
0
L
King Arthur
13,430
640
35
2
0
380,394
2
L
Hades
10,625
506
17
1
0
243,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role