Player Matchup

Pele
Pele
DenMotherBear
Pele
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
616W - 418L
1,568 Elo+
Party 3
Skadi
Skadi
HorseLover214
Skadi
Level 45
God Stats
4W - 3L
1,419 SR
Queue Stats
46W - 44L
1,403 Elo+
Party 3
Ganesha
Ganesha
Ir0nZ0mb1e
Ganesha
Level 129
God Stats
13W - 11L
1,485 SR
Queue Stats
54W - 39L
1,477 Elo+
Party 3
Tiamat
Tiamat
ealexv
Tiamat
Level 58
God Stats
7W - 7L
1,493 SR
Queue Stats
96W - 84L
1,584 Elo+
Party 1
Discordia
Discordia
giant-cynical311
Discordia
Level 49
God Stats
27W - 25L
1,390 SR
Queue Stats
90W - 77L
1,577 Elo+
Party 1
Team Averages
Level 88
1,457 SR
1,522 Elo+

VS

Team Averages
Level 48
1,376 SR
1,398 Elo+
Poseidon
Poseidon
Ransom4Hire
Poseidon
Level 27
God Stats
27W - 49L
1,405 SR
Queue Stats
236W - 261L
1,416 Elo+
Party 2
Charybdis
Charybdis
Sorry_Mate69
Charybdis
Level 43
God Stats
14W - 17L
1,431 SR
Queue Stats
126W - 155L
1,330 Elo+
Solo
King Arthur
King Arthur
Whale1232713
King Arthur
Level 36
God Stats
0W - 1L
1,150 SR
Queue Stats
12W - 11L
1,565 Elo+
Solo
Ra
Ra
bigote-sola
Ra
Level 46
God Stats
6W - 10L
1,500 SR
Queue Stats
29W - 43L
1,247 Elo+
Solo
Baron Samedi
Baron Samedi
ransom1586
Baron Samedi
Level 88
God Stats
30W - 39L
1,395 SR
Queue Stats
231W - 238L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
10,226
1,023
13,633
11,458
11,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 6
9,709
971
8,930
11,357
8,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Ir0nZ0mb1e
Ganesha
16
0 / 1 / 13
11,097
1,110
8,754
18,648
23,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
ealexv
Tiamat
16
2 / 0 / 10
10,022
1,002
13,270
8,709
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
16
6 / 1 / 6
10,666
1,067
21,090
5,157
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

267

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ransom4Hire
Poseidon
15
1 / 4 / 1
9,424
942
9,973
11,203
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Sorry_Mate69
Charybdis
15
0 / 0 / 3
9,305
931
11,693
12,180
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Whale1232713
King Arthur
15
0 / 6 / 3
9,199
920
12,431
22,532
19,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 0
9,630
963
8,188
9,297
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
ransom1586
Baron Samedi
15
1 / 3 / 2
9,544
954
9,929
14,111
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
14
Kills
3
3
Deaths
14
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
2
1
6
5
W
Ganesha
Ir0nZ0mb1e
Ganesha
0
1
13
6.5
L
Poseidon
Ransom4Hire
Poseidon
1
4
1
0.38
L
Charybdis
Sorry_Mate69
Charybdis
0
0
3
1.5
L
King Arthur
Whale1232713
King Arthur
0
6
3
0.25
L
1
1
0
1
W
Tiamat
ealexv
Tiamat
2
0
10
7
W
Discordia
6
1
6
9
L
Baron Samedi
ransom1586
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,677
Damage
52,214
55,329
Taken
69,323
55,646
Mitigated
38,328
15,401
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,633
1,403
0
5,394
11,458
11,353
0
5,278
6,180
0
38,227
W
8,930
5,193
0
0
11,357
8,309
0
6,361
4,996
0
18,707
W
Ganesha
Ir0nZ0mb1e
Ganesha
8,754
349
0
8,838
18,648
23,623
0
9,984
8,664
24,597
0
L
Poseidon
Ransom4Hire
Poseidon
9,973
1,907
0
438
11,203
4,329
0
5,521
5,222
38,456
0
L
Charybdis
Sorry_Mate69
Charybdis
11,693
5,058
0
980
12,180
4,920
0
7,098
4,693
0
26,874
L
King Arthur
Whale1232713
King Arthur
12,431
1,024
65
881
22,532
19,061
0
11,393
10,478
3,129
25,793
L
8,188
83
2,260
1,231
9,297
3,876
0
6,472
2,495
26,280
0
W
Tiamat
ealexv
Tiamat
13,270
242
100
1,069
8,709
9,432
0
5,226
3,483
26,058
0
W
Discordia
21,090
654
0
0
5,157
2,929
0
2,411
2,746
36,097
0
L
Baron Samedi
ransom1586
Baron Samedi
9,929
891
3,665
2,719
14,111
6,142
0
10,291
3,321
20,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
47,102
197
Minions Killed
203
5
Camps Cleared
7
979,763
Distance Traveled
933,966
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,226
1,023
70
7
2
212,341
1
W
Skadi
9,709
971
45
5
1
177,693
0
W
Ganesha
11,097
1,110
0
0
0
201,944
0
L
Poseidon
9,424
942
61
6
0
185,883
1
L
Charybdis
9,305
931
37
4
3
183,553
0
L
King Arthur
9,199
920
31
3
1
185,417
0
L
Ra
9,630
963
51
5
2
202,162
0
W
Tiamat
10,022
1,002
43
4
2
199,047
0
W
Discordia
10,666
1,067
39
4
0
188,738
0
L
Baron Samedi
9,544
954
23
2
1
176,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role