Player Matchup

Sol
Sol
EbotRico
Sol
Level 87
God Stats
5W - 4L
1,803 SR
Queue Stats
223W - 135L
1,630 Elo+
Party 1
King Arthur
King Arthur
GreedyPope
King Arthur
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,490 Elo+
Solo
Horus
Horus
MirrOn60FPS
Horus
Level 108
God Stats
12W - 7L
1,906 SR
Queue Stats
277W - 199L
1,634 Elo+
Party 1
Yu Huang
Yu Huang
Sephiroth_502
Yu Huang
Level 105
God Stats
2W - 5L
1,446 SR
Queue Stats
170W - 198L
1,441 Elo+
Solo
Susano
Susano
iConfidential
Susano
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 91L
1,542 Elo+
Party 1
Team Averages
Level 93
1,631 SR
1,547 Elo+

VS

Team Averages
Level 106
1,581 SR
1,595 Elo+
Ganesha
Ganesha
AllseeingNoob
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,751 Elo+
Party 2
Neith
Neith
ROGUENES12
Neith
Level 113
God Stats
5W - 4L
1,784 SR
Queue Stats
213W - 184L
1,621 Elo+
Party 2
Olorun
Olorun
TheBaconBaron
Olorun
Level 81
God Stats
9W - 8L
1,792 SR
Queue Stats
101W - 85L
1,543 Elo+
Party 2
Fenrir
Fenrir
acnalogia919
Fenrir
Level 129
God Stats
2W - 0L
1,297 SR
Queue Stats
127W - 128L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ªGhostªDrixª
Cu Chulainn
Level 143
God Stats
3W - 1L
1,532 SR
Queue Stats
59W - 57L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 1
10,925
546
17,712
19,038
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
GreedyPope
King Arthur
19
3 / 3 / 0
11,270
564
12,227
16,005
14,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 5 / 7
9,746
487
11,335
23,494
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Sephiroth_502
Yu Huang
14
2 / 3 / 4
8,862
443
13,644
14,019
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 9 / 2
8,292
415
5,900
21,843
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 2 / 15
10,373
519
6,932
18,270
18,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
11 / 4 / 5
11,895
595
19,270
17,005
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 7
11,318
566
17,002
15,959
7,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 3 / 8
11,285
564
14,999
18,736
9,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ªGhostªDrixª
Cu Chulainn
17
0 / 3 / 1
10,773
539
6,375
16,968
19,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
16
Kills
26
26
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
2
15
4.25
L
7
6
1
1.25
L
King Arthur
GreedyPope
King Arthur
3
3
0
1
L
3
5
7
1.3
W
Neith
11
4
5
3.38
L
Yu Huang
Sephiroth_502
Yu Huang
2
3
4
1.33
W
8
4
7
2.88
W
Fenrir
6
3
8
3.33
L
1
9
2
0.22
W
Cu Chulainn
ªGhostªDrixª
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,818
Damage
64,578
94,399
Taken
86,938
56,980
Mitigated
62,315
24,704
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,932
1,157
4,736
3,609
18,270
18,469
83
9,604
8,666
17,425
0
L
17,712
6,872
0
7,613
19,038
7,724
1,372
1,429
17,609
101,826
0
L
King Arthur
GreedyPope
King Arthur
12,227
1,615
0
3,662
16,005
14,142
0
1,317
14,688
0
109,427
L
11,335
5,521
1,161
5,019
23,494
20,288
46
9,783
13,711
0
37,583
W
Neith
19,270
7,905
0
4,104
17,005
8,398
2,560
9,674
7,331
0
87,783
L
Yu Huang
Sephiroth_502
Yu Huang
13,644
1,549
72
1,055
14,019
5,622
545
5,068
8,951
67,632
0
W
17,002
9,598
780
6,080
15,959
7,140
5,079
6,118
9,841
84,973
0
W
Fenrir
14,999
4,963
0
1,386
18,736
9,187
0
6,548
12,188
0
85,570
L
5,900
1,669
0
6,122
21,843
9,204
0
6,337
15,506
0
59,617
W
Cu Chulainn
ªGhostªDrixª
Cu Chulainn
6,375
1,285
0
841
16,968
19,121
230
0
16,968
4,120
86,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
55,644
586
Minions Killed
509
0
Camps Cleared
0
1,850,153
Distance Traveled
1,905,728
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,373
519
5
0
0
390,359
5
L
Sol
10,925
546
164
8
0
344,260
1
L
King Arthur
11,270
564
200
10
0
409,993
4
L
Horus
9,746
487
40
2
0
348,620
5
W
Neith
11,895
595
126
6
0
378,580
4
L
Yu Huang
8,862
443
104
5
0
359,696
1
W
Olorun
11,318
566
121
6
0
367,052
3
W
Fenrir
11,285
564
107
5
0
423,000
3
L
Susano
8,292
415
78
4
0
387,584
4
W
Cu Chulainn
10,773
539
150
8
0
346,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role