Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AngerPiglet
Kali
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
217W - 220L
1,583 Elo+
Solo
Sol
Sol
Berserkin-
Sol
Level 142
God Stats
0W - 3L
1,267 SR
Queue Stats
165W - 170L
1,503 Elo+
Party 1
Bellona
Bellona
VaniIIaBun
Bellona
Level 127
God Stats
6W - 6L
1,656 SR
Queue Stats
196W - 166L
1,636 Elo+
Solo
Team Averages
Level 132
1,441 SR
1,544 Elo+

VS

Team Averages
Level 124
1,490 SR
1,560 Elo+
Sylvanus
Sylvanus
ApaLirium
Sylvanus
Level 64
God Stats
4W - 6L
1,304 SR
Queue Stats
25W - 24L
1,519 Elo+
Solo
Anubis
Anubis
Frank1519
Anubis
Level 147
God Stats
4W - 3L
1,274 SR
Queue Stats
153W - 154L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Pvtpilot88
Amaterasu
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,520 Elo+
Solo
Neith
Neith
Savage king010
Neith
Level 145
God Stats
7W - 2L
1,872 SR
Queue Stats
360W - 348L
1,569 Elo+
Solo
Mercury
Mercury
Tha_Complication
Mercury
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 4 / 1
7,752
485
7,724
11,195
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
12
1 / 2 / 1
6,838
427
2,732
12,062
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,596
475
5,260
13,603
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 2 / 2
7,940
496
9,979
12,480
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
VaniIIaBun
Bellona
13
0 / 2 / 0
8,083
505
12,635
13,888
10,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApaLirium
Sylvanus
13
1 / 0 / 4
7,570
473
4,500
8,119
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Frank1519
Anubis
14
3 / 2 / 6
8,845
553
10,747
12,644
7,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Pvtpilot88
Amaterasu
15
1 / 0 / 1
8,832
552
7,007
18,401
16,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 2
8,212
513
8,588
9,696
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 3
8,728
546
10,289
11,416
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
13
13
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
L
Fenrir
 
Fenrir
1
2
1
0.75
L
1
3
1
0.5
W
Sylvanus
ApaLirium
Sylvanus
1
0
4
3
L
2
2
2
1.5
W
Anubis
Frank1519
Anubis
3
2
6
3
W
Amaterasu
Pvtpilot88
Amaterasu
1
0
1
1.5
W
2
3
2
1
W
6
1
3
7.5
L
Bellona
VaniIIaBun
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
41,131
63,228
Taken
60,276
31,227
Mitigated
41,540
17,371
Healing
27,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,724
1,230
0
470
11,195
3,331
0
5,746
5,449
65,872
0
L
Fenrir
 
Fenrir
2,732
862
290
2,969
12,062
8,673
0
4,287
7,775
87
18,053
L
5,260
2,668
0
2,414
13,603
5,331
632
3,025
10,578
0
67,117
W
Sylvanus
ApaLirium
Sylvanus
4,500
1,390
3,242
3,938
8,119
8,770
504
3,234
4,885
33,747
11,223
L
9,979
2,763
0
6,899
12,480
3,388
0
1,174
11,306
68,725
0
W
Anubis
Frank1519
Anubis
10,747
138
0
6,859
12,644
7,183
504
5,514
7,130
74,421
0
W
Amaterasu
Pvtpilot88
Amaterasu
7,007
3,233
0
10,181
18,401
16,061
0
0
18,401
0
70,823
W
8,588
4,071
0
2,564
9,696
4,627
198
6,025
3,671
0
68,123
W
10,289
5,483
0
427
11,416
4,899
0
3,017
8,399
0
69,615
L
Bellona
VaniIIaBun
Bellona
12,635
6,175
0
4,329
13,888
10,504
0
675
13,213
0
68,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
42,187
475
Minions Killed
518
0
Camps Cleared
0
1,633,221
Distance Traveled
1,531,292
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,752
485
103
6
0
316,347
5
L
Fenrir
6,838
427
25
2
0
330,595
2
L
Kali
7,596
475
122
8
0
367,705
3
W
Sylvanus
7,570
473
80
5
0
273,930
3
L
Sol
7,940
496
96
6
0
307,063
1
W
Anubis
8,845
553
111
7
0
276,284
4
W
Amaterasu
8,832
552
125
8
0
293,781
5
W
Neith
8,212
513
97
6
0
280,912
7
W
Mercury
8,728
546
105
7
0
406,385
2
L
Bellona
8,083
505
129
8
0
311,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role