Player Matchup

Sobek
Sobek
SharkNett
Sobek
Level 112
God Stats
8W - 4L
1,623 SR
Queue Stats
214W - 230L
1,460 Elo+
Solo
Sol
Sol
SlipMcOkiner
Sol
Level 64
God Stats
4W - 4L
1,481 SR
Queue Stats
275W - 283L
1,437 Elo+
Party 1
Cupid
Cupid
sawbdawg
Cupid
Level 68
God Stats
31W - 15L
1,706 SR
Queue Stats
240W - 251L
1,459 Elo+
Party 1
Thanatos
Thanatos
x69andCloudy
Thanatos
Level 63
God Stats
3W - 1L
1,321 SR
Queue Stats
15W - 22L
1,377 Elo+
Solo
Hades
Hades
xStrohx
Hades
Level 67
God Stats
21W - 13L
1,697 SR
Queue Stats
225W - 232L
1,489 Elo+
Party 1
Team Averages
Level 75
1,566 SR
1,444 Elo+

VS

Team Averages
Level 121
1,487 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
Blackkirby72
Morgan Le Fay
Level 99
God Stats
15W - 4L
1,528 SR
Queue Stats
277W - 258L
1,488 Elo+
Solo
Shiva
Shiva
ElSalchipapa
Shiva
Level 129
God Stats
6W - 6L
1,532 SR
Queue Stats
15W - 18L
1,489 Elo+
Solo
Fafnir
Fafnir
FailurePrime
Fafnir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 167L
1,511 Elo+
Party 2
Serqet
Serqet
FlapJackJake
Serqet
Level 111
God Stats
4W - 4L
1,544 SR
Queue Stats
137W - 126L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
NinjaInstinct
Cernunnos
Level 129
God Stats
1W - 3L
1,332 SR
Queue Stats
83W - 96L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SharkNett
Sobek
14
0 / 2 / 12
9,078
504
5,777
18,515
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 4 / 6
9,549
531
11,406
12,060
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
sawbdawg
Cupid
16
8 / 0 / 3
10,391
577
10,137
15,612
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
x69andCloudy
Thanatos
15
4 / 3 / 4
9,238
513
8,886
17,071
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
xStrohx
Hades
16
5 / 0 / 9
10,752
597
19,541
17,378
15,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blackkirby72
Morgan Le Fay
14
0 / 3 / 1
8,442
469
11,459
13,778
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 1
8,212
456
9,578
18,042
13,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
2 / 4 / 5
8,227
457
9,068
17,082
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
12
0 / 2 / 4
7,638
424
7,112
14,681
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
NinjaInstinct
Cernunnos
13
5 / 7 / 2
8,214
456
16,649
19,241
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
21
Kills
9
9
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blackkirby72
Morgan Le Fay
0
3
1
0.17
L
2
5
1
0.5
L
Fafnir
2
4
5
1.13
L
Serqet
0
2
4
1
L
Cernunnos
NinjaInstinct
Cernunnos
5
7
2
0.86
W
Sobek
SharkNett
Sobek
0
2
12
3
W
4
4
6
1.75
W
Cupid
sawbdawg
Cupid
8
0
3
9.5
W
Thanatos
x69andCloudy
Thanatos
4
3
4
2
W
Hades
xStrohx
Hades
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,747
Damage
53,866
80,636
Taken
82,824
54,978
Mitigated
53,972
42,463
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blackkirby72
Morgan Le Fay
11,459
1,687
0
4,579
13,778
5,557
0
3,044
10,734
88,019
0
L
9,578
2,636
876
3,659
18,042
13,694
0
10,438
7,604
0
55,680
L
Fafnir
9,068
2,887
622
2,563
17,082
19,937
0
8,293
8,789
23,134
0
L
Serqet
7,112
1,810
0
1,303
14,681
6,779
0
6,318
8,363
0
57,086
L
Cernunnos
NinjaInstinct
Cernunnos
16,649
9,265
0
5,669
19,241
8,005
245
8,631
10,610
0
70,406
W
Sobek
SharkNett
Sobek
5,777
632
345
5,884
18,515
20,429
180
3,262
14,310
24,722
0
W
11,406
5,849
0
6,065
12,060
3,588
1,334
1,597
10,391
81,480
0
W
Cupid
sawbdawg
Cupid
10,137
5,013
89
7,681
15,612
6,982
844
7,607
8,005
0
72,953
W
Thanatos
x69andCloudy
Thanatos
8,886
1,949
0
12,600
17,071
8,258
0
5,741
10,923
0
65,030
W
Hades
xStrohx
Hades
19,541
2,857
384
9,415
17,378
15,721
1,475
3,142
13,850
84,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
40,733
516
Minions Killed
442
0
Camps Cleared
0
1,694,521
Distance Traveled
1,669,936
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,442
469
135
8
0
330,798
10
L
Shiva
8,212
456
92
5
0
334,051
9
L
Fafnir
8,227
457
33
2
0
330,560
2
L
Serqet
7,638
424
94
5
0
408,698
1
L
Cernunnos
8,214
456
88
5
0
265,829
7
W
Sobek
9,078
504
24
1
0
332,553
3
W
Sol
9,549
531
131
7
0
323,536
3
W
Cupid
10,391
577
137
8
0
356,254
1
W
Thanatos
9,238
513
86
5
0
378,942
4
W
Hades
10,752
597
138
8
0
303,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role