Player Matchup

Izanami
Izanami
BlessedTopping
Izanami
Level 58
God Stats
1W - 1L
1,151 SR
Queue Stats
78W - 86L
1,463 Elo+
Party 1
Olorun
Olorun
CauzeAK
Olorun
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,508 Elo+
Party 1
Ymir
Ymir
vdoq__
Ymir
Level 28
God Stats
4W - 2L
1,722 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,500 Elo+

VS

Team Averages
Level 75
1,467 SR
1,453 Elo+
Ymir
Ymir
Sp3Xi ZeBRaHh
Ymir
Level 28
God Stats
5W - 6L
1,558 SR
Queue Stats
46W - 48L
1,409 Elo+
Party 2
Neith
Neith
Zerkule
Neith
Level 69
God Stats
3W - 9L
1,342 SR
Queue Stats
150W - 163L
1,449 Elo+
Party 2
Tiamat
Tiamat
mililavamp
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,903
718
9,938
7,409
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
CauzeAK
Olorun
13
5 / 0 / 4
8,385
762
11,213
5,427
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
vdoq__
Ymir
12
1 / 1 / 8
8,168
743
4,604
7,884
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,751
705
3,403
13,197
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zerkule
Neith
11
0 / 2 / 2
7,053
641
6,819
9,139
4,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
mililavamp
Tiamat
9
0 / 5 / 1
6,403
582
3,403
7,848
4,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Olorun
CauzeAK
Olorun
5
0
4
7
L
2
2
0
1
L
Neith
Zerkule
Neith
0
2
2
0.5
L
Tiamat
mililavamp
Tiamat
0
5
1
0.1
W
Ymir
vdoq__
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
13,625
20,720
Taken
30,184
13,995
Mitigated
21,098
4,954
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
6,127
0
335
7,409
3,502
402
2,397
5,012
0
34,324
W
Olorun
CauzeAK
Olorun
11,213
5,334
609
3,011
5,427
2,852
1,591
2,526
2,901
33,071
4,430
L
3,403
857
0
1,085
13,197
12,726
0
6,391
6,806
10,327
0
L
Neith
Zerkule
Neith
6,819
1,205
0
1,445
9,139
4,099
360
4,518
4,621
0
26,698
L
Tiamat
mililavamp
Tiamat
3,403
209
0
349
7,848
4,273
30
3,785
4,063
11,338
0
W
Ymir
vdoq__
Ymir
4,604
1,309
0
999
7,884
7,641
0
2,270
5,614
8,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
21,207
124
Minions Killed
80
10
Camps Cleared
0
565,930
Distance Traveled
588,213
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,903
718
58
5
3
178,713
2
W
Olorun
8,385
762
55
5
7
190,761
4
L
Ymir
7,751
705
6
1
0
202,086
1
L
Neith
7,053
641
60
5
0
209,073
1
L
Tiamat
6,403
582
14
1
0
177,054
3
W
Ymir
8,168
743
11
1
0
196,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role