Player Matchup

Rama
Rama
ByJoao_jj
Rama
Level 21
God Stats
2W - 1L
1,226 SR
Queue Stats
12W - 16L
1,322 Elo+
Party 2
Chaac
Chaac
FoB_Acet
Chaac
Level 100
God Stats
2W - 1L
1,280 SR
Queue Stats
13W - 16L
1,337 Elo+
Party 2
Chang'e
Chang'e
chupathingy316
Chang'e
Level 69
God Stats
4W - 5L
1,820 SR
Queue Stats
61W - 75L
1,595 Elo+
Solo
Team Averages
Level 63
1,442 SR
1,418 Elo+

VS

Team Averages
Level 70
1,554 SR
1,322 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Da_Notorious44
Arachne
Level 89
God Stats
2W - 4L
1,393 SR
Queue Stats
144W - 209L
1,227 Elo+
Party 1
Khepri
Khepri
Happy9mm
Khepri
Level 17
God Stats
4W - 12L
1,771 SR
Queue Stats
162W - 254L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 6
9,770
575
8,073
15,717
6,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
FoB_Acet
Chaac
18
8 / 2 / 3
12,158
715
20,390
23,835
22,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 1 / 5
11,302
665
12,967
7,294
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 6 / 2
9,886
582
16,540
12,112
5,830
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 3
10,522
619
11,530
19,577
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Happy9mm
Khepri
14
0 / 3 / 5
9,592
564
6,615
15,776
14,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
7
7
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
6
2
0.67
W
Rama
0
4
6
0.75
L
4
2
3
2.75
W
Chaac
FoB_Acet
Chaac
8
2
3
4.75
L
Khepri
Happy9mm
Khepri
0
3
5
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
34,685
46,846
Taken
47,465
31,804
Mitigated
29,361
20,119
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,540
6,903
639
421
12,112
5,830
0
3,168
8,616
37,889
0
W
Rama
8,073
6,830
0
2,724
15,717
6,167
307
9,441
6,276
0
23,356
L
11,530
6,604
0
4,130
19,577
9,194
0
7,609
11,382
0
23,258
W
Chaac
FoB_Acet
Chaac
20,390
4,966
0
9,360
23,835
22,598
740
11,358
12,477
101
60,197
L
Khepri
Happy9mm
Khepri
6,615
838
992
1,778
15,776
14,337
0
2,457
12,880
21,175
0
W
12,967
194
4,921
3,114
7,294
3,039
283
3,318
3,976
49,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
30,000
234
Minions Killed
92
10
Camps Cleared
3
932,078
Distance Traveled
915,885
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,886
582
50
3
1
265,804
4
W
Rama
9,770
575
48
3
1
257,974
0
L
Arachne
10,522
619
27
2
2
350,603
7
W
Chaac
12,158
715
98
6
5
342,877
0
L
Khepri
9,592
564
15
1
0
299,478
3
W
Chang'e
11,302
665
88
5
4
331,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role