Player Matchup

Erlang Shen
Erlang Shen
ArgoCrusader
Erlang Shen
Level 49
God Stats
7W - 4L
1,539 SR
Queue Stats
168W - 242L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
GruntKing2nd
Cthulhu
Level 97
God Stats
10W - 11L
1,554 SR
Queue Stats
752W - 850L
1,355 Elo+
Party 1
Persephone
Persephone
USMCWall
Persephone
Level 50
God Stats
14W - 4L
1,824 SR
Queue Stats
135W - 172L
1,476 Elo+
Solo
Fenrir
Fenrir
frordo
Fenrir
Level 84
God Stats
22W - 25L
1,502 SR
Queue Stats
588W - 660L
1,429 Elo+
Party 1
Izanami
Izanami
lonellyriderr
Izanami
Level 122
God Stats
23W - 20L
1,574 SR
Queue Stats
120W - 139L
1,432 Elo+
Solo
Team Averages
Level 80
1,599 SR
1,420 Elo+

VS

Team Averages
Level 45
1,525 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Eoway
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Faemalis
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HopperofBorders
Ah Muzen Cab
Level 55
God Stats
3W - 2L
1,786 SR
Queue Stats
148W - 136L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
c0rnucop1a
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArgoCrusader
Erlang Shen
11
4 / 2 / 3
7,224
516
4,711
10,350
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
GruntKing2nd
Cthulhu
12
3 / 1 / 4
7,505
536
6,539
11,657
9,732
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
USMCWall
Persephone
13
1 / 3 / 4
7,851
561
5,237
8,311
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
frordo
Fenrir
11
6 / 0 / 4
7,493
535
7,894
9,046
7,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
14
4 / 2 / 2
8,501
607
9,852
9,157
3,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 5 / 2
6,861
490
9,050
12,262
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Eoway
Jormungandr
9
0 / 0 / 1
5,885
420
4,236
9,894
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Faemalis
Danzaburou
9
0 / 5 / 0
5,245
375
1,620
7,764
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
HopperofBorders
Ah Muzen Cab
10
2 / 5 / 1
6,409
458
7,294
11,623
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
c0rnucop1a
Morgan Le Fay
12
2 / 3 / 3
7,250
518
5,667
8,966
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
8
8
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
5
2
1
W
Erlang Shen
ArgoCrusader
Erlang Shen
4
2
3
2.75
L
Jormungandr
Eoway
Jormungandr
0
0
1
0.5
L
Danzaburou
Faemalis
Danzaburou
0
5
0
0
W
Cthulhu
GruntKing2nd
Cthulhu
3
1
4
5
L
Ah Muzen Cab
HopperofBorders
Ah Muzen Cab
2
5
1
0.5
W
Persephone
USMCWall
Persephone
1
3
4
1
L
Morgan Le Fay
c0rnucop1a
Morgan Le Fay
2
3
3
1.17
W
Fenrir
frordo
Fenrir
6
0
4
8
W
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,233
Damage
27,867
48,521
Taken
50,509
30,681
Mitigated
23,144
17,434
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,050
5,386
0
750
12,262
4,409
0
2,119
10,143
0
44,669
W
Erlang Shen
ArgoCrusader
Erlang Shen
4,711
2,660
0
3,960
10,350
6,502
0
586
9,764
0
33,851
L
Jormungandr
Eoway
Jormungandr
4,236
1,555
0
1,528
9,894
5,749
0
409
9,485
25,585
0
L
Danzaburou
Faemalis
Danzaburou
1,620
874
0
1,337
7,764
2,007
0
0
7,764
0
25,062
W
Cthulhu
GruntKing2nd
Cthulhu
6,539
839
104
4,093
11,657
9,732
74
1,040
10,617
36,325
0
L
Ah Muzen Cab
HopperofBorders
Ah Muzen Cab
7,294
3,277
0
2,274
11,623
7,039
102
5,997
5,626
0
38,580
W
Persephone
USMCWall
Persephone
5,237
593
0
3,082
8,311
3,182
352
3,320
4,988
52,428
0
L
Morgan Le Fay
c0rnucop1a
Morgan Le Fay
5,667
598
0
1,769
8,966
3,940
330
3,251
5,715
37,211
0
W
Fenrir
frordo
Fenrir
7,894
2,437
0
1,640
9,046
7,272
9
2,397
6,649
0
21,825
W
Izanami
9,852
7,503
0
4,555
9,157
3,993
1,966
2,559
6,598
0
74,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
31,650
365
Minions Killed
269
0
Camps Cleared
0
1,322,766
Distance Traveled
1,258,391
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,861
490
56
4
0
275,671
5
W
Erlang Shen
7,224
516
56
4
0
294,744
4
L
Jormungandr
5,885
420
41
3
0
281,606
1
L
Danzaburou
5,245
375
32
2
0
231,997
0
W
Cthulhu
7,505
536
72
5
0
260,847
0
L
Ah Muzen Cab
6,409
458
69
5
0
229,294
6
W
Persephone
7,851
561
77
6
0
246,308
4
L
Morgan Le Fay
7,250
518
71
5
0
239,823
1
W
Fenrir
7,493
535
29
2
0
290,001
2
W
Izanami
8,501
607
131
9
0
230,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role