Player Matchup

Osiris
Osiris
Boozooka
Osiris
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 24L
1,776 Elo+
Party 1
Thanatos
Thanatos
DangelSonicOC
Thanatos
Level 116
God Stats
14W - 9L
1,578 SR
Queue Stats
87W - 43L
1,745 Elo+
Party 1
Ymir
Ymir
MrInsuffiecient
Ymir
Level 87
God Stats
1W - 4L
1,968 SR
Queue Stats
97W - 55L
1,721 Elo+
Party 1
Danzaburou
Danzaburou
ProfessorKhaos0
Danzaburou
Level 128
God Stats
1W - 3L
1,365 SR
Queue Stats
109W - 108L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
SoloJuicebox
Baron Samedi
Level 149
God Stats
0W - 3L
1,672 SR
Queue Stats
235W - 218L
1,623 Elo+
Solo
Team Averages
Level 108
1,617 SR
1,691 Elo+

VS

Team Averages
Level 129
1,538 SR
1,667 Elo+
Zhong Kui
Zhong Kui
NoobV2
Zhong Kui
Level 145
God Stats
5W - 3L
1,505 SR
Queue Stats
214W - 134L
1,685 Elo+
Party 2
Arachne
Arachne
Noobking
Arachne
Level 127
God Stats
3W - 4L
1,331 SR
Queue Stats
184W - 121L
1,686 Elo+
Party 2
Neith
Neith
Yareen1
Neith
Level 117
God Stats
4W - 4L
1,633 SR
Queue Stats
125W - 101L
1,653 Elo+
Solo
Hachiman
Hachiman
YungHart
Hachiman
Level 122
God Stats
3W - 1L
1,683 SR
Queue Stats
180W - 144L
1,699 Elo+
Party 2
Eset
Eset
lmmortall
Eset
Level 135
God Stats
2W - 1L
1,539 SR
Queue Stats
294W - 289L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Boozooka
Osiris
18
5 / 2 / 8
12,596
525
14,396
19,936
27,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
DangelSonicOC
Thanatos
19
5 / 7 / 6
12,586
524
14,102
26,033
12,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 8 / 1
12,129
505
17,510
28,580
19,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ProfessorKhaos0
Danzaburou
18
3 / 6 / 3
11,823
493
11,765
18,933
8,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SoloJuicebox
Baron Samedi
17
3 / 9 / 5
11,193
466
13,411
19,902
11,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NoobV2
Zhong Kui
20
5 / 3 / 9
13,394
558
21,951
22,293
17,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Noobking
Arachne
20
9 / 5 / 9
13,406
559
19,283
27,053
12,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Yareen1
Neith
20
12 / 3 / 7
15,343
639
27,414
21,851
12,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
YungHart
Hachiman
20
3 / 1 / 6
13,302
554
10,009
14,313
7,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
17
3 / 7 / 13
11,875
495
7,882
23,360
28,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
19
Kills
32
32
Deaths
19
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Osiris
Boozooka
Osiris
5
2
8
4.5
L
Thanatos
DangelSonicOC
Thanatos
5
7
6
1.14
L
3
8
1
0.44
W
Zhong Kui
NoobV2
Zhong Kui
5
3
9
3.17
W
Arachne
Noobking
Arachne
9
5
9
2.7
L
Danzaburou
ProfessorKhaos0
Danzaburou
3
6
3
0.75
L
Baron Samedi
SoloJuicebox
Baron Samedi
3
9
5
0.61
W
Neith
Yareen1
Neith
12
3
7
5.17
W
Hachiman
YungHart
Hachiman
3
1
6
6
W
Eset
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,184
Damage
86,539
113,384
Taken
108,870
78,621
Mitigated
79,308
39,771
Healing
39,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Boozooka
Osiris
14,396
4,001
0
3,484
19,936
27,306
367
5,490
14,446
0
53,352
L
Thanatos
DangelSonicOC
Thanatos
14,102
3,150
0
20,926
26,033
12,349
0
6,325
19,708
0
102,350
L
17,510
4,348
0
3,731
28,580
19,027
0
4,712
23,868
96,268
0
W
Zhong Kui
NoobV2
Zhong Kui
21,951
1,774
0
6,269
22,293
17,830
634
8,341
13,890
131,144
0
W
Arachne
Noobking
Arachne
19,283
13,752
0
13,424
27,053
12,892
0
10,630
16,199
0
99,580
L
Danzaburou
ProfessorKhaos0
Danzaburou
11,765
5,150
0
6,972
18,933
8,311
1,386
5,598
13,335
0
108,745
L
Baron Samedi
SoloJuicebox
Baron Samedi
13,411
1,035
1,423
3,235
19,902
11,628
180
8,688
11,214
85,328
0
W
Neith
Yareen1
Neith
27,414
13,622
0
7,396
21,851
12,428
2,585
7,684
13,903
0
141,052
W
Hachiman
YungHart
Hachiman
10,009
5,578
0
7,152
14,313
7,612
1,170
1,323
12,946
0
130,097
W
Eset
7,882
840
1,068
3,786
23,360
28,546
121
3,749
19,541
51,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,327
Gold Earned
67,320
661
Minions Killed
746
0
Camps Cleared
0
2,189,427
Distance Traveled
2,257,732
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,596
525
68
3
0
491,798
5
L
Thanatos
12,586
524
142
6
0
509,032
6
L
Ymir
12,129
505
169
7
0
387,516
1
W
Zhong Kui
13,394
558
180
8
0
421,826
3
W
Arachne
13,406
559
116
5
0
539,987
5
L
Danzaburou
11,823
493
159
7
0
420,513
7
L
Baron Samedi
11,193
466
123
5
0
380,568
5
W
Neith
15,343
639
192
8
0
437,706
3
W
Hachiman
13,302
554
202
8
0
437,220
8
W
Eset
11,875
495
56
2
0
420,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role