Player Matchup

Hercules
Hercules
ArgoCow
Hercules
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,417 Elo+
Solo
Artio
Artio
DrummerJGersh
Artio
Level 87
God Stats
7W - 9L
1,291 SR
Queue Stats
297W - 298L
1,491 Elo+
Solo
Eset
Eset
Mos730
Eset
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 183L
1,529 Elo+
Solo
Izanami
Izanami
brunorcrdo
Izanami
Level 160
God Stats
17W - 19L
1,453 SR
Queue Stats
568W - 572L
1,479 Elo+
Solo
Nox
Nox
heehaw25
Nox
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 70L
1,511 Elo+
Solo
Team Averages
Level 113
1,449 SR
1,485 Elo+

VS

Team Averages
Level 123
1,417 SR
1,512 Elo+
Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Judge Shinobi
Persephone
Level 157
God Stats
3W - 5L
1,445 SR
Queue Stats
325W - 331L
1,473 Elo+
Solo
Raijin
Raijin
Ley-End-
Raijin
Level 45
God Stats
0W - 7L
1,140 SR
Queue Stats
513W - 523L
1,481 Elo+
Party 1
Da Ji
Da Ji
Royalpurpleness
Da Ji
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,512 Elo+
Solo
Jing Wei
Jing Wei
darkness-slender
Jing Wei
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 123L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArgoCow
Hercules
18
3 / 4 / 23
10,737
716
11,907
25,788
31,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 4 / 21
11,135
742
8,953
23,209
30,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Mos730
Eset
19
10 / 2 / 16
12,364
824
14,403
12,073
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
brunorcrdo
Izanami
20
10 / 2 / 16
12,845
856
20,846
16,645
9,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 19
12,061
804
12,884
17,088
9,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 11 / 7
8,926
595
6,278
19,379
7,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Judge Shinobi
Persephone
18
2 / 7 / 9
10,897
726
14,692
15,498
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Ley-End-
Raijin
17
3 / 6 / 8
9,525
635
17,516
13,358
5,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 10 / 6
9,498
633
8,362
17,938
7,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 6
10,712
714
17,156
14,110
6,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
38
Kills
14
14
Deaths
38
95
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
11
7
0.41
W
Hercules
ArgoCow
Hercules
3
4
23
3.63
W
5
4
21
3.88
L
Persephone
Judge Shinobi
Persephone
2
7
9
0.93
L
Raijin
Ley-End-
Raijin
3
6
8
1.17
W
Eset
Mos730
Eset
10
2
16
9
L
2
10
6
0.5
W
Izanami
brunorcrdo
Izanami
10
2
16
9
L
6
4
6
2.25
W
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,993
Damage
64,004
94,803
Taken
80,283
86,778
Mitigated
33,554
34,424
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,278
3,845
377
1,128
19,379
7,860
0
7,672
11,552
0
12,489
W
Hercules
ArgoCow
Hercules
11,907
2,425
687
5,589
25,788
31,169
354
5,581
20,207
0
16,258
W
8,953
181
5,519
5,451
23,209
30,769
199
7,055
16,154
16,572
0
L
Persephone
Judge Shinobi
Persephone
14,692
877
717
2,128
15,498
5,914
51
6,381
8,923
33,057
0
L
Raijin
Ley-End-
Raijin
17,516
1,593
462
1,212
13,358
5,710
114
6,835
6,396
27,778
0
W
Eset
Mos730
Eset
14,403
250
3,494
2,400
12,073
6,014
1,543
5,792
6,281
29,065
0
L
8,362
811
408
800
17,938
7,483
0
9,417
8,382
0
13,298
W
Izanami
brunorcrdo
Izanami
20,846
9,845
56
2,394
16,645
9,077
3,589
7,249
9,396
0
55,930
L
17,156
12,374
1,293
4,415
14,110
6,587
1,088
5,931
7,958
0
36,039
W
12,884
1,607
4,783
4,051
17,088
9,749
1,472
6,531
10,557
30,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,142
Gold Earned
49,558
157
Minions Killed
123
0
Camps Cleared
0
1,358,888
Distance Traveled
1,139,914
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,926
595
10
1
0
192,714
0
W
Hercules
10,737
716
10
1
0
276,018
1
W
Artio
11,135
742
16
1
0
294,012
0
L
Persephone
10,897
726
46
3
0
256,180
1
L
Raijin
9,525
635
24
2
0
196,763
0
W
Eset
12,364
824
23
2
0
260,401
0
L
Da Ji
9,498
633
7
0
0
221,429
0
W
Izanami
12,845
856
84
6
0
224,770
0
L
Jing Wei
10,712
714
36
2
0
272,828
2
W
Nox
12,061
804
24
2
0
303,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role