Player Matchup

Bacchus
Bacchus
Dany-_-1230
Bacchus
Level 65
God Stats
1W - 2L
1,501 SR
Queue Stats
4W - 11L
1,227 Elo+
Party 3
Ao Kuang
Ao Kuang
IKodak
Ao Kuang
Level 18
God Stats
3W - 4L
1,450 SR
Queue Stats
14W - 23L
1,312 Elo+
Party 3
Hel
Hel
JuanPZ96
Hel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,358 Elo+
Party 3
Chaac
Chaac
RagnarLodbrokIX
Chaac
Level 29
God Stats
3W - 1L
1,800 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 3
Cernunnos
Cernunnos
giolml
Cernunnos
Level 27
God Stats
2W - 6L
1,416 SR
Queue Stats
13W - 22L
1,364 Elo+
Party 3
Team Averages
Level 59
1,533 SR
1,347 Elo+

VS

Team Averages
Level 43
1,475 SR
1,424 Elo+
Danzaburou
Danzaburou
KimChi73
Danzaburou
Level 24
God Stats
2W - 1L
1,736 SR
Queue Stats
16W - 10L
1,074 Elo+
Party 1
Neith
Neith
Kyngculler
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Ohyeah159
Tyr
Level 147
God Stats
0W - 3L
1,136 SR
Queue Stats
142W - 137L
1,530 Elo+
Party 2
Loki
Loki
TwoWasntEnufKyle
Loki
Level 10
God Stats
26W - 32L
1,500 SR
Queue Stats
97W - 123L
1,500 Elo+
Solo
Geb
Geb
levytis
Geb
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 103L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dany-_-1230
Bacchus
18
3 / 3 / 15
11,828
696
8,982
18,214
25,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
IKodak
Ao Kuang
20
11 / 3 / 4
12,803
753
11,461
18,817
9,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 3 / 11
12,386
729
15,245
18,421
12,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 0 / 13
11,452
674
14,399
19,611
19,340
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
giolml
Cernunnos
19
4 / 2 / 12
12,141
714
23,151
19,910
11,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KimChi73
Danzaburou
19
4 / 4 / 4
12,015
707
20,831
16,399
8,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
0 / 6 / 2
9,888
582
3,504
11,909
6,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 5 / 8
11,179
658
18,244
22,333
26,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 5 / 2
11,232
661
11,799
15,372
6,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
17
1 / 4 / 8
11,329
666
15,800
20,775
29,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
24
Kills
11
11
Deaths
24
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dany-_-1230
Bacchus
3
3
15
3.5
W
Ao Kuang
IKodak
Ao Kuang
11
3
4
4.33
W
5
3
11
3.5
L
Danzaburou
KimChi73
Danzaburou
4
4
4
1.5
L
Neith
0
6
2
0.17
L
1
5
8
1
W
1
0
13
7.5
L
5
5
2
1.2
W
Cernunnos
giolml
Cernunnos
4
2
12
5
L
Geb
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,238
Damage
70,178
94,973
Taken
86,788
78,290
Mitigated
77,239
42,337
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dany-_-1230
Bacchus
8,982
688
483
965
18,214
25,240
661
1,512
16,623
24,152
0
W
Ao Kuang
IKodak
Ao Kuang
11,461
2,286
974
6,665
18,817
9,781
637
2,594
16,223
30,915
0
W
15,245
344
13,462
10,257
18,421
12,119
715
3,982
14,439
46,447
0
L
Danzaburou
KimChi73
Danzaburou
20,831
11,587
340
4,114
16,399
8,698
1,264
6,159
10,240
0
55,475
L
Neith
3,504
833
0
340
11,909
6,143
586
5,607
6,302
0
18,700
L
18,244
2,268
0
3,588
22,333
26,491
176
8,294
14,039
0
44,469
W
14,399
2,578
0
6,887
19,611
19,340
618
4,621
14,990
106
34,717
L
11,799
2,086
0
285
15,372
6,882
1,144
7,048
8,324
0
28,938
W
Cernunnos
giolml
Cernunnos
23,151
10,310
0
2,644
19,910
11,810
2,574
3,091
16,819
0
54,884
L
Geb
15,800
1,577
0
4,059
20,775
29,025
329
8,606
12,169
32,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
55,643
256
Minions Killed
217
0
Camps Cleared
0
1,733,103
Distance Traveled
1,618,403
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,828
696
36
2
0
325,652
0
W
Ao Kuang
12,803
753
30
2
0
334,299
0
W
Hel
12,386
729
66
4
0
367,952
0
L
Danzaburou
12,015
707
70
4
0
322,562
0
L
Neith
9,888
582
36
2
0
253,403
0
L
Tyr
11,179
658
58
3
0
351,577
1
W
Chaac
11,452
674
53
3
0
379,284
0
L
Loki
11,232
661
35
2
0
344,045
1
W
Cernunnos
12,141
714
71
4
0
325,916
0
L
Geb
11,329
666
18
1
0
346,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role